Player Matchup

Sylvanus
Sylvanus
BigBoswell
Sylvanus
Level 83
God Stats
3W - 1L
1,483 SR
Queue Stats
14W - 16L
1,493 Elo+
Party 1
Artemis
Artemis
BlackDemon008
Artemis
Level 129
God Stats
33W - 27L
1,593 SR
Queue Stats
131W - 124L
1,558 Elo+
Party 1
Sol
Sol
Kanundrum1134
Sol
Level 126
God Stats
18W - 8L
1,762 SR
Queue Stats
83W - 92L
1,541 Elo+
Party 1
Team Averages
Level 113
1,613 SR
1,531 Elo+

VS

Team Averages
Level 116
1,500 SR
1,491 Elo+
Yu Huang
Yu Huang
Avenge Striker
Yu Huang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 106L
1,204 Elo+
Solo
Maui
Maui
DonkeyUppercut
Maui
Level 82
God Stats
1W - 5L
1,307 SR
Queue Stats
45W - 39L
1,555 Elo+
Solo
Neith
Neith
elchivo87
Neith
Level 123
God Stats
25W - 9L
1,693 SR
Queue Stats
334W - 128L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBoswell
Sylvanus
13
0 / 2 / 5
8,304
639
4,492
13,217
14,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
16
6 / 1 / 3
10,432
802
9,883
5,936
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 6
9,940
765
13,988
13,429
5,559
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
0 / 3 / 3
8,002
616
5,972
6,581
3,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,127
625
7,196
14,789
11,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
elchivo87
Neith
12
2 / 4 / 1
8,509
655
12,761
10,811
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
3
3
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
3
3
0.5
W
Sylvanus
BigBoswell
Sylvanus
0
2
5
1.25
W
Artemis
6
1
3
7.5
L
1
2
2
1
W
3
0
6
6
L
Neith
elchivo87
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
25,929
32,582
Taken
32,181
22,833
Mitigated
19,369
10,499
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
5,972
1,251
0
750
6,581
3,174
0
4,169
2,412
31,343
0
W
Sylvanus
BigBoswell
Sylvanus
4,492
928
1,772
1,386
13,217
14,384
0
4,680
8,430
15,578
1,446
W
Artemis
9,883
3,073
0
247
5,936
2,890
1,349
2,797
3,086
0
46,581
L
7,196
2,008
0
1,609
14,789
11,161
0
8,112
6,633
24,010
5,006
W
13,988
6,661
0
7,094
13,429
5,559
1,571
4,775
8,625
51,571
4,023
L
Neith
elchivo87
Neith
12,761
7,041
0
2,070
10,811
5,034
0
5,496
5,269
0
41,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
24,638
179
Minions Killed
153
0
Camps Cleared
0
667,731
Distance Traveled
647,482
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,002
616
45
3
0
193,587
0
W
Sylvanus
8,304
639
21
2
0
207,078
3
W
Artemis
10,432
802
73
6
0
218,363
0
L
Maui
8,127
625
51
4
0
245,165
0
W
Sol
9,940
765
85
7
0
242,290
0
L
Neith
8,509
655
57
4
0
208,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role