Player Matchup

Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
GapedCrusadr
Janus
Level 163
God Stats
8W - 5L
1,510 SR
Queue Stats
91W - 84L
1,547 Elo+
Party 2
Shiva
Shiva
GrubbierSpy
Shiva
Level 105
God Stats
3W - 8L
1,495 SR
Queue Stats
58W - 54L
1,543 Elo+
Party 2
Mulan
Mulan
Zypherrz
Mulan
Level 51
God Stats
6W - 3L
1,659 SR
Queue Stats
84W - 89L
1,544 Elo+
Party 3
Sol
Sol
ito200416
Sol
Level 129
God Stats
5W - 5L
1,533 SR
Queue Stats
105W - 98L
1,537 Elo+
Solo
Team Averages
Level 102
1,539 SR
1,534 Elo+

VS

Team Averages
Level 119
1,565 SR
1,539 Elo+
Cerberus
Cerberus
Astello-3
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,502 Elo+
Party 1
Mulan
Mulan
BaconBad
Mulan
Level 158
God Stats
8W - 8L
1,615 SR
Queue Stats
201W - 160L
1,602 Elo+
Solo
Jing Wei
Jing Wei
GOwO_Akechi
Jing Wei
Level 157
God Stats
2W - 2L
1,399 SR
Queue Stats
92W - 80L
1,519 Elo+
Solo
Chang'e
Chang'e
davis1920
Chang'e
Level 134
God Stats
65W - 50L
1,592 SR
Queue Stats
481W - 456L
1,532 Elo+
Solo
Danzaburou
Danzaburou
fk__yourfeelings
Danzaburou
Level 25
God Stats
3W - 7L
1,718 SR
Queue Stats
52W - 40L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 0
6,308
701
5,626
5,516
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 2
5,963
663
4,940
5,347
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 5
5,053
561
3,464
5,889
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Zypherrz
Mulan
11
5 / 1 / 3
6,009
668
8,154
9,038
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,526
614
3,341
6,255
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astello-3
Cerberus
7
0 / 3 / 3
4,240
471
2,342
8,902
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
BaconBad
Mulan
10
2 / 2 / 2
5,953
661
6,306
8,410
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
GOwO_Akechi
Jing Wei
10
0 / 0 / 0
5,194
577
2,991
6,846
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
davis1920
Chang'e
6
0 / 4 / 0
4,022
447
2,869
5,401
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fk__yourfeelings
Danzaburou
11
3 / 3 / 0
5,995
666
6,030
10,444
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
L
Cerberus
Astello-3
Cerberus
0
3
3
0.5
L
Mulan
BaconBad
Mulan
2
2
2
1.5
L
Jing Wei
GOwO_Akechi
Jing Wei
0
0
0
0
W
3
1
2
4
W
0
1
5
2.5
W
Mulan
Zypherrz
Mulan
5
1
3
6.5
L
Chang'e
davis1920
Chang'e
0
4
0
0
L
Danzaburou
fk__yourfeelings
Danzaburou
3
3
0
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
20,538
32,045
Taken
40,003
14,384
Mitigated
14,654
12,877
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,626
3,761
0
3,282
5,516
2,059
232
1,039
4,477
0
51,075
L
Cerberus
Astello-3
Cerberus
2,342
141
0
1,693
8,902
3,777
0
0
8,575
10,241
0
L
Mulan
BaconBad
Mulan
6,306
617
0
2,660
8,410
3,816
0
2,805
5,571
0
41,885
L
Jing Wei
GOwO_Akechi
Jing Wei
2,991
1,743
0
2,717
6,846
1,806
0
0
6,778
0
45,027
W
4,940
313
0
2,174
5,347
1,667
554
1,638
3,365
37,691
1,276
W
3,464
564
178
1,380
5,889
3,752
158
821
5,068
0
13,866
W
Mulan
Zypherrz
Mulan
8,154
1,703
0
2,801
9,038
4,396
0
1,185
7,669
0
36,536
L
Chang'e
davis1920
Chang'e
2,869
187
80
1,102
5,401
1,490
0
1,745
3,458
15,663
0
L
Danzaburou
fk__yourfeelings
Danzaburou
6,030
2,042
0
3,914
10,444
3,765
0
2,677
7,339
0
38,248
W
3,341
1,134
0
3,062
6,255
2,510
0
0
6,255
32,318
4,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
25,404
279
Minions Killed
251
0
Camps Cleared
0
963,032
Distance Traveled
878,061
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,308
701
73
8
0
175,214
0
L
Cerberus
4,240
471
20
2
0
181,484
2
L
Mulan
5,953
661
71
8
0
194,832
0
L
Jing Wei
5,194
577
65
7
0
188,430
2
W
Janus
5,963
663
63
7
0
189,939
0
W
Shiva
5,053
561
32
4
0
218,920
0
W
Mulan
6,009
668
54
6
0
208,382
0
L
Chang'e
4,022
447
29
3
0
120,002
0
L
Danzaburou
5,995
666
66
7
0
193,313
0
W
Sol
5,526
614
57
6
0
170,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role