Player Matchup

Geb
Geb
SmashDatAshh
Geb
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 251L
1,557 Elo+
Solo
Horus
Horus
TeraBull
Horus
Level 103
God Stats
0W - 2L
1,284 SR
Queue Stats
24W - 24L
1,570 Elo+
Party 4
Apollo
Apollo
enrique1313
Apollo
Level 156
God Stats
1W - 1L
1,584 SR
Queue Stats
64W - 61L
1,564 Elo+
Party 3
Janus
Janus
fernand0u
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,568 Elo+
Party 3
Ishtar
Ishtar
xmrkrabbs
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 59L
1,545 Elo+
Party 4
Team Averages
Level 145
1,473 SR
1,561 Elo+

VS

Team Averages
Level 165
1,476 SR
1,601 Elo+
Nu Wa
Nu Wa
FavorableTester
Nu Wa
Level 198
God Stats
2W - 1L
1,478 SR
Queue Stats
81W - 89L
1,555 Elo+
Party 2
Horus
Horus
GalahadSuwu
Horus
Level 103
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 10L
1,519 Elo+
Party 1
Nike
Nike
LoweredSum02160
Nike
Level 193
God Stats
2W - 0L
1,744 SR
Queue Stats
51W - 33L
1,663 Elo+
Party 1
Raijin
Raijin
SlavishEye803
Raijin
Level 173
God Stats
1W - 1L
1,262 SR
Queue Stats
43W - 27L
1,721 Elo+
Party 1
Janus
Janus
scopes chillin
Janus
Level 158
God Stats
2W - 1L
1,601 SR
Queue Stats
92W - 99L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,512
902
0
380
130
Horus
TeraBull
Horus
11
4 / 2 / 2
5,972
1,194
1,644
7,408
5,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
10
1 / 1 / 5
5,374
1,075
3,021
5,569
1,915
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Janus
fernand0u
Janus
12
0 / 1 / 7
5,764
1,153
5,772
3,572
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
xmrkrabbs
Ishtar
11
3 / 2 / 5
5,944
1,189
4,522
6,181
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,916
1,183
5,288
4,100
1,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 2
5,572
1,114
1,071
7,626
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 4
6,544
1,309
3,764
6,898
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 4
6,705
1,341
5,181
5,179
2,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 3 / 2
6,687
1,337
6,650
4,364
1,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
8
Kills
6
6
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
0
3
2
0.33
W
1
2
4
1.5
W
1
1
4
3
L
0
0
0
0
L
Horus
TeraBull
Horus
4
2
2
2.5
L
Apollo
1
1
5
3.5
L
Janus
fernand0u
Janus
0
1
7
3.5
W
3
3
2
1.33
L
Ishtar
xmrkrabbs
Ishtar
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
21,954
23,110
Taken
28,167
11,650
Mitigated
17,039
10,896
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,288
925
374
170
4,100
1,613
0
1,062
3,038
15,232
0
W
1,071
475
747
1,709
7,626
5,908
0
1,694
5,932
0
1,801
W
3,764
174
1,150
2,074
6,898
5,224
0
976
5,922
0
5,030
W
5,181
548
166
1,145
5,179
2,701
380
943
4,236
14,357
285
L
0
0
0
0
380
130
0
380
0
0
0
L
Horus
TeraBull
Horus
1,644
596
4,436
3,165
7,408
5,795
0
4,599
2,609
0
2,558
L
Apollo
3,021
1,700
0
915
5,569
1,915
0
4,330
1,159
0
11,007
L
Janus
fernand0u
Janus
5,772
304
1,046
886
3,572
1,422
0
2,216
1,316
17,598
494
W
6,650
262
1,013
453
4,364
1,593
381
1,032
3,332
12,508
0
L
Ishtar
xmrkrabbs
Ishtar
4,522
1,558
248
200
6,181
2,388
0
5,074
947
0
13,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
31,424
60
Minions Killed
59
0
Camps Cleared
0
466,118
Distance Traveled
616,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,916
1,183
12
2
0
122,271
0
W
Horus
5,572
1,114
4
1
0
113,709
0
W
Nike
6,544
1,309
3
1
0
130,866
0
W
Raijin
6,705
1,341
21
4
0
110,186
0
L
Geb
4,512
902
0
0
0
0
0
L
Horus
5,972
1,194
1
0
0
134,776
0
L
Apollo
5,374
1,075
11
2
0
99,343
0
L
Janus
5,764
1,153
27
5
0
114,673
0
W
Janus
6,687
1,337
19
4
0
139,158
0
L
Ishtar
5,944
1,189
21
4
0
117,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role