Player Matchup

Ymir
Ymir
AsianBoySanders
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,547 Elo+
Party 1
Anhur
Anhur
Astromonkey13
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,545 Elo+
Party 1
Ra
Ra
LilStutter
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,534 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,542 Elo+

VS

Team Averages
Level 66
1,526 SR
1,549 Elo+
Bacchus
Bacchus
HayIss
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hera
Hera
Waterboogers
Hera
Level 108
God Stats
1W - 2L
1,598 SR
Queue Stats
24W - 17L
1,584 Elo+
Party 2
Thor
Thor
WhinnieThePoo8
Thor
Level 61
God Stats
4W - 2L
1,481 SR
Queue Stats
275W - 139L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,932
793
6,951
10,824
8,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 2 / 5
7,635
764
3,143
6,457
2,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 0 / 2
8,461
846
5,816
4,281
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HayIss
Bacchus
12
1 / 4 / 1
6,350
635
3,580
10,579
10,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 1
7,020
702
6,788
7,878
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 0 / 0
5,216
522
0
528
132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
0
2
5
1.25
L
Bacchus
HayIss
Bacchus
1
4
1
0.38
W
4
0
2
5
L
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,910
Damage
10,368
21,562
Taken
18,985
12,888
Mitigated
14,148
4,085
Healing
1,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
927
0
1,283
10,824
8,604
95
4,722
5,695
19,256
1,787
W
3,143
1,795
0
741
6,457
2,401
1,354
2,588
3,580
0
33,069
L
Bacchus
HayIss
Bacchus
3,580
283
0
428
10,579
10,213
0
6,609
3,352
6,743
0
W
5,816
812
802
1,259
4,281
1,883
865
2,408
1,610
37,301
282
L
6,788
969
150
555
7,878
3,803
0
4,852
2,848
33,166
0
L
0
0
0
270
528
132
0
0
528
0
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
18,586
154
Minions Killed
74
0
Camps Cleared
0
528,850
Distance Traveled
372,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,932
793
31
3
0
172,501
0
W
Anhur
7,635
764
55
6
0
165,445
0
L
Bacchus
6,350
635
7
1
0
181,084
0
W
Ra
8,461
846
68
7
0
190,904
0
L
Hera
7,020
702
67
7
0
181,919
0
L
Thor
5,216
522
0
0
0
9,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role