Player Matchup

Zhong Kui
Zhong Kui
Alenator213
Zhong Kui
Level 48
God Stats
3W - 4L
1,502 SR
Queue Stats
68W - 93L
1,483 Elo+
Solo
Thanatos
Thanatos
MariusHelbo
Thanatos
Level 81
God Stats
1W - 4L
1,305 SR
Queue Stats
126W - 129L
1,555 Elo+
Solo
Bacchus
Bacchus
Shinobi-_-Shade
Bacchus
Level 101
God Stats
2W - 2L
1,270 SR
Queue Stats
15W - 17L
1,626 Elo+
Solo
Sol
Sol
UnhappyRefrain__
Sol
Level 80
God Stats
34W - 22L
1,606 SR
Queue Stats
140W - 140L
1,463 Elo+
Solo
Shiva
Shiva
XARTIBUMON777
Shiva
Level 152
God Stats
2W - 1L
1,701 SR
Queue Stats
80W - 80L
1,551 Elo+
Solo
Team Averages
Level 92
1,477 SR
1,535 Elo+

VS

Team Averages
Level 46
1,486 SR
1,614 Elo+
Chang'e
Chang'e
Baroncage6968
Chang'e
Level 103
God Stats
48W - 35L
1,678 SR
Queue Stats
166W - 168L
1,598 Elo+
Solo
Sobek
Sobek
Sulley94
Sobek
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Hachiman
Hachiman
XxXHyPeRLitTyXxX
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 1
Surtr
Surtr
jpitts97
Surtr
Level 33
God Stats
0W - 3L
1,274 SR
Queue Stats
20W - 21L
1,565 Elo+
Solo
Arachne
Arachne
xXxFVD3D420xXx
Arachne
Level 37
God Stats
14W - 13L
1,476 SR
Queue Stats
15W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alenator213
Zhong Kui
12
3 / 0 / 4
6,621
662
5,379
6,188
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
MariusHelbo
Thanatos
11
5 / 2 / 5
6,471
647
4,825
7,788
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 0 / 5
6,315
632
3,768
6,805
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 4
6,580
658
6,885
5,769
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 1
6,480
648
4,498
7,258
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 4 / 0
4,935
494
2,863
7,491
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Sulley94
Sobek
7
1 / 4 / 0
4,530
453
1,345
8,051
5,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 1
4,195
420
1,935
6,158
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
jpitts97
Surtr
8
0 / 1 / 0
4,573
457
2,852
6,035
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 1
4,373
437
1,489
8,138
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
18
Kills
1
2
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alenator213
Zhong Kui
3
0
4
5
L
Chang'e
0
4
0
0
W
Thanatos
MariusHelbo
Thanatos
5
2
5
3.75
W
4
0
5
6.5
L
Sobek
Sulley94
Sobek
1
4
0
0.25
W
5
0
4
7
W
1
0
1
1.5
L
0
5
1
0.1
L
Surtr
jpitts97
Surtr
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
10,484
33,808
Taken
35,873
22,093
Mitigated
17,377
17,923
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alenator213
Zhong Kui
5,379
480
0
3,860
6,188
4,894
609
2,245
3,943
43,866
1,837
L
Chang'e
2,863
320
120
1,520
7,491
2,186
0
3,495
3,640
32,771
0
W
Thanatos
MariusHelbo
Thanatos
4,825
1,044
0
5,130
7,788
3,210
72
919
6,869
0
40,652
W
3,768
621
0
2,459
6,805
6,163
349
545
6,260
12,083
0
L
Sobek
Sulley94
Sobek
1,345
143
0
1,088
8,051
5,999
0
5,831
2,214
4,981
444
W
6,885
3,595
234
4,162
5,769
1,702
823
487
5,282
41,972
11,716
W
4,498
492
0
2,078
7,258
6,124
0
170
6,608
0
44,744
L
1,935
1,795
0
857
6,158
1,839
0
3,363
2,795
0
15,687
L
Surtr
jpitts97
Surtr
2,852
1,015
0
1,092
6,035
4,756
0
0
5,538
200
20,643
L
1,489
1,016
0
1,873
8,138
2,597
0
2,023
5,848
0
22,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
22,606
338
Minions Killed
182
0
Camps Cleared
0
990,976
Distance Traveled
870,406
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,621
662
92
9
0
198,656
0
L
Chang'e
4,935
494
74
7
0
180,414
0
W
Thanatos
6,471
647
65
7
0
210,843
0
W
Bacchus
6,315
632
12
1
0
219,405
0
L
Sobek
4,530
453
4
0
0
170,265
2
W
Sol
6,580
658
89
9
0
191,557
2
W
Shiva
6,480
648
80
8
0
170,515
2
L
Hachiman
4,195
420
23
2
0
175,722
0
L
Surtr
4,573
457
39
4
0
158,479
0
L
Arachne
4,373
437
42
4
0
185,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role