Player Matchup

Anubis
Anubis
Amai Yume0
Anubis
Level 18
God Stats
3W - 0L
1,781 SR
Queue Stats
10W - 11L
1,352 Elo+
Party 1
Merlin
Merlin
TTV SilentRa1ds
Merlin
Level 36
God Stats
4W - 2L
1,491 SR
Queue Stats
69W - 82L
1,320 Elo+
Party 1
Achilles
Achilles
assassinkills97
Achilles
Level 68
God Stats
15W - 11L
1,742 SR
Queue Stats
80W - 89L
1,343 Elo+
Party 1
Team Averages
Level 41
1,671 SR
1,338 Elo+

VS

Team Averages
Level 74
1,394 SR
1,344 Elo+
Surtr
Surtr
anthony41548
Surtr
Level 108
God Stats
2W - 8L
1,480 SR
Queue Stats
86W - 91L
1,360 Elo+
Party 2
Agni
Agni
apiruk
Agni
Level 49
God Stats
1W - 1L
1,133 SR
Queue Stats
8W - 10L
1,209 Elo+
Solo
Hou Yi
Hou Yi
majorpwnage30
Hou Yi
Level 65
God Stats
46W - 40L
1,569 SR
Queue Stats
161W - 157L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amai Yume0
Anubis
14
2 / 0 / 5
8,966
747
9,634
11,738
6,955
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 9
8,799
733
9,146
6,680
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
15
8 / 2 / 3
10,114
843
7,278
12,282
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,808
651
7,617
15,712
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
apiruk
Agni
14
1 / 3 / 1
8,125
677
5,105
7,194
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
7,853
654
4,663
8,939
2,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amai Yume0
Anubis
2
0
5
4.5
W
1
1
9
5.5
L
0
5
2
0.2
L
Agni
apiruk
Agni
1
3
1
0.5
W
Achilles
8
2
3
4.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
17,385
30,700
Taken
31,845
21,693
Mitigated
16,963
4,902
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amai Yume0
Anubis
9,634
302
301
2,756
11,738
6,955
424
1,813
9,467
42,125
950
W
9,146
590
0
481
6,680
2,336
598
906
5,593
34,180
0
L
7,617
2,761
0
2,380
15,712
11,622
0
7,681
7,615
894
33,096
L
Agni
apiruk
Agni
5,105
507
0
0
7,194
2,398
0
5,668
1,526
23,707
0
W
Achilles
7,278
614
0
1,364
12,282
12,402
642
2,815
9,281
0
20,990
L
4,663
1,796
0
872
8,939
2,943
0
5,427
3,512
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
23,786
167
Minions Killed
125
0
Camps Cleared
0
685,844
Distance Traveled
632,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,966
747
75
6
0
216,057
0
W
Merlin
8,799
733
60
5
0
220,310
0
L
Surtr
7,808
651
53
4
0
216,629
0
L
Agni
8,125
677
46
4
0
204,333
0
W
Achilles
10,114
843
32
3
0
249,477
0
L
Hou Yi
7,853
654
26
2
0
211,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role