Player Matchup

Medusa
Medusa
FUT Bueno
Medusa
Level 66
God Stats
28W - 24L
1,590 SR
Queue Stats
43W - 57L
1,358 Elo+
Party 2
Chaac
Chaac
Nx I Lxgndd
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 2
Pele
Pele
iBoava__
Pele
Level 25
God Stats
10W - 10L
1,530 SR
Queue Stats
50W - 65L
1,359 Elo+
Party 2
Anubis
Anubis
samel cruel
Anubis
Level 82
God Stats
2W - 3L
1,224 SR
Queue Stats
42W - 45L
1,387 Elo+
Party 2
Xing Tian
Xing Tian
zDioogo
Xing Tian
Level 15
God Stats
0W - 4L
1,173 SR
Queue Stats
7W - 17L
1,064 Elo+
Party 2
Team Averages
Level 38
1,403 SR
1,277 Elo+

VS

Team Averages
Level 156
1,511 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ClaudinhoRUSH
Bellona
Level 159
God Stats
11W - 4L
1,701 SR
Queue Stats
80W - 68L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
starkwolf55
Nu Wa
Level 109
God Stats
63W - 37L
1,574 SR
Queue Stats
253W - 247L
1,474 Elo+
Solo
Maui
Maui
ßatataDoce
Maui
Level 148
God Stats
1W - 0L
1,281 SR
Queue Stats
34W - 20L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FUT Bueno
Medusa
10
1 / 3 / 1
5,465
497
3,631
7,824
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 10 / 0
4,198
382
1,573
11,785
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pele
8
0 / 6 / 0
4,629
421
4,573
10,412
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
10
0 / 3 / 0
4,978
453
2,394
6,958
2,940
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
zDioogo
Xing Tian
7
0 / 3 / 0
4,681
426
1,984
9,727
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
11 / 2 / 2
7,634
694
7,770
8,518
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
 
Bastet
10
0 / 1 / 5
5,469
497
5,422
8,017
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
11 / 0 / 5
7,761
706
14,078
11,286
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,493
590
3,488
2,544
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
0 / 0 / 6
5,809
528
3,226
6,720
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
24
25
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
2
6
W
Bastet
 
Bastet
0
1
5
2.5
W
Bellona
11
0
5
13.5
L
Medusa
FUT Bueno
Medusa
1
3
1
0.5
L
0
10
0
0
L
Pele
0
6
0
0
L
Anubis
0
3
0
0
W
2
0
1
2.5
L
Xing Tian
zDioogo
Xing Tian
0
3
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
33,984
46,706
Taken
37,085
19,498
Mitigated
24,253
8,757
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,770
2,221
0
4,749
8,518
3,165
0
693
7,825
0
48,426
W
Bastet
 
Bastet
5,422
1,364
0
1,334
8,017
2,916
0
597
7,420
0
38,226
W
Bellona
14,078
5,147
0
3,982
11,286
11,993
829
249
11,037
0
49,631
L
Medusa
FUT Bueno
Medusa
3,631
1,328
51
1,535
7,824
2,365
0
1,427
6,397
0
36,773
L
1,573
682
0
290
11,785
4,620
0
135
11,089
0
9,815
L
Pele
4,573
1,200
0
1,884
10,412
3,175
0
211
9,797
0
27,542
L
Anubis
2,394
30
88
3,015
6,958
2,940
0
2,798
4,116
37,025
0
W
3,488
1,231
25
1,170
2,544
834
348
895
1,649
47,848
249
L
Xing Tian
zDioogo
Xing Tian
1,984
218
112
1,782
9,727
6,398
0
1,904
7,823
10,517
530
W
3,226
986
0
2,251
6,720
5,345
0
1,932
4,788
18,986
2,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
33,166
162
Minions Killed
342
0
Camps Cleared
0
950,378
Distance Traveled
1,045,270
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,634
694
96
9
0
234,215
0
W
Bastet
5,469
497
61
6
0
208,902
4
W
Bellona
7,761
706
73
7
0
182,065
1
L
Medusa
5,465
497
47
4
0
203,899
0
L
Chaac
4,198
382
8
1
0
179,014
1
L
Pele
4,629
421
37
3
0
209,463
0
L
Anubis
4,978
453
48
4
0
177,045
4
W
Nu Wa
6,493
590
82
7
0
196,878
0
L
Xing Tian
4,681
426
22
2
0
180,957
0
W
Maui
5,809
528
30
3
0
223,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role