Player Matchup

Sol
Sol
AzureGoldfish66
Sol
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 32L
1,623 Elo+
Party 1
Charon
Charon
Evolve276
Charon
Level 32
God Stats
3W - 0L
1,626 SR
Queue Stats
96W - 86L
1,500 Elo+
Party 1
Achilles
Achilles
RogueMazoku
Achilles
Level 85
God Stats
2W - 1L
1,278 SR
Queue Stats
179W - 158L
1,474 Elo+
Solo
Cupid
Cupid
The3abaYaga
Cupid
Level 128
God Stats
14W - 26L
1,311 SR
Queue Stats
373W - 385L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
ToothlessApple
Ratatoskr
Level 45
God Stats
11W - 3L
1,780 SR
Queue Stats
45W - 38L
1,554 Elo+
Party 1
Team Averages
Level 70
1,499 SR
1,523 Elo+

VS

Team Averages
Level 53
1,381 SR
1,371 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
Level 28
God Stats
3W - 4L
1,691 SR
Queue Stats
69W - 77L
1,357 Elo+
Party 2
Merlin
Merlin
Dateohp
Merlin
Level 39
God Stats
1W - 4L
1,299 SR
Queue Stats
8W - 19L
1,306 Elo+
Solo
Ganesha
Ganesha
EroSennin NVM
Ganesha
Level 86
God Stats
2W - 5L
1,503 SR
Queue Stats
76W - 79L
1,383 Elo+
Party 2
Fenrir
Fenrir
HuNtin NVM
Fenrir
Level 28
God Stats
2W - 7L
1,105 SR
Queue Stats
69W - 72L
1,350 Elo+
Party 2
Horus
Horus
rctwig
Horus
Level 82
God Stats
2W - 4L
1,308 SR
Queue Stats
296W - 328L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
9,078
648
8,437
4,019
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
Evolve276
Charon
11
1 / 2 / 7
7,848
561
6,772
14,697
9,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
RogueMazoku
Achilles
14
1 / 1 / 1
8,697
621
4,896
8,894
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 5
6,908
493
6,896
12,266
4,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
ToothlessApple
Ratatoskr
14
6 / 4 / 4
8,311
594
7,347
11,363
4,916
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
10
2 / 3 / 2
6,192
442
8,921
11,766
8,459
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
Dateohp
Merlin
12
0 / 4 / 1
6,484
463
2,265
8,168
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
10
0 / 4 / 3
6,056
433
5,493
13,095
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
HuNtin NVM
Fenrir
12
5 / 2 / 0
6,351
454
3,874
11,338
4,699
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
rctwig
Horus
9
2 / 0 / 0
6,052
432
3,087
10,838
8,424
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
9
10
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
2
3
2
1
W
3
0
2
4
L
Merlin
Dateohp
Merlin
0
4
1
0.13
L
Ganesha
0
4
3
0.38
W
Charon
Evolve276
Charon
1
2
7
2.25
L
Fenrir
HuNtin NVM
Fenrir
5
2
0
2.5
W
Achilles
RogueMazoku
Achilles
1
1
1
1.5
W
2
3
5
1.5
W
Ratatoskr
ToothlessApple
Ratatoskr
6
4
4
2
L
Horus
rctwig
Horus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
23,640
51,239
Taken
55,205
25,632
Mitigated
36,621
14,863
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
8,921
3,191
0
387
11,766
8,459
120
2,589
9,177
0
37,908
W
8,437
2,327
0
2,809
4,019
1,269
1,876
1,249
2,770
59,154
176
L
Merlin
Dateohp
Merlin
2,265
348
0
289
8,168
3,236
0
5,965
2,203
36,091
577
L
Ganesha
5,493
814
32
2,268
13,095
11,803
0
3,337
9,758
24,600
0
W
Charon
Evolve276
Charon
6,772
1,640
1,779
1,819
14,697
9,823
356
2,879
11,818
29,663
0
L
Fenrir
HuNtin NVM
Fenrir
3,874
1,079
0
1,770
11,338
4,699
0
3,069
8,269
0
32,521
W
Achilles
RogueMazoku
Achilles
4,896
1,615
0
1,150
8,894
5,299
745
934
7,960
0
52,068
W
6,896
4,150
2,358
4,443
12,266
4,325
0
3,216
9,050
0
43,467
W
Ratatoskr
ToothlessApple
Ratatoskr
7,347
2,940
0
505
11,363
4,916
0
814
10,549
0
62,371
L
Horus
rctwig
Horus
3,087
1,508
140
1,377
10,838
8,424
0
249
10,589
0
28,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
31,135
391
Minions Killed
242
0
Camps Cleared
0
1,336,146
Distance Traveled
1,294,039
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,192
442
65
5
0
248,019
0
W
Sol
9,078
648
111
8
0
264,135
5
L
Merlin
6,484
463
72
5
0
243,285
0
L
Ganesha
6,056
433
10
1
0
232,750
4
W
Charon
7,848
561
45
3
0
248,232
3
L
Fenrir
6,351
454
51
4
0
290,438
0
W
Achilles
8,697
621
84
6
0
249,167
0
W
Cupid
6,908
493
69
5
0
235,477
3
W
Ratatoskr
8,311
594
82
6
0
339,135
0
L
Horus
6,052
432
44
3
0
279,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role