Player Matchup

Bastet
Bastet
Masters
Drag Medic
Bastet
Masters
Level 198
God Stats
46W - 27L
1,791 SR
Queue Stats
368W - 220L
2,437 MMR
Party 2
Terra
Terra
Masters
PENRAY
Terra
Masters
Level 162
God Stats
32W - 15L
1,921 SR
Queue Stats
714W - 475L
2,273 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
TheBigGulp
Morgan Le Fay
Masters
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 10L
2,644 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 157
1,737 SR
2,451 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,491 SR
2,267 MMR
Geb
Geb
Masters
CinSlays
Geb
Masters
Level 155
God Stats
2W - 4L
1,504 SR
Queue Stats
173W - 84L
2,166 MMR
Party 1
Charon
Charon
Masters
OffsetPaladin
Charon
Masters
Level 196
God Stats
16W - 8L
1,789 SR
Queue Stats
159W - 75L
2,547 MMR
Party 1
Neith
Neith
Diamond III
STA1K K1LL3R V2
Neith
Diamond III
Level 128
God Stats
0W - 3L
1,181 SR
Queue Stats
184W - 156L
2,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drag Medic
Bastet
14
2 / 1 / 4
8,837
680
4,936
9,561
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
PENRAY
Terra
13
0 / 1 / 8
8,717
671
5,848
14,948
14,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TheBigGulp
Morgan Le Fay
17
7 / 0 / 2
11,407
877
22,629
10,809
6,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuPersephoneAchillesBacchusVulcan

VS

Bans
FafnirChironAwilixAnhurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,695
592
4,378
11,209
9,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
7,851
604
8,932
13,832
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 1
8,464
651
8,743
10,971
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bastet
Drag Medic
Bastet
2
1
4
4
L
0
4
1
0.13
W
Terra
PENRAY
Terra
0
1
8
4
L
1
0
1
1.5
W
Morgan Le Fay
TheBigGulp
Morgan Le Fay
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
22,053
35,318
Taken
36,012
27,136
Mitigated
17,367
12,516
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,378
159
0
1,008
11,209
9,322
0
7,304
3,220
14,723
293
W
Bastet
Drag Medic
Bastet
4,936
765
0
1,993
9,561
5,840
994
2,512
6,761
0
28,399
L
8,932
1,010
0
2,930
13,832
4,649
0
11,442
1,957
32,209
0
W
Terra
PENRAY
Terra
5,848
241
582
4,109
14,948
14,839
581
5,976
8,404
18,755
765
L
8,743
1,687
0
2,436
10,971
3,396
0
8,523
1,994
0
33,234
W
Morgan Le Fay
TheBigGulp
Morgan Le Fay
22,629
1,782
100
5,732
10,809
6,457
488
3,995
6,450
82,766
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
24,010
179
Minions Killed
159
0
Camps Cleared
0
833,229
Distance Traveled
724,264
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,695
592
21
2
0
227,423
5
W
Bastet
8,837
680
29
2
0
285,026
2
L
Charon
7,851
604
51
4
0
225,923
2
W
Terra
8,717
671
19
1
0
263,305
0
L
Neith
8,464
651
87
7
0
270,918
0
W
Morgan Le Fay
11,407
877
131
10
0
284,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role