Player Matchup

Loki
Loki
Daltonnnd
Loki
Level 31
God Stats
1W - 3L
1,517 SR
Queue Stats
154W - 154L
1,235 Elo+
Party 3
Janus
Janus
GIBB69
Janus
Level 29
God Stats
4W - 7L
1,380 SR
Queue Stats
193W - 206L
1,311 Elo+
Party 3
Yemoja
Yemoja
HDevonne
Yemoja
Level 69
God Stats
1W - 1L
1,636 SR
Queue Stats
47W - 54L
1,440 Elo+
Party 2
Bellona
Bellona
JohnWickBross
Bellona
Level 71
God Stats
3W - 4L
1,211 SR
Queue Stats
51W - 51L
1,446 Elo+
Party 2
Izanami
Izanami
araujoraphael
Izanami
Level 159
God Stats
4W - 8L
1,336 SR
Queue Stats
61W - 77L
1,412 Elo+
Party 2
Team Averages
Level 72
1,416 SR
1,369 Elo+

VS

Team Averages
Level 69
1,488 SR
1,431 Elo+
Bastet
Bastet
Domosaur
Bastet
Level 53
God Stats
24W - 24L
1,507 SR
Queue Stats
72W - 59L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
HZakGotSwag
Gilgamesh
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 214L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
LamarCrackson008
Danzaburou
Level 9
God Stats
14W - 30L
1,329 SR
Queue Stats
19W - 35L
1,369 Elo+
Party 1
Agni
Agni
herooftime590
Agni
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 89L
1,452 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 117
God Stats
236W - 167L
1,603 SR
Queue Stats
493W - 500L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 3 / 5
7,352
460
5,506
14,709
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
GIBB69
Janus
14
4 / 5 / 2
8,084
505
4,733
10,994
3,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HDevonne
Yemoja
13
1 / 3 / 4
7,664
479
3,016
16,910
12,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
14
0 / 4 / 0
8,087
505
6,923
15,203
15,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
14
2 / 5 / 4
8,036
502
8,423
14,198
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Domosaur
Bastet
15
7 / 2 / 9
8,624
539
14,432
13,923
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HZakGotSwag
Gilgamesh
14
1 / 0 / 0
7,964
498
2,308
7,948
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LamarCrackson008
Danzaburou
14
4 / 3 / 4
7,860
491
5,656
9,228
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 5
9,555
597
11,094
7,234
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 7
7,943
496
16,574
9,949
5,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
20
20
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
1
3
5
1.17
W
Bastet
Domosaur
Bastet
7
2
9
5.75
L
Janus
GIBB69
Janus
4
5
2
1
L
Yemoja
HDevonne
Yemoja
1
3
4
1
W
Gilgamesh
HZakGotSwag
Gilgamesh
1
0
0
1
L
Bellona
0
4
0
0
W
Danzaburou
LamarCrackson008
Danzaburou
4
3
4
2
L
Izanami
2
5
4
0.8
W
5
1
5
7.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
50,064
72,014
Taken
48,282
41,228
Mitigated
25,555
22,777
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,506
1,652
0
6,741
14,709
5,126
0
3,555
11,154
0
57,762
W
Bastet
Domosaur
Bastet
14,432
6,347
0
5,877
13,923
5,632
0
1,558
12,365
0
48,026
L
Janus
GIBB69
Janus
4,733
422
0
3,268
10,994
3,454
0
6,583
4,411
48,504
1,586
L
Yemoja
HDevonne
Yemoja
3,016
573
3,537
3,119
16,910
12,008
0
9,421
7,489
16,647
1,903
W
Gilgamesh
HZakGotSwag
Gilgamesh
2,308
565
0
1,230
7,948
8,170
297
0
7,948
0
43,698
L
Bellona
6,923
1,496
0
2,693
15,203
15,547
0
3,127
11,648
0
55,316
W
Danzaburou
LamarCrackson008
Danzaburou
5,656
2,903
0
1,869
9,228
3,666
0
1,959
7,269
0
37,509
L
Izanami
8,423
5,272
0
3,419
14,198
5,093
379
5,053
9,145
0
79,421
W
11,094
1,019
0
765
7,234
2,791
401
2,496
4,738
75,539
2,243
W
16,574
1,148
0
4,463
9,949
5,296
0
1,495
8,454
65,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
41,946
423
Minions Killed
420
0
Camps Cleared
0
1,380,729
Distance Traveled
1,555,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,352
460
81
5
0
362,492
0
W
Bastet
8,624
539
56
4
0
355,448
0
L
Janus
8,084
505
89
6
0
281,717
0
L
Yemoja
7,664
479
31
2
0
268,264
2
W
Gilgamesh
7,964
498
76
5
0
290,262
0
L
Bellona
8,087
505
104
7
0
227,362
2
W
Danzaburou
7,860
491
58
4
0
294,801
0
L
Izanami
8,036
502
118
7
0
240,894
1
W
Agni
9,555
597
142
9
0
318,306
0
W
Anubis
7,943
496
88
6
0
296,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role