Player Matchup

Cthulhu
Cthulhu
BahWazGuD27_
Cthulhu
Level 73
God Stats
14W - 10L
1,505 SR
Queue Stats
173W - 151L
1,459 Elo+
Party 2
Nemesis
Nemesis
Fade-_-Away21
Nemesis
Level 72
God Stats
5W - 6L
1,511 SR
Queue Stats
61W - 61L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
Jtdavidson8222
Zhong Kui
Level 108
God Stats
7W - 2L
1,801 SR
Queue Stats
111W - 125L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
World_Star_X
Sun Wukong
Level 106
God Stats
8W - 8L
1,628 SR
Queue Stats
252W - 244L
1,466 Elo+
Party 2
Hachiman
Hachiman
jackbeauregard
Hachiman
Level 37
God Stats
29W - 39L
1,356 SR
Queue Stats
405W - 432L
1,419 Elo+
Solo
Team Averages
Level 79
1,560 SR
1,463 Elo+

VS

Team Averages
Level 57
1,354 SR
1,331 Elo+
Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DLH_2001
Chaac
Level 68
God Stats
0W - 2L
1,177 SR
Queue Stats
20W - 32L
1,259 Elo+
Party 1
Mercury
Mercury
DirtyDan734
Mercury
Level 26
God Stats
1W - 9L
1,219 SR
Queue Stats
27W - 43L
1,259 Elo+
Party 1
Surtr
Surtr
XKingDavinatorX
Surtr
Level 89
God Stats
0W - 1L
1,375 SR
Queue Stats
7W - 13L
1,375 Elo+
Party 1
Poseidon
Poseidon
xSlaughtered_Ax
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BahWazGuD27_
Cthulhu
13
4 / 1 / 6
8,018
535
7,748
11,114
11,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
15
7 / 0 / 5
8,754
584
9,330
13,086
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jtdavidson8222
Zhong Kui
15
3 / 0 / 1
9,357
624
4,261
4,136
3,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
World_Star_X
Sun Wukong
16
2 / 0 / 3
9,823
655
8,904
12,066
8,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
2 / 3 / 4
7,651
510
6,019
10,353
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 4
6,552
437
5,321
7,400
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
DLH_2001
Chaac
11
0 / 4 / 0
6,565
438
6,680
13,961
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
DirtyDan734
Mercury
12
1 / 1 / 1
6,613
441
4,638
10,192
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 6 / 1
6,430
429
7,694
12,465
9,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
12
1 / 4 / 0
7,002
467
3,994
6,986
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
4
4
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
4
0.67
W
Cthulhu
BahWazGuD27_
Cthulhu
4
1
6
7
L
Chaac
DLH_2001
Chaac
0
4
0
0
L
Mercury
DirtyDan734
Mercury
1
1
1
1.5
W
Nemesis
7
0
5
9.5
W
Zhong Kui
Jtdavidson8222
Zhong Kui
3
0
1
3.5
W
Sun Wukong
World_Star_X
Sun Wukong
2
0
3
3.5
L
2
6
1
0.42
W
Hachiman
2
3
4
1.33
L
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,262
Damage
28,327
50,755
Taken
51,004
33,573
Mitigated
25,709
14,577
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,321
2,873
0
0
7,400
2,906
560
3,224
4,176
0
30,311
W
Cthulhu
BahWazGuD27_
Cthulhu
7,748
513
611
815
11,114
11,484
0
717
10,397
46,046
951
L
Chaac
DLH_2001
Chaac
6,680
477
0
2,950
13,961
6,768
61
172
13,789
0
39,287
L
Mercury
DirtyDan734
Mercury
4,638
1,972
0
561
10,192
4,234
0
945
9,247
0
48,292
W
Nemesis
9,330
4,454
0
1,528
13,086
6,314
0
335
12,751
0
76,435
W
Zhong Kui
Jtdavidson8222
Zhong Kui
4,261
895
0
3,488
4,136
3,576
292
2,195
1,941
69,579
2,622
W
Sun Wukong
World_Star_X
Sun Wukong
8,904
1,306
0
4,318
12,066
8,352
5
0
12,066
0
79,366
L
7,694
2,788
0
1,612
12,465
9,303
233
4,111
8,354
1,096
34,104
W
Hachiman
6,019
2,899
0
3,817
10,353
3,847
776
1,584
8,769
0
40,734
L
Poseidon
3,994
539
0
56
6,986
2,498
0
3,359
3,627
48,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
33,162
497
Minions Killed
297
0
Camps Cleared
0
1,502,440
Distance Traveled
1,391,562
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,552
437
60
4
0
267,106
0
W
Cthulhu
8,018
535
74
5
0
312,130
6
L
Chaac
6,565
438
57
4
0
306,329
0
L
Mercury
6,613
441
66
4
0
315,198
0
W
Nemesis
8,754
584
102
7
0
362,028
0
W
Zhong Kui
9,357
624
119
8
0
264,106
1
W
Sun Wukong
9,823
655
132
9
0
293,278
0
L
Surtr
6,430
429
37
2
0
287,724
0
W
Hachiman
7,651
510
70
5
0
270,898
0
L
Poseidon
7,002
467
77
5
0
215,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role