Player Matchup

Baba Yaga
Baba Yaga
F0rSakenNinja31
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
RAWSONS1
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 266L
1,519 Elo+
Party 1
He Bo
He Bo
Sleepybeans
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,317 Elo+
Solo
Medusa
Medusa
ThumpnCheeks
Medusa
Level 65
God Stats
5W - 8L
1,204 SR
Queue Stats
650W - 630L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
sethric85
Ao Kuang
Level 141
God Stats
3W - 3L
1,733 SR
Queue Stats
371W - 344L
1,481 Elo+
Party 1
Team Averages
Level 76
1,487 SR
1,458 Elo+

VS

Team Averages
Level 89
1,521 SR
1,433 Elo+
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Adomius13
Kukulkan
Level 107
God Stats
3W - 1L
1,703 SR
Queue Stats
300W - 307L
1,409 Elo+
Party 2
Hel
Hel
BasicSadGirl
Hel
Level 128
God Stats
9W - 7L
1,416 SR
Queue Stats
306W - 315L
1,408 Elo+
Party 2
Fenrir
Fenrir
Runasch
Fenrir
Level 27
God Stats
2W - 0L
1,702 SR
Queue Stats
108W - 121L
1,423 Elo+
Solo
He Bo
He Bo
Snake207
He Bo
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 31L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
F0rSakenNinja31
Baba Yaga
17
2 / 4 / 6
8,957
689
17,001
12,921
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
RAWSONS1
Aphrodite
17
2 / 1 / 4
8,724
671
6,969
14,539
12,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 4
7,337
564
6,186
8,495
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
3 / 3 / 4
8,459
651
18,091
18,955
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
sethric85
Ao Kuang
15
2 / 5 / 4
9,204
708
8,066
16,516
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
7 / 3 / 10
10,879
837
15,228
27,762
32,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Adomius13
Kukulkan
17
2 / 1 / 14
9,893
761
16,867
8,814
5,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 15
9,804
754
9,549
11,427
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
Runasch
Fenrir
16
3 / 1 / 14
9,524
733
11,012
17,814
21,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Snake207
He Bo
15
5 / 3 / 9
9,831
756
10,566
13,436
8,057
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
9
Kills
20
20
Deaths
9
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
3
10
4
W
Kukulkan
Adomius13
Kukulkan
2
1
14
9
W
3
1
15
10.5
L
Baba Yaga
F0rSakenNinja31
Baba Yaga
2
4
6
1.25
L
Aphrodite
RAWSONS1
Aphrodite
2
1
4
4
W
Fenrir
Runasch
Fenrir
3
1
14
10
L
0
7
4
0.29
W
He Bo
Snake207
He Bo
5
3
9
3.17
L
Medusa
3
3
4
1.67
L
Ao Kuang
sethric85
Ao Kuang
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,313
Damage
63,222
71,426
Taken
79,253
43,488
Mitigated
75,523
32,273
Healing
52,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,228
807
797
9,963
27,762
32,480
1,269
13,240
14,522
23,504
0
W
Kukulkan
Adomius13
Kukulkan
16,867
876
1,074
461
8,814
5,398
384
3,249
5,565
42,956
0
W
9,549
208
24,275
9,002
11,427
8,177
792
5,828
5,599
18,454
227
L
Baba Yaga
F0rSakenNinja31
Baba Yaga
17,001
2,262
49
2,069
12,921
5,901
0
10,388
2,533
35,273
0
L
Aphrodite
RAWSONS1
Aphrodite
6,969
1,757
9,696
11,010
14,539
12,169
0
11,579
2,960
18,199
0
W
Fenrir
Runasch
Fenrir
11,012
1,288
994
2,260
17,814
21,411
256
7,124
10,690
0
17,325
L
6,186
222
281
369
8,495
2,370
188
4,839
3,656
11,842
0
W
He Bo
Snake207
He Bo
10,566
1,987
916
2,505
13,436
8,057
1,366
7,948
5,488
23,973
0
L
Medusa
18,091
5,610
577
5,411
18,955
7,419
318
14,814
4,141
0
30,279
L
Ao Kuang
sethric85
Ao Kuang
8,066
2,746
161
2,650
16,516
15,629
593
10,469
6,047
12,669
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
49,931
120
Minions Killed
159
0
Camps Cleared
0
988,676
Distance Traveled
1,248,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,879
837
23
2
0
228,889
0
W
Kukulkan
9,893
761
52
4
0
258,063
0
W
Hel
9,804
754
15
1
0
268,305
0
L
Baba Yaga
8,957
689
25
2
0
242,192
0
L
Aphrodite
8,724
671
30
2
0
228,869
0
W
Fenrir
9,524
733
28
2
0
258,868
0
L
He Bo
7,337
564
13
1
0
120,088
0
W
He Bo
9,831
756
41
3
0
234,026
0
L
Medusa
8,459
651
37
3
0
208,703
0
L
Ao Kuang
9,204
708
15
1
0
188,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role