Player Matchup

Ares
Ares
Gold IV
AngeloDeGiule
Ares
Gold IV
Level 153
God Stats
0W - 2L
1,152 SR
Queue Stats
44W - 51L
1,550 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
Ryuzema
Zhong Kui
Gold II
Level 158
God Stats
0W - 1L
1,390 SR
Queue Stats
21W - 16L
1,826 MMR
Party 2
Medusa
Medusa
Gold V
iMissAuto
Medusa
Gold V
Level 140
God Stats
13W - 11L
1,511 SR
Queue Stats
38W - 42L
1,477 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,351 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,689 SR
1,604 MMR
Chang'e
Chang'e
Gold V
AetherMenma
Chang'e
Gold V
Level 129
God Stats
1W - 1L
1,575 SR
Queue Stats
23W - 22L
1,516 MMR
Party 1
Tyr
Tyr
Gold III
Zeref400
Tyr
Gold III
Level 87
God Stats
30W - 19L
1,590 SR
Queue Stats
58W - 62L
1,519 MMR
Solo
Geb
Geb
Gold III
xpireat
Geb
Gold III
Level 169
God Stats
2W - 2L
1,902 SR
Queue Stats
14W - 7L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,082
708
3,407
12,064
11,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Ryuzema
Zhong Kui
10
0 / 4 / 2
6,527
653
7,756
10,443
10,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
iMissAuto
Medusa
14
1 / 2 / 1
7,912
791
5,213
8,105
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesVulcanThothBake KujiraKuzenbo

VS

Bans
AtlasMorgan Le FayKukulkanHeraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AetherMenma
Chang'e
14
5 / 0 / 5
8,608
861
10,376
7,216
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 3 / 5
8,639
864
11,109
10,932
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
13
2 / 0 / 6
7,766
777
5,027
6,582
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AetherMenma
Chang'e
5
0
5
7.5
L
1
4
1
0.38
L
Zhong Kui
Ryuzema
Zhong Kui
0
4
2
0.25
W
3
3
5
1.83
L
Medusa
iMissAuto
Medusa
1
2
1
0.75
W
Geb
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
26,512
30,612
Taken
24,730
26,253
Mitigated
12,354
6,395
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AetherMenma
Chang'e
10,376
634
2,660
4,132
7,216
2,787
0
2,693
4,523
27,639
1,338
L
3,407
214
0
2,565
12,064
11,829
0
4,460
7,240
14,416
695
L
Zhong Kui
Ryuzema
Zhong Kui
7,756
1,288
0
2,714
10,443
10,701
0
6,119
3,752
21,382
776
W
11,109
1,022
0
1,844
10,932
5,849
0
4,561
6,371
0
38,194
L
Medusa
iMissAuto
Medusa
5,213
1,421
0
1,116
8,105
3,723
0
3,361
4,483
0
42,513
W
Geb
5,027
172
0
460
6,582
3,718
497
3,312
3,270
28,940
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
25,013
141
Minions Killed
159
0
Camps Cleared
0
539,779
Distance Traveled
663,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,608
861
53
5
0
225,283
0
L
Ares
7,082
708
14
1
0
179,289
0
L
Zhong Kui
6,527
653
31
3
0
160,650
0
W
Tyr
8,639
864
54
5
0
215,271
0
L
Medusa
7,912
791
96
10
0
199,840
0
W
Geb
7,766
777
52
5
0
222,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role