Player Matchup

Mulan
Mulan
ImWeToddDid
Mulan
Level 107
God Stats
2W - 2L
1,269 SR
Queue Stats
12W - 2L
1,731 Elo+
Solo
Xing Tian
Xing Tian
Morph42
Xing Tian
Level 63
God Stats
9W - 6L
1,558 SR
Queue Stats
15W - 19L
1,401 Elo+
Party 2
Janus
Janus
SebasDybala_xd
Janus
Level 43
God Stats
8W - 8L
1,570 SR
Queue Stats
72W - 82L
1,398 Elo+
Solo
Izanami
Izanami
lolugrumpy
Izanami
Level 18
God Stats
8W - 9L
1,475 SR
Queue Stats
15W - 19L
1,401 Elo+
Party 2
Ravana
Ravana
xXReapingAngelXx
Ravana
Level 69
God Stats
3W - 0L
1,713 SR
Queue Stats
68W - 62L
1,435 Elo+
Solo
Team Averages
Level 60
1,517 SR
1,473 Elo+

VS

Team Averages
Level 110
1,491 SR
1,469 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Julius_Black25
Merlin
Level 46
God Stats
16W - 25L
1,425 SR
Queue Stats
192W - 193L
1,426 Elo+
Solo
Ganesha
Ganesha
SacredOrderSol
Ganesha
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,462 Elo+
Party 1
Skadi
Skadi
Z3rO Nonsense
Skadi
Level 104
God Stats
7W - 6L
1,530 SR
Queue Stats
51W - 46L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
8,457
651
7,288
9,896
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Morph42
Xing Tian
12
7 / 0 / 3
8,053
619
6,792
10,131
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 0
7,910
608
3,835
7,197
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lolugrumpy
Izanami
13
3 / 3 / 6
7,715
593
11,815
8,984
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 7
6,643
511
4,170
7,311
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 5 / 0
7,330
564
7,633
11,668
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
 
Da Ji
10
2 / 4 / 1
6,034
464
5,268
9,803
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
6,945
534
3,702
7,151
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 2
6,207
477
2,985
12,452
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 0
6,192
476
5,942
9,985
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
0
0.4
L
Da Ji
 
Da Ji
2
4
1
0.63
W
4
1
0
4
L
1
3
1
0.5
W
Xing Tian
Morph42
Xing Tian
7
0
3
8.5
L
0
2
2
0.5
W
4
2
0
2
L
2
5
0
0.4
W
Izanami
lolugrumpy
Izanami
3
3
6
2
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
25,530
43,519
Taken
51,059
25,067
Mitigated
26,223
14,277
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,633
835
0
3,987
11,668
6,802
0
0
11,668
0
45,280
L
Da Ji
 
Da Ji
5,268
1,289
0
4,190
9,803
3,595
0
1,900
7,840
0
34,632
W
7,288
1,215
0
3,804
9,896
6,785
255
0
9,395
0
56,534
L
3,702
89
0
618
7,151
2,327
126
2,127
4,723
50,445
1,066
W
Xing Tian
Morph42
Xing Tian
6,792
1,592
0
2,183
10,131
9,293
0
1,884
8,247
21,411
0
L
2,985
342
0
3,504
12,452
10,036
0
3,054
9,398
22,645
0
W
3,835
527
0
1,364
7,197
2,864
102
1,834
5,271
58,282
0
L
5,942
2,087
0
2,283
9,985
3,463
0
3,182
6,803
0
42,563
W
Izanami
lolugrumpy
Izanami
11,815
8,844
0
3,190
8,984
3,395
0
2,123
6,861
0
71,306
W
4,170
968
0
3,736
7,311
2,730
328
805
6,459
0
42,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
32,708
408
Minions Killed
299
0
Camps Cleared
0
1,294,801
Distance Traveled
1,224,443
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,330
564
69
5
0
237,943
2
L
Da Ji
6,034
464
61
5
0
221,132
0
W
Mulan
8,457
651
100
8
0
239,219
0
L
Merlin
6,945
534
84
6
0
252,039
4
W
Xing Tian
8,053
619
24
2
0
274,313
2
L
Ganesha
6,207
477
3
0
0
269,867
0
W
Janus
7,910
608
111
9
0
225,471
0
L
Skadi
6,192
476
82
6
0
243,462
0
W
Izanami
7,715
593
107
8
0
250,054
2
W
Ravana
6,643
511
66
5
0
305,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role