Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gasnot
Izanami
Level 108
God Stats
37W - 21L
1,626 SR
Queue Stats
267W - 226L
1,469 Elo+
Solo
Vulcan
Vulcan
Gator404
Vulcan
Level 156
God Stats
2W - 4L
1,393 SR
Queue Stats
106W - 103L
1,516 Elo+
Solo
Hera
Hera
paokaras-feox
Hera
Level 45
God Stats
14W - 16L
1,547 SR
Queue Stats
209W - 194L
1,365 Elo+
Solo
Thanatos
Thanatos
raftrats
Thanatos
Level 68
God Stats
12W - 8L
1,067 SR
Queue Stats
198W - 165L
1,546 Elo+
Solo
Team Averages
Level 111
1,426 SR
1,479 Elo+

VS

Team Averages
Level 134
1,655 SR
1,560 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Clap_Duwuchan_07
Cthulhu
Level 112
God Stats
11W - 7L
1,694 SR
Queue Stats
280W - 264L
1,534 Elo+
Solo
Surtr
Surtr
LegendaryPURGE
Surtr
Level 116
God Stats
61W - 29L
1,741 SR
Queue Stats
108W - 91L
1,515 Elo+
Solo
He Bo
He Bo
Mooncαke
He Bo
Level 153
God Stats
3W - 1L
1,842 SR
Queue Stats
49W - 29L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 2
6,052
672
4,764
5,209
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Gasnot
Izanami
11
1 / 0 / 2
6,261
696
5,410
7,211
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Gator404
Vulcan
11
1 / 0 / 1
5,965
663
5,713
4,702
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 0
3,649
405
1,467
2,956
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
raftrats
Thanatos
12
7 / 0 / 1
6,351
706
4,931
8,964
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 3
4,508
501
4,299
5,980
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
3
0 / 1 / 0
3,572
397
369
1,865
488
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
3 / 2 / 0
5,247
583
3,719
8,456
5,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,575
619
2,910
10,086
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Mooncαke
He Bo
11
0 / 1 / 0
5,488
610
3,315
5,495
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
2
1
L
Neith
 
Neith
0
2
3
0.75
L
Ra
 
Ra
0
1
0
0
L
3
2
0
1.5
W
Izanami
Gasnot
Izanami
1
0
2
2
W
Vulcan
Gator404
Vulcan
1
0
1
1.5
L
0
3
0
0
L
He Bo
Mooncαke
He Bo
0
1
0
0
W
0
3
0
0
W
Thanatos
raftrats
Thanatos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
14,612
29,042
Taken
31,882
10,799
Mitigated
14,248
19,511
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,764
314
386
2,985
5,209
2,166
0
2,680
2,529
43,161
0
L
Neith
 
Neith
4,299
2,304
0
1,857
5,980
1,713
0
610
5,370
0
26,809
L
Ra
 
Ra
369
0
96
322
1,865
488
0
467
1,286
4,406
0
L
3,719
608
48
1,950
8,456
5,960
0
1,818
6,559
19,308
754
W
Izanami
Gasnot
Izanami
5,410
3,716
0
4,215
7,211
2,540
355
1,080
6,131
0
56,216
W
Vulcan
Gator404
Vulcan
5,713
387
0
2,192
4,702
1,732
0
204
4,498
46,612
0
L
2,910
1,166
0
4,095
10,086
4,206
0
5,177
4,373
565
44,350
L
He Bo
Mooncαke
He Bo
3,315
78
0
2,474
5,495
1,881
0
2,819
2,350
48,646
1,126
W
1,467
460
0
265
2,956
856
0
1,117
1,839
5,064
0
W
Thanatos
raftrats
Thanatos
4,931
1,337
0
9,468
8,964
3,505
0
2,034
6,930
0
39,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
24,390
354
Minions Killed
258
0
Camps Cleared
0
861,649
Distance Traveled
801,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,052
672
89
10
0
196,299
1
L
Neith
4,508
501
35
4
0
172,605
0
L
Ra
3,572
397
11
1
0
56,350
0
L
Cthulhu
5,247
583
30
3
0
191,543
3
W
Izanami
6,261
696
96
11
0
152,601
0
W
Vulcan
5,965
663
91
10
0
202,926
0
L
Surtr
5,575
619
89
10
0
180,080
0
L
He Bo
5,488
610
93
10
0
200,812
0
W
Hera
3,649
405
7
1
0
86,548
0
W
Thanatos
6,351
706
71
8
0
223,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role