Player Matchup

Cliodhna
Cliodhna
Canadian2112
Cliodhna
Level 86
God Stats
1W - 2L
1,300 SR
Queue Stats
130W - 133L
1,505 Elo+
Solo
Hades
Hades
DBZDoubleE
Hades
Level 127
God Stats
3W - 2L
1,605 SR
Queue Stats
104W - 98L
1,548 Elo+
Solo
Ganesha
Ganesha
Enomina
Ganesha
Level 146
God Stats
7W - 7L
1,433 SR
Queue Stats
435W - 443L
1,507 Elo+
Solo
Danzaburou
Danzaburou
IPlayForBlood
Danzaburou
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
254W - 184L
1,642 Elo+
Solo
Osiris
Osiris
ThatsHawt
Osiris
Level 148
God Stats
1W - 0L
1,327 SR
Queue Stats
200W - 185L
1,531 Elo+
Solo
Team Averages
Level 111
1,433 SR
1,547 Elo+

VS

Team Averages
Level 77
1,515 SR
1,533 Elo+
Zhong Kui
Zhong Kui
HamonchiS GT
Zhong Kui
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
395W - 386L
1,557 Elo+
Solo
Ullr
Ullr
InfiniteCitrus
Ullr
Level 118
God Stats
2W - 4L
1,538 SR
Queue Stats
64W - 56L
1,550 Elo+
Solo
Odin
Odin
MattOlliver
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Jormungandr
Jormungandr
MissJd
Jormungandr
Level 89
God Stats
7W - 10L
1,343 SR
Queue Stats
330W - 320L
1,520 Elo+
Solo
Lancelot
Lancelot
justad00d
Lancelot
Level 69
God Stats
0W - 1L
1,693 SR
Queue Stats
45W - 43L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Canadian2112
Cliodhna
11
1 / 0 / 6
6,055
1,009
5,086
3,970
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hades
11
4 / 2 / 3
6,525
1,088
3,752
4,747
3,411
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Enomina
Ganesha
11
0 / 1 / 7
6,212
1,035
2,628
6,014
4,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
IPlayForBlood
Danzaburou
11
1 / 1 / 5
6,160
1,027
4,847
5,315
2,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Osiris
ThatsHawt
Osiris
12
2 / 0 / 6
6,452
1,075
6,161
5,145
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HamonchiS GT
Zhong Kui
11
0 / 2 / 3
5,441
907
6,188
6,364
5,650
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 1
6,322
1,054
5,884
4,024
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 3
5,531
922
3,908
6,057
6,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
MissJd
Jormungandr
11
0 / 2 / 4
5,488
915
3,254
6,208
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
justad00d
Lancelot
5
0 / 1 / 1
4,660
777
665
1,443
815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
8
Kills
4
4
Deaths
8
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Canadian2112
Cliodhna
1
0
6
4
W
Hades
4
2
3
2.75
W
Ganesha
Enomina
Ganesha
0
1
7
3.5
L
Zhong Kui
HamonchiS GT
Zhong Kui
0
2
3
0.75
W
Danzaburou
IPlayForBlood
Danzaburou
1
1
5
3.5
L
3
0
1
3.5
L
1
3
3
0.83
L
Jormungandr
MissJd
Jormungandr
0
2
4
1
W
Osiris
ThatsHawt
Osiris
2
0
6
5
L
Lancelot
justad00d
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
19,899
25,191
Taken
24,096
17,362
Mitigated
20,361
12,103
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Canadian2112
Cliodhna
5,086
487
373
1,458
3,970
1,760
0
2,218
1,628
0
15,015
W
Hades
3,752
279
715
1,370
4,747
3,411
0
1,592
2,996
6,077
293
W
Ganesha
Enomina
Ganesha
2,628
60
1,335
2,476
6,014
4,158
0
2,080
3,810
5,688
0
L
Zhong Kui
HamonchiS GT
Zhong Kui
6,188
645
937
2,267
6,364
5,650
0
1,683
4,494
14,607
0
W
Danzaburou
IPlayForBlood
Danzaburou
4,847
1,363
0
1,976
5,315
2,577
0
2,100
3,171
0
18,831
L
5,884
1,470
932
665
4,024
1,708
0
205
3,574
0
16,156
L
3,908
316
0
826
6,057
6,134
0
1,752
4,092
2,002
2,679
L
Jormungandr
MissJd
Jormungandr
3,254
342
145
1,001
6,208
6,054
0
1,811
4,186
8,210
0
W
Osiris
ThatsHawt
Osiris
6,161
1,265
847
1,553
5,145
5,456
0
2,527
2,576
0
8,884
L
Lancelot
justad00d
Lancelot
665
73
94
343
1,443
815
0
843
600
0
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
27,442
79
Minions Killed
59
0
Camps Cleared
0
624,743
Distance Traveled
521,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,055
1,009
28
5
0
142,601
0
W
Hades
6,525
1,088
8
1
0
112,861
0
W
Ganesha
6,212
1,035
0
0
0
116,651
0
L
Zhong Kui
5,441
907
16
3
0
127,187
0
W
Danzaburou
6,160
1,027
28
5
0
109,409
0
L
Ullr
6,322
1,054
25
4
0
130,553
0
L
Odin
5,531
922
3
1
0
134,045
0
L
Jormungandr
5,488
915
15
3
0
100,542
0
W
Osiris
6,452
1,075
15
3
0
143,221
0
L
Lancelot
4,660
777
0
0
0
29,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role