Player Matchup

Cabrakan
Cabrakan
Gold III
Harpskage
Cabrakan
Gold III
Level 96
God Stats
12W - 5L
1,734 SR
Queue Stats
162W - 164L
1,470 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,734 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,543 SR
1,328 MMR
Nu Wa
Nu Wa
Silver I
GCrexx
Nu Wa
Silver I
Level 82
God Stats
6W - 9L
1,543 SR
Queue Stats
48W - 48L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Harpskage
Cabrakan
20
10 / 2 / 0
25,951
998
25,030
33,530
42,973
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
GilgameshAchillesBellonaChronosOlorun

VS

Bans
Zhong KuiFafnirShivaAgniArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GCrexx
Nu Wa
20
2 / 10 / 0
22,524
866
19,814
26,617
10,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
10
Kills
2
2
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
GCrexx
Nu Wa
2
10
0
0.2
W
Cabrakan
Harpskage
Cabrakan
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
19,814
33,530
Taken
26,617
42,973
Mitigated
10,240
5,791
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
GCrexx
Nu Wa
19,814
6,201
0
1,062
26,617
10,240
1,449
24,551
1,766
122,708
869
W
Cabrakan
Harpskage
Cabrakan
25,030
3,998
0
5,791
33,530
42,973
3,598
20,963
12,567
205,487
7,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
22,524
302
Minions Killed
196
12
Camps Cleared
6
451,897
Distance Traveled
408,601
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
22,524
866
196
8
6
408,601
6
W
Cabrakan
25,951
998
302
12
12
451,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role