Player Matchup

Nu Wa
Nu Wa
Apopalopalus
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
Derriock
Amaterasu
Level 131
God Stats
6W - 5L
1,295 SR
Queue Stats
297W - 317L
1,436 Elo+
Solo
Lancelot
Lancelot
GhostGoten
Lancelot
Level 49
God Stats
1W - 2L
1,281 SR
Queue Stats
29W - 36L
1,444 Elo+
Party 2
Olorun
Olorun
OliverQueen82
Olorun
Level 129
God Stats
1W - 2L
1,432 SR
Queue Stats
38W - 43L
1,458 Elo+
Party 2
Bakasura
Bakasura
sillilywiggle
Bakasura
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,508 Elo+
Party 1
Team Averages
Level 112
1,402 SR
1,452 Elo+

VS

Team Averages
Level 118
1,440 SR
1,505 Elo+
Loki
Loki
KingGinger77
Loki
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 88L
1,475 Elo+
Party 3
Bastet
Bastet
LJM24
Bastet
Level 165
God Stats
3W - 5L
1,293 SR
Queue Stats
182W - 185L
1,564 Elo+
Solo
Eset
Eset
gamegel 13
Eset
Level 105
God Stats
2W - 2L
1,406 SR
Queue Stats
57W - 64L
1,512 Elo+
Solo
Shiva
Shiva
graybuu
Shiva
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,499 Elo+
Party 3
Mulan
Mulan
phoenixwing12
Mulan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 122L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
7,670
852
10,710
10,294
5,213
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Derriock
Amaterasu
14
2 / 11 / 5
8,099
900
6,054
18,891
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
GhostGoten
Lancelot
11
1 / 8 / 6
6,888
765
6,572
13,415
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 8 / 4
6,706
745
9,103
12,725
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
sillilywiggle
Bakasura
14
4 / 5 / 4
8,173
908
5,588
11,624
8,167
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 21
10,018
1,113
10,379
10,413
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
LJM24
Bastet
16
15 / 2 / 15
10,315
1,146
16,270
12,617
7,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
5 / 1 / 21
9,075
1,008
12,526
8,776
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
graybuu
Shiva
15
1 / 2 / 29
8,545
949
8,317
12,503
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 20
8,627
959
11,583
11,826
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
141
11
Kills
35
36
Deaths
12
23
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Amaterasu
Derriock
Amaterasu
2
11
5
0.41
L
Lancelot
GhostGoten
Lancelot
1
8
6
0.5
W
10
4
21
5.13
W
Bastet
LJM24
Bastet
15
2
15
11.25
L
1
8
4
0.38
W
5
1
21
15.5
W
Shiva
graybuu
Shiva
1
2
29
7.75
W
4
3
20
4.67
L
Bakasura
sillilywiggle
Bakasura
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
59,075
66,949
Taken
56,135
39,235
Mitigated
36,804
9,248
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,710
2,819
381
1,832
10,294
5,213
0
827
9,416
22,873
684
L
Amaterasu
Derriock
Amaterasu
6,054
2,053
0
1,360
18,891
13,927
126
3,660
14,811
0
12,513
L
Lancelot
GhostGoten
Lancelot
6,572
803
137
808
13,415
7,108
0
3,491
9,788
0
11,064
W
10,379
1,924
610
614
10,413
5,128
1,826
3,369
6,974
0
21,930
W
Bastet
LJM24
Bastet
16,270
3,238
1,437
2,844
12,617
7,462
746
2,628
9,532
0
27,483
L
9,103
5,229
256
1,439
12,725
4,820
0
1,814
10,767
11,909
0
W
12,526
1,638
2,113
2,249
8,776
4,358
939
3,695
4,932
39,094
403
W
Shiva
graybuu
Shiva
8,317
1,809
956
2,604
12,503
12,238
990
5,093
6,955
0
13,593
W
11,583
1,941
477
1,959
11,826
7,618
1,913
4,684
6,869
0
19,595
L
Bakasura
sillilywiggle
Bakasura
5,588
3,770
723
2,312
11,624
8,167
0
2,700
8,683
0
7,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
46,580
74
Minions Killed
120
0
Camps Cleared
0
785,336
Distance Traveled
927,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,670
852
24
3
0
132,247
0
L
Amaterasu
8,099
900
15
2
0
147,187
0
L
Lancelot
6,888
765
15
2
0
157,837
0
W
Loki
10,018
1,113
27
3
0
202,967
0
W
Bastet
10,315
1,146
21
2
0
210,702
0
L
Olorun
6,706
745
7
1
0
148,644
0
W
Eset
9,075
1,008
41
5
0
163,894
0
W
Shiva
8,545
949
13
1
0
181,791
0
W
Mulan
8,627
959
18
2
0
168,130
0
L
Bakasura
8,173
908
13
1
0
199,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role