Player Matchup

Ne Zha
Ne Zha
Burgzzz
Ne Zha
Level 149
God Stats
3W - 2L
1,688 SR
Queue Stats
13W - 10L
1,625 Elo+
Solo
Persephone
Persephone
CoxInhibitor
Persephone
Level 108
God Stats
10W - 12L
1,675 SR
Queue Stats
215W - 222L
1,475 Elo+
Party 1
Bacchus
Bacchus
Kimjungcoom
Bacchus
Level 18
God Stats
1W - 0L
1,156 SR
Queue Stats
4W - 8L
1,465 Elo+
Party 1
Neith
Neith
PotatoePapi
Neith
Level 86
God Stats
25W - 32L
1,444 SR
Queue Stats
220W - 218L
1,476 Elo+
Party 1
Camazotz
Camazotz
alexandercn21
Camazotz
Level 149
God Stats
13W - 12L
1,554 SR
Queue Stats
137W - 125L
1,525 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,513 Elo+

VS

Team Averages
Level 105
1,512 SR
1,493 Elo+
Zhong Kui
Zhong Kui
Bama_Rex95
Zhong Kui
Level 124
God Stats
17W - 12L
1,649 SR
Queue Stats
173W - 158L
1,516 Elo+
Solo
Horus
Horus
BaneOfEarth
Horus
Level 159
God Stats
8W - 7L
1,594 SR
Queue Stats
73W - 90L
1,471 Elo+
Party 2
Hera
Hera
JerryEatsTrash
Hera
Level 50
God Stats
8W - 11L
1,317 SR
Queue Stats
127W - 187L
1,410 Elo+
Solo
Susano
Susano
VoiceofWu
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 Elo+
Party 2
Achilles
Achilles
jghitman
Achilles
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Burgzzz
Ne Zha
16
6 / 0 / 3
9,549
597
8,675
11,919
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
CoxInhibitor
Persephone
14
3 / 3 / 4
9,219
576
7,081
8,257
3,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kimjungcoom
Bacchus
12
3 / 2 / 6
8,142
509
4,301
11,806
11,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 7
7,536
471
7,516
11,256
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
alexandercn21
Camazotz
16
5 / 1 / 1
10,697
669
8,875
15,380
11,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bama_Rex95
Zhong Kui
14
5 / 5 / 1
8,219
514
9,044
11,413
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 7
7,938
496
7,022
15,165
12,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
5,067
317
0
0
0
Susano
VoiceofWu
Susano
10
0 / 6 / 3
6,576
411
4,571
13,460
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
jghitman
Achilles
13
5 / 3 / 2
8,404
525
8,199
15,175
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
11
11
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bama_Rex95
Zhong Kui
5
5
1
1.1
L
1
3
7
1.5
W
Ne Zha
Burgzzz
Ne Zha
6
0
3
7.5
W
Persephone
CoxInhibitor
Persephone
3
3
4
1.67
L
0
0
0
0
W
Bacchus
Kimjungcoom
Bacchus
3
2
6
3
W
0
5
7
0.7
L
Susano
VoiceofWu
Susano
0
6
3
0.25
W
Camazotz
alexandercn21
Camazotz
5
1
1
5.5
L
Achilles
jghitman
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
28,836
58,618
Taken
55,213
36,444
Mitigated
40,437
22,414
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bama_Rex95
Zhong Kui
9,044
1,906
0
3,109
11,413
8,307
748
2,436
8,977
59,087
10,836
L
7,022
3,748
302
4,027
15,165
12,832
220
4,303
10,862
376
31,937
W
Ne Zha
Burgzzz
Ne Zha
8,675
3,510
0
5,805
11,919
5,258
231
1,156
10,725
0
81,709
W
Persephone
CoxInhibitor
Persephone
7,081
1,054
333
2,940
8,257
3,299
579
1,693
6,326
59,013
1,769
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Kimjungcoom
Bacchus
4,301
437
0
3,007
11,806
11,481
343
2,016
9,616
17,097
1,713
W
7,516
3,111
0
2,108
11,256
4,555
725
3,700
7,509
0
41,806
L
Susano
VoiceofWu
Susano
4,571
1,117
0
3,120
13,460
4,956
0
1,602
11,858
0
34,065
W
Camazotz
alexandercn21
Camazotz
8,875
1,733
0
8,221
15,380
11,851
1,655
934
13,934
1,296
94,043
L
Achilles
jghitman
Achilles
8,199
1,863
198
3,570
15,175
14,342
0
3,769
11,406
0
44,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
36,204
438
Minions Killed
258
0
Camps Cleared
0
1,508,342
Distance Traveled
1,144,865
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,219
514
104
7
0
266,754
0
L
Horus
7,938
496
45
3
0
283,963
0
W
Ne Zha
9,549
597
136
9
0
326,080
0
W
Persephone
9,219
576
72
5
0
264,981
0
L
Hera
5,067
317
0
0
0
0
0
W
Bacchus
8,142
509
27
2
0
301,136
2
W
Neith
7,536
471
60
4
0
290,545
0
L
Susano
6,576
411
48
3
0
276,616
3
W
Camazotz
10,697
669
143
9
0
325,600
5
L
Achilles
8,404
525
61
4
0
317,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role