Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NiMand96
King Arthur
Level 145
God Stats
3W - 3L
1,258 SR
Queue Stats
117W - 97L
1,540 Elo+
Solo
Ah Puch
Ah Puch
game567
Ah Puch
Level 103
God Stats
1W - 3L
1,277 SR
Queue Stats
149W - 149L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
lobeczek
Ao Kuang
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,537 Elo+
Solo
Team Averages
Level 116
1,407 SR
1,519 Elo+

VS

Team Averages
Level 129
1,561 SR
1,504 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Amlo125
Chronos
Level 74
God Stats
24W - 16L
1,593 SR
Queue Stats
209W - 183L
1,517 Elo+
Solo
Sobek
Sobek
MarkuZZZ98
Sobek
Level 149
God Stats
2W - 1L
1,733 SR
Queue Stats
97W - 88L
1,441 Elo+
Solo
Tiamat
Tiamat
gowonn
Tiamat
Level 156
God Stats
9W - 11L
1,480 SR
Queue Stats
164W - 154L
1,552 Elo+
Solo
Mulan
Mulan
waltzy1969
Mulan
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 226L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 1
5,127
513
4,059
4,463
2,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
4,934
493
4,302
7,300
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
NiMand96
King Arthur
9
0 / 3 / 0
5,505
551
5,870
11,916
8,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
game567
Ah Puch
9
0 / 1 / 1
5,133
513
3,881
7,242
4,502
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
lobeczek
Ao Kuang
9
1 / 3 / 0
5,075
508
2,872
9,563
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 0 / 1
5,802
580
6,167
6,731
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Amlo125
Chronos
10
2 / 1 / 1
5,980
598
5,087
7,680
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
1 / 0 / 1
5,236
524
3,025
7,292
5,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
gowonn
Tiamat
10
1 / 0 / 3
6,143
614
5,909
7,429
6,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
11
4 / 0 / 2
6,101
610
4,353
8,289
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Heimdallr
 
Heimdallr
2
0
1
2.5
W
Chronos
Amlo125
Chronos
2
1
1
2.5
W
Sobek
1
0
1
1.5
L
King Arthur
NiMand96
King Arthur
0
3
0
0
L
Ah Puch
game567
Ah Puch
0
1
1
0.5
W
Tiamat
gowonn
Tiamat
1
0
3
2.5
L
Ao Kuang
lobeczek
Ao Kuang
1
3
0
0.33
W
Mulan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
24,541
40,484
Taken
37,421
20,540
Mitigated
19,850
12,114
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,059
245
0
1,845
4,463
2,311
0
3,209
1,254
37,344
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,302
2,058
0
838
7,300
2,408
0
276
7,024
0
35,678
W
Heimdallr
 
Heimdallr
6,167
2,941
0
4,651
6,731
2,753
0
2,147
4,584
0
49,424
W
Chronos
Amlo125
Chronos
5,087
1,329
0
2,006
7,680
2,158
486
4,622
3,058
35,270
2,206
W
Sobek
3,025
364
0
3,578
7,292
5,102
0
2,318
4,974
13,273
853
L
King Arthur
NiMand96
King Arthur
5,870
1,111
0
2,728
11,916
8,152
0
6,067
5,544
0
44,381
L
Ah Puch
game567
Ah Puch
3,881
420
0
3,037
7,242
4,502
0
2,512
4,673
20,757
0
W
Tiamat
gowonn
Tiamat
5,909
1,161
0
2,964
7,429
6,110
0
515
6,914
39,070
1,320
L
Ao Kuang
lobeczek
Ao Kuang
2,872
1,095
0
3,666
9,563
3,167
0
1,187
8,339
24,614
11,626
W
Mulan
4,353
628
0
4,440
8,289
3,727
0
994
7,295
0
45,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
29,262
304
Minions Killed
338
0
Camps Cleared
0
999,585
Distance Traveled
998,215
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,127
513
64
6
0
171,330
0
L
Ah Muzen Cab
4,934
493
57
6
0
233,341
0
W
Heimdallr
5,802
580
106
11
0
178,038
0
W
Chronos
5,980
598
48
5
0
185,391
0
W
Sobek
5,236
524
28
3
0
223,707
3
L
King Arthur
5,505
551
90
9
0
182,331
0
L
Ah Puch
5,133
513
35
4
0
201,013
5
W
Tiamat
6,143
614
85
9
0
184,055
1
L
Ao Kuang
5,075
508
58
6
0
211,570
0
W
Mulan
6,101
610
71
7
0
227,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role