Player Matchup

Thanatos
Thanatos
Diamond V
BilconHD
Thanatos
Diamond V
Level 150
God Stats
6W - 4L
2,018 SR
Queue Stats
159W - 146L
2,071 MMR
Solo
Tiamat
Tiamat
Diamond I
CreamyMcCream
Tiamat
Diamond I
Level 102
God Stats
1W - 2L
1,799 SR
Queue Stats
55W - 34L
2,174 MMR
Party 1
Ganesha
Ganesha
Diamond III
Destieeel
Ganesha
Diamond III
Level 129
God Stats
5W - 5L
1,640 SR
Queue Stats
252W - 232L
1,948 MMR
Solo
Nike
Nike
Diamond V
Rezza
Nike
Diamond V
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
2,078 MMR
Party 1
Izanami
Izanami
Platinum I
epoui
Izanami
Platinum I
Level 147
God Stats
2W - 1L
1,790 SR
Queue Stats
106W - 103L
2,029 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,749 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 97
1,519 SR
1,912 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond II
JustBlαnk
Awilix
Diamond II
Level 106
God Stats
1W - 1L
1,221 SR
Queue Stats
195W - 168L
2,133 MMR
Party 2
Janus
Janus
Diamond IV
LGNZDaNi
Janus
Diamond IV
Level 115
God Stats
44W - 47L
1,628 SR
Queue Stats
180W - 168L
2,082 MMR
Solo
Ymir
Ymir
Diamond IV
SageSewald
Ymir
Diamond IV
Level 149
God Stats
12W - 12L
1,537 SR
Queue Stats
114W - 97L
1,919 MMR
Solo
Khepri
Khepri
Platinum II
stofy61
Khepri
Platinum II
Level 66
God Stats
4W - 0L
1,709 SR
Queue Stats
192W - 183L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BilconHD
Thanatos
14
2 / 6 / 1
7,846
523
4,838
15,817
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 5 / 0
7,670
511
6,052
10,532
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ganesha
Destieeel
Ganesha
11
0 / 1 / 0
7,016
468
3,954
15,313
9,736
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Rezza
Nike
15
2 / 3 / 2
9,228
615
11,441
14,607
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
epoui
Izanami
14
0 / 5 / 0
8,064
538
4,827
12,206
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraAh Muzen CabAres

VS

Bans
NeithSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
7 / 0 / 3
10,569
705
13,376
9,449
4,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
JustBlαnk
Awilix
16
7 / 1 / 8
9,105
607
13,533
13,757
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Janus
LGNZDaNi
Janus
16
4 / 0 / 6
9,199
613
10,856
7,962
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 1
9,192
613
5,245
12,158
9,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
stofy61
Khepri
12
0 / 0 / 6
7,421
495
3,441
7,912
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
20
20
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
3
8.5
L
Thanatos
BilconHD
Thanatos
2
6
1
0.42
L
0
5
0
0
L
Ganesha
Destieeel
Ganesha
0
1
0
0
W
Awilix
JustBlαnk
Awilix
7
1
8
11
W
Janus
LGNZDaNi
Janus
4
0
6
7
L
Nike
Rezza
Nike
2
3
2
1
W
2
3
1
0.83
L
Izanami
epoui
Izanami
0
5
0
0
W
Khepri
stofy61
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
46,451
68,475
Taken
51,238
32,295
Mitigated
30,683
21,877
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,376
9,150
0
5,598
9,449
4,775
102
1,275
8,116
0
112,335
L
Thanatos
BilconHD
Thanatos
4,838
1,102
0
8,666
15,817
6,672
591
3,510
12,021
0
69,171
L
6,052
718
0
1,720
10,532
5,562
0
3,424
6,940
64,969
0
L
Ganesha
Destieeel
Ganesha
3,954
511
1,563
4,361
15,313
9,736
0
5,209
9,835
22,570
0
W
Awilix
JustBlαnk
Awilix
13,533
6,068
0
5,020
13,757
5,741
0
2,337
11,335
0
76,760
W
Janus
LGNZDaNi
Janus
10,856
576
0
1,070
7,962
3,328
0
3,142
4,708
83,012
0
L
Nike
Rezza
Nike
11,441
1,655
0
2,870
14,607
7,562
0
5,112
8,961
0
77,831
W
5,245
1,359
0
1,790
12,158
9,808
0
631
11,388
62,346
0
L
Izanami
epoui
Izanami
4,827
2,782
0
2,697
12,206
2,763
1,113
638
11,568
0
73,492
W
Khepri
stofy61
Khepri
3,441
330
0
1,983
7,912
7,031
68
2,423
5,363
20,188
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
45,486
532
Minions Killed
587
0
Camps Cleared
0
1,406,182
Distance Traveled
1,622,972
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,569
705
190
13
0
267,718
2
L
Thanatos
7,846
523
113
8
0
311,699
0
L
Tiamat
7,670
511
135
9
0
279,390
2
L
Ganesha
7,016
468
10
1
0
306,642
2
W
Awilix
9,105
607
92
6
0
395,368
0
W
Janus
9,199
613
156
10
0
351,344
0
L
Nike
9,228
615
131
9
0
266,379
4
W
Ymir
9,192
613
128
9
0
271,998
2
L
Izanami
8,064
538
143
10
0
242,072
2
W
Khepri
7,421
495
21
1
0
336,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role