Player Matchup

Skadi
Skadi
DatBoiN1ja
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Lancelot
Lancelot
Kirаh
Lancelot
Level 221
God Stats
5W - 3L
1,515 SR
Queue Stats
96W - 80L
1,592 Elo+
Solo
Guan Yu
Guan Yu
N0irose
Guan Yu
Level 6
God Stats
3W - 3L
1,808 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SolarEclipse94
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
SpacialFry
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,434 Elo+
Party 1
Team Averages
Level 128
1,565 SR
1,429 Elo+

VS

Team Averages
Level 123
1,589 SR
1,554 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Arkantoses
Ravana
Level 146
God Stats
2W - 4L
1,549 SR
Queue Stats
77W - 58L
1,664 Elo+
Solo
Vulcan
Vulcan
HaveToPlay
Vulcan
Level 156
God Stats
5W - 5L
1,767 SR
Queue Stats
184W - 169L
1,515 Elo+
Solo
Osiris
Osiris
Stars23
Osiris
Level 65
God Stats
10W - 4L
1,656 SR
Queue Stats
186W - 223L
1,467 Elo+
Solo
Atlas
Atlas
TeckkM8
Atlas
Level 117
God Stats
4W - 8L
1,473 SR
Queue Stats
181W - 158L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 6 / 6
6,770
967
7,601
10,267
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Kirаh
Lancelot
14
7 / 2 / 6
8,100
1,157
9,047
8,385
6,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
N0irose
Guan Yu
12
0 / 0 / 3
6,800
971
1,667
6,598
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
SolarEclipse94
Morgan Le Fay
14
7 / 2 / 3
7,966
1,138
8,898
5,714
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SpacialFry
Cerberus
13
1 / 2 / 9
7,173
1,025
3,230
8,605
6,999
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 6
6,959
994
2,837
9,405
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
Arkantoses
Ravana
13
6 / 4 / 3
8,257
1,180
9,581
8,749
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
HaveToPlay
Vulcan
14
2 / 1 / 2
7,788
1,113
7,814
4,506
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Stars23
Osiris
11
0 / 3 / 8
6,552
936
3,503
7,436
4,371
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
TeckkM8
Atlas
13
3 / 4 / 5
7,796
1,114
6,149
11,245
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
16
Kills
12
12
Deaths
16
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
6
1
L
Ravana
Arkantoses
Ravana
6
4
3
1.88
W
Skadi
1
6
6
0.67
L
Vulcan
HaveToPlay
Vulcan
2
1
2
3
W
Lancelot
Kirаh
Lancelot
7
2
6
5
W
Guan Yu
N0irose
Guan Yu
0
0
3
1.5
W
Morgan Le Fay
SolarEclipse94
Morgan Le Fay
7
2
3
4.25
W
Cerberus
SpacialFry
Cerberus
1
2
9
2.75
L
Osiris
Stars23
Osiris
0
3
8
1.33
L
Atlas
TeckkM8
Atlas
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
29,884
39,569
Taken
41,341
23,336
Mitigated
24,002
7,817
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,837
2,003
0
2,063
9,405
4,426
618
2,674
6,731
0
10,325
L
Ravana
Arkantoses
Ravana
9,581
2,561
0
905
8,749
3,821
93
2,109
6,640
0
21,182
W
Skadi
7,601
1,813
0
525
10,267
3,831
324
3,410
6,728
0
19,998
L
Vulcan
HaveToPlay
Vulcan
7,814
78
0
375
4,506
1,749
0
1,487
3,019
31,433
664
W
Lancelot
Kirаh
Lancelot
9,047
2,726
0
2,078
8,385
6,048
0
1,858
6,422
0
21,486
W
Guan Yu
N0irose
Guan Yu
1,667
116
700
2,230
6,598
3,971
0
3,285
3,032
0
10,169
W
Morgan Le Fay
SolarEclipse94
Morgan Le Fay
8,898
923
0
686
5,714
2,487
60
1,835
3,817
20,606
0
W
Cerberus
SpacialFry
Cerberus
3,230
375
0
1,598
8,605
6,999
0
2,731
5,628
10,689
1,169
L
Osiris
Stars23
Osiris
3,503
948
0
0
7,436
4,371
0
2,829
4,607
0
5,667
L
Atlas
TeckkM8
Atlas
6,149
2,080
0
2,367
11,245
9,635
0
2,343
8,902
16,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
37,352
145
Minions Killed
129
0
Camps Cleared
0
761,180
Distance Traveled
762,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,959
994
17
2
0
158,503
3
L
Ravana
8,257
1,180
32
5
0
153,947
0
W
Skadi
6,770
967
34
5
0
131,815
2
L
Vulcan
7,788
1,113
55
8
0
164,278
0
W
Lancelot
8,100
1,157
33
5
0
157,140
0
W
Guan Yu
6,800
971
21
3
0
152,382
0
W
Morgan Le Fay
7,966
1,138
30
4
0
166,257
0
W
Cerberus
7,173
1,025
27
4
0
153,586
1
L
Osiris
6,552
936
10
1
0
126,395
0
L
Atlas
7,796
1,114
15
2
0
159,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role