Player Matchup

Arachne
Arachne
Masters
Drag Medic
Arachne
Masters
Level 198
God Stats
145W - 68L
1,813 SR
Queue Stats
368W - 220L
2,405 MMR
Party 1
Bacchus
Bacchus
Masters
PENRAY
Bacchus
Masters
Level 162
God Stats
30W - 18L
1,622 SR
Queue Stats
714W - 475L
2,242 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
TheBigGulp
Zhong Kui
Diamond I
Level 111
God Stats
2W - 0L
1,550 SR
Queue Stats
29W - 10L
2,613 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,662 SR
2,420 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,858 SR
2,298 MMR
Cthulhu
Cthulhu
Masters
CinSlays
Cthulhu
Masters
Level 155
God Stats
72W - 14L
1,957 SR
Queue Stats
173W - 84L
2,198 MMR
Party 2
Agni
Agni
Masters
OffsetPaladin
Agni
Masters
Level 196
God Stats
57W - 10L
1,987 SR
Queue Stats
159W - 75L
2,579 MMR
Party 2
Shiva
Shiva
Diamond II
STA1K K1LL3R V2
Shiva
Diamond II
Level 128
God Stats
16W - 12L
1,631 SR
Queue Stats
184W - 156L
2,119 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drag Medic
Arachne
15
1 / 1 / 3
10,176
678
8,300
14,052
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
PENRAY
Bacchus
14
0 / 2 / 3
9,507
634
7,505
16,711
21,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TheBigGulp
Zhong Kui
18
6 / 0 / 0
12,496
833
18,965
12,851
11,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
VulcanFafnirScyllaPersephoneAchilles

VS

Bans
Ne ZhaSun WukongBakasuraOdinTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CinSlays
Cthulhu
16
1 / 1 / 0
9,602
640
10,781
12,543
12,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 5 / 2
9,749
650
8,896
9,493
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 1 / 1
9,711
647
11,991
16,535
18,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CinSlays
Cthulhu
1
1
0
1
W
Arachne
Drag Medic
Arachne
1
1
3
2.5
L
0
5
2
0.2
W
Bacchus
PENRAY
Bacchus
0
2
3
0.75
L
2
1
1
2.5
W
Zhong Kui
TheBigGulp
Zhong Kui
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
31,668
43,614
Taken
38,571
46,777
Mitigated
35,009
20,413
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CinSlays
Cthulhu
10,781
481
431
2,473
12,543
12,179
0
7,480
4,270
43,107
431
W
Arachne
Drag Medic
Arachne
8,300
4,949
0
7,258
14,052
13,359
1,175
5,991
7,823
0
36,893
L
8,896
694
0
1,352
9,493
4,715
0
5,429
3,645
40,909
889
W
Bacchus
PENRAY
Bacchus
7,505
708
0
3,811
16,711
21,895
409
7,119
9,101
19,270
628
L
11,991
2,026
0
5,287
16,535
18,115
0
10,630
4,876
0
35,810
W
Zhong Kui
TheBigGulp
Zhong Kui
18,965
3,015
190
9,154
12,851
11,523
1,307
5,585
7,038
97,144
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
29,062
213
Minions Killed
237
0
Camps Cleared
0
961,584
Distance Traveled
915,214
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,602
640
60
4
0
314,460
8
W
Arachne
10,176
678
45
3
0
329,770
6
L
Agni
9,749
650
108
7
0
263,128
6
W
Bacchus
9,507
634
19
1
0
307,669
2
L
Shiva
9,711
647
69
5
0
337,626
3
W
Zhong Kui
12,496
833
149
10
0
324,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role