Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cooz55
Thor
Level 139
God Stats
4W - 1L
1,437 SR
Queue Stats
114W - 122L
1,523 Elo+
Solo
Yemoja
Yemoja
Daymoniak89
Yemoja
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 301L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Pandazle
Kukulkan
Level 126
God Stats
3W - 0L
1,585 SR
Queue Stats
277W - 284L
1,558 Elo+
Solo
Cthulhu
Cthulhu
iPowers
Cthulhu
Level 112
God Stats
5W - 10L
1,515 SR
Queue Stats
529W - 470L
1,529 Elo+
Solo
Team Averages
Level 125
1,507 SR
1,487 Elo+

VS

Team Averages
Level 135
1,630 SR
1,540 Elo+
Nut
Nut
 
Nut
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MondieTik
Hel
Level 107
God Stats
10W - 3L
1,666 SR
Queue Stats
291W - 297L
1,456 Elo+
Solo
Thoth
Thoth
NallePuHng
Thoth
Level 125
God Stats
1W - 1L
1,737 SR
Queue Stats
55W - 57L
1,735 Elo+
Solo
Vamana
Vamana
TheBarker
Vamana
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 123L
1,523 Elo+
Solo
Cliodhna
Cliodhna
zt614271458
Cliodhna
Level 143
God Stats
3W - 4L
1,744 SR
Queue Stats
125W - 134L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 1 / 3
6,914
864
9,847
5,526
3,378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Cooz55
Thor
11
1 / 1 / 5
6,456
807
7,526
5,783
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
0 / 0 / 6
6,562
820
2,040
5,620
3,924
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
Pandazle
Kukulkan
14
3 / 1 / 4
7,626
953
6,081
7,206
3,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
iPowers
Cthulhu
12
0 / 1 / 6
7,138
892
10,328
9,519
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 1 / 1
6,145
768
3,391
5,026
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 1 / 2
6,463
808
3,899
7,946
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
12
0 / 2 / 2
6,326
791
6,242
7,740
3,548
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
TheBarker
Vamana
14
1 / 0 / 2
7,047
881
7,597
10,852
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
zt614271458
Cliodhna
11
1 / 3 / 2
6,264
783
6,295
8,171
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
7
Kills
4
4
Deaths
7
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
3
4.5
L
Nut
 
Nut
1
1
1
1.5
W
Thor
Cooz55
Thor
1
1
5
3.5
W
Yemoja
0
0
6
3
L
1
1
2
2
L
Thoth
0
2
2
0.5
W
Kukulkan
Pandazle
Kukulkan
3
1
4
5
L
Vamana
TheBarker
Vamana
1
0
2
2
W
Cthulhu
iPowers
Cthulhu
0
1
6
3
L
Cliodhna
zt614271458
Cliodhna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
27,424
33,654
Taken
39,735
22,722
Mitigated
23,017
16,144
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,847
780
1,095
1,474
5,526
3,378
313
2,550
2,976
14,615
0
L
Nut
 
Nut
3,391
1,634
343
1,225
5,026
2,471
0
3,167
1,859
0
9,474
W
Thor
Cooz55
Thor
7,526
75
422
440
5,783
2,895
0
1,457
4,326
0
10,007
W
Yemoja
2,040
427
5,008
780
5,620
3,924
0
1,161
4,459
4,938
256
L
3,899
93
10,474
5,366
7,946
4,266
0
6,047
1,899
7,552
0
L
Thoth
6,242
542
398
936
7,740
3,548
0
6,281
1,459
17,773
0
W
Kukulkan
Pandazle
Kukulkan
6,081
309
324
763
7,206
3,608
44
2,501
4,705
25,895
0
L
Vamana
TheBarker
Vamana
7,597
1,369
1,201
1,634
10,852
9,025
0
6,365
4,487
0
20,686
W
Cthulhu
iPowers
Cthulhu
10,328
183
3,012
2,826
9,519
8,917
0
2,472
7,047
17,882
2,283
L
Cliodhna
zt614271458
Cliodhna
6,295
243
1,060
1,197
8,171
3,707
0
5,465
2,706
0
11,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
32,245
99
Minions Killed
84
0
Camps Cleared
0
881,196
Distance Traveled
848,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,914
864
11
1
0
174,920
0
L
Nut
6,145
768
11
1
0
109,040
0
W
Thor
6,456
807
10
1
0
180,824
0
W
Yemoja
6,562
820
11
1
0
147,233
0
L
Hel
6,463
808
13
2
0
180,280
0
L
Thoth
6,326
791
32
4
0
162,759
0
W
Kukulkan
7,626
953
43
5
0
178,874
0
L
Vamana
7,047
881
14
2
0
209,746
0
W
Cthulhu
7,138
892
24
3
0
199,345
0
L
Cliodhna
6,264
783
14
2
0
186,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role