Player Matchup

Awilix
Awilix
Clayden82
Awilix
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
We Was High
Cernunnos
Level 33
God Stats
2W - 3L
1,519 SR
Queue Stats
64W - 49L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
Zdzichowsky
Ix Chel
Level 148
God Stats
4W - 7L
1,390 SR
Queue Stats
276W - 277L
1,536 Elo+
Solo
He Bo
He Bo
cepnime
He Bo
Level 157
God Stats
2W - 2L
1,598 SR
Queue Stats
229W - 231L
1,477 Elo+
Solo
Thoth
Thoth
xShizZLeRz
Thoth
Level 144
God Stats
1W - 2L
1,739 SR
Queue Stats
162W - 167L
1,441 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,501 Elo+

VS

Team Averages
Level 143
1,513 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DISCUSTAN
Hun Batz
Level 156
God Stats
8W - 11L
1,297 SR
Queue Stats
736W - 792L
1,469 Elo+
Solo
Chang'e
Chang'e
Kizoku_08
Chang'e
Level 141
God Stats
10W - 5L
1,769 SR
Queue Stats
481W - 479L
1,463 Elo+
Solo
Chaac
Chaac
Zeonko
Chaac
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 63L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Clayden82
Awilix
13
3 / 6 / 4
7,577
689
4,489
13,049
5,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
We Was High
Cernunnos
14
2 / 5 / 1
7,416
674
7,060
12,535
5,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
Zdzichowsky
Ix Chel
14
1 / 4 / 3
7,360
669
3,785
11,710
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
cepnime
He Bo
14
3 / 3 / 3
7,845
713
3,606
7,269
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thoth
14
1 / 4 / 4
7,784
708
6,048
12,310
3,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 1 / 12
9,705
882
17,099
8,053
4,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
 
Ganesha
16
0 / 1 / 15
9,635
876
8,665
13,952
14,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
DISCUSTAN
Hun Batz
15
9 / 3 / 7
9,757
887
11,172
9,895
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kizoku_08
Chang'e
16
4 / 1 / 8
9,059
824
6,365
9,525
4,301
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chaac
Zeonko
Chaac
14
4 / 4 / 7
8,912
810
10,301
13,611
12,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
10
Kills
22
22
Deaths
10
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
12
11
W
Ganesha
 
Ganesha
0
1
15
7.5
L
Awilix
Clayden82
Awilix
3
6
4
0.83
W
Hun Batz
DISCUSTAN
Hun Batz
9
3
7
4.17
W
Chang'e
Kizoku_08
Chang'e
4
1
8
8
L
Cernunnos
We Was High
Cernunnos
2
5
1
0.5
L
Ix Chel
Zdzichowsky
Ix Chel
1
4
3
0.63
W
Chaac
Zeonko
Chaac
4
4
7
1.88
L
He Bo
cepnime
He Bo
3
3
3
1.5
L
Thoth
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
53,602
56,873
Taken
55,036
21,024
Mitigated
40,798
18,395
Healing
28,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,099
2,934
2,512
1,262
8,053
4,055
624
1,964
6,089
0
36,897
W
Ganesha
 
Ganesha
8,665
221
1,233
3,769
13,952
14,447
765
3,543
10,409
17,541
0
L
Awilix
Clayden82
Awilix
4,489
1,190
462
758
13,049
5,012
0
3,577
9,472
0
8,834
W
Hun Batz
DISCUSTAN
Hun Batz
11,172
342
682
1,101
9,895
5,752
1,040
2,601
7,294
0
20,336
W
Chang'e
Kizoku_08
Chang'e
6,365
311
9,311
5,793
9,525
4,301
2,661
2,624
6,901
15,884
634
L
Cernunnos
We Was High
Cernunnos
7,060
1,464
349
547
12,535
5,241
72
2,530
10,005
0
14,731
L
Ix Chel
Zdzichowsky
Ix Chel
3,785
444
7,469
5,034
11,710
4,291
0
2,566
9,144
12,152
0
W
Chaac
Zeonko
Chaac
10,301
258
338
2,463
13,611
12,243
215
2,478
11,133
0
18,246
L
He Bo
cepnime
He Bo
3,606
289
896
1,257
7,269
2,487
0
2,313
4,956
8,821
0
L
Thoth
6,048
401
0
1,623
12,310
3,993
0
3,755
8,555
22,404
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
47,068
82
Minions Killed
128
0
Camps Cleared
0
905,839
Distance Traveled
1,042,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,705
882
46
4
0
219,043
0
W
Ganesha
9,635
876
0
0
0
221,739
0
L
Awilix
7,577
689
9
1
0
180,218
0
W
Hun Batz
9,757
887
31
3
0
202,321
0
W
Chang'e
9,059
824
32
3
0
217,743
0
L
Cernunnos
7,416
674
17
2
0
176,232
0
L
Ix Chel
7,360
669
8
1
0
182,276
0
W
Chaac
8,912
810
19
2
0
181,858
0
L
He Bo
7,845
713
8
1
0
198,163
0
L
Thoth
7,784
708
40
4
0
168,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role