Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ch4vEiRo4i20
Eset
Level 147
God Stats
1W - 1L
1,269 SR
Queue Stats
59W - 95L
1,385 Elo+
Solo
Da Ji
Da Ji
Floppy Jello938
Da Ji
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,532 Elo+
Solo
Chiron
Chiron
Lil_SeaPancake
Chiron
Level 122
God Stats
6W - 2L
1,713 SR
Queue Stats
99W - 106L
1,468 Elo+
Solo
Chaac
Chaac
ThieviusRacoon13
Chaac
Level 102
God Stats
1W - 3L
1,594 SR
Queue Stats
72W - 57L
1,457 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,468 Elo+

VS

Team Averages
Level 111
1,456 SR
1,432 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AmazingMATTress
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,224 Elo+
Solo
Baron Samedi
Baron Samedi
HexxelMC2
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,521 Elo+
Solo
Chronos
Chronos
HomeGrown348
Chronos
Level 150
God Stats
1W - 3L
1,468 SR
Queue Stats
73W - 90L
1,470 Elo+
Solo
Ares
Ares
stealthshot410
Ares
Level 127
God Stats
2W - 6L
1,310 SR
Queue Stats
409W - 435L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 13
6,476
1,295
3,605
3,670
2,808
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 11
6,692
1,338
3,276
1,295
592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
2 / 1 / 12
6,702
1,340
4,656
5,184
2,644
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 12
6,892
1,378
4,420
3,784
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 2 / 9
6,948
1,390
5,904
6,936
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 1
5,445
1,089
4,673
3,821
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
5,504
1,101
3,644
5,719
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
HexxelMC2
Baron Samedi
6
0 / 2 / 0
4,643
929
376
2,100
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
HomeGrown348
Chronos
7
0 / 2 / 1
4,683
937
673
3,738
1,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 1
6,081
1,216
2,228
8,444
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
15
Kills
3
3
Deaths
15
57
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
13
7.5
L
Janus
 
Janus
0
3
1
0.17
L
1
4
1
0.38
W
3
0
11
8.5
W
2
1
12
8
L
Baron Samedi
HexxelMC2
Baron Samedi
0
2
0
0
L
Chronos
HomeGrown348
Chronos
0
2
1
0.25
W
3
0
12
9
W
6
2
9
5.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,861
Damage
11,594
20,869
Taken
23,822
15,514
Mitigated
13,592
7,439
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,605
186
607
607
3,670
2,808
1,220
1,441
2,099
8,199
0
L
Janus
 
Janus
4,673
159
0
221
3,821
1,651
0
2,075
1,620
15,504
60
L
3,644
342
0
704
5,719
2,776
0
893
4,746
0
4,355
W
3,276
418
697
224
1,295
592
546
491
760
8,700
373
W
4,656
994
753
724
5,184
2,644
634
1,131
3,972
0
9,023
L
Baron Samedi
HexxelMC2
Baron Samedi
376
0
168
0
2,100
813
0
538
1,528
479
0
L
Chronos
HomeGrown348
Chronos
673
520
0
175
3,738
1,185
0
447
3,251
1,079
358
W
4,420
1,142
1,473
925
3,784
1,448
1,273
2,010
1,534
0
14,114
W
5,904
1,389
191
1,238
6,936
8,022
20
1,915
4,747
0
9,140
L
2,228
400
212
1,150
8,444
7,167
0
2,310
5,969
5,069
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
26,356
68
Minions Killed
34
0
Camps Cleared
0
543,045
Distance Traveled
355,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,476
1,295
14
3
0
98,131
0
L
Janus
5,445
1,089
17
3
0
88,703
0
L
Pele
5,504
1,101
3
1
0
88,377
0
W
Eset
6,692
1,338
17
3
0
113,268
0
W
Da Ji
6,702
1,340
7
1
0
113,058
0
L
Baron Samedi
4,643
929
2
0
0
43,857
0
L
Chronos
4,683
937
0
0
0
34,459
0
W
Chiron
6,892
1,378
24
5
0
93,003
0
W
Chaac
6,948
1,390
6
1
0
125,585
0
L
Ares
6,081
1,216
12
2
0
99,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role