Player Matchup

Olorun
Olorun
DaIey
Olorun
Level 141
God Stats
22W - 22L
1,647 SR
Queue Stats
264W - 230L
1,541 Elo+
Solo
Nemesis
Nemesis
Don Weezing
Nemesis
Level 159
God Stats
4W - 6L
1,612 SR
Queue Stats
88W - 84L
1,560 Elo+
Party 2
Mulan
Mulan
Guaxoquim
Mulan
Level 165
God Stats
1W - 5L
1,107 SR
Queue Stats
153W - 164L
1,576 Elo+
Solo
Artio
Artio
Norasuko
Artio
Level 151
God Stats
0W - 1L
1,901 SR
Queue Stats
41W - 41L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,565 Elo+
Party 2
Team Averages
Level 155
1,553 SR
1,557 Elo+

VS

Team Averages
Level 169
1,627 SR
1,551 Elo+
Yu Huang
Yu Huang
BigChunguSmoke
Yu Huang
Level 157
God Stats
3W - 0L
1,743 SR
Queue Stats
40W - 38L
1,519 Elo+
Solo
Bastet
Bastet
BorkBorkNomNoms
Bastet
Level 214
God Stats
14W - 9L
1,629 SR
Queue Stats
376W - 324L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
CxaF
Cu Chulainn
Level 174
God Stats
2W - 1L
1,868 SR
Queue Stats
75W - 54L
1,601 Elo+
Solo
Athena
Athena
HeraMIDD
Athena
Level 156
God Stats
27W - 24L
1,486 SR
Queue Stats
774W - 734L
1,535 Elo+
Party 1
Medusa
Medusa
OGmudddy
Medusa
Level 146
God Stats
4W - 3L
1,410 SR
Queue Stats
230W - 220L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaIey
Olorun
11
0 / 3 / 0
5,535
554
4,942
7,659
3,244
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Don Weezing
Nemesis
11
1 / 1 / 2
5,734
573
5,712
9,164
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Guaxoquim
Mulan
10
1 / 4 / 1
5,812
581
7,878
12,502
7,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Norasuko
Artio
9
0 / 2 / 1
5,194
519
3,223
8,585
5,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
10
1 / 1 / 1
6,078
608
3,897
6,549
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
1 / 1 / 1
5,564
556
5,271
6,798
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 5
6,052
605
4,471
8,075
2,652
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
CxaF
Cu Chulainn
11
3 / 1 / 1
6,548
655
10,038
12,316
8,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
HeraMIDD
Athena
9
1 / 1 / 5
5,686
569
3,107
8,639
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
OGmudddy
Medusa
12
2 / 0 / 4
6,403
640
7,316
6,957
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
1
1
1
1.5
W
3
0
5
5.5
W
Cu Chulainn
CxaF
Cu Chulainn
3
1
1
3.5
L
Olorun
DaIey
Olorun
0
3
0
0
L
Nemesis
Don Weezing
Nemesis
1
1
2
2
L
Mulan
Guaxoquim
Mulan
1
4
1
0.38
W
Athena
HeraMIDD
Athena
1
1
5
3.5
L
Artio
Norasuko
Artio
0
2
1
0.25
W
Medusa
OGmudddy
Medusa
2
0
4
4
L
Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
30,203
44,459
Taken
42,785
21,936
Mitigated
23,746
13,901
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
5,271
383
0
1,732
6,798
2,249
0
538
6,260
47,260
0
W
4,471
1,484
0
5,158
8,075
2,652
0
702
7,373
0
45,095
W
Cu Chulainn
CxaF
Cu Chulainn
10,038
2,389
0
3,446
12,316
8,843
0
280
12,036
1,113
51,873
L
Olorun
DaIey
Olorun
4,942
2,351
164
1,724
7,659
3,244
0
817
6,842
43,302
8,773
L
Nemesis
Don Weezing
Nemesis
5,712
2,787
0
2,427
9,164
3,675
0
914
8,250
0
50,788
L
Mulan
Guaxoquim
Mulan
7,878
1,795
0
4,097
12,502
7,405
0
586
11,916
0
43,745
W
Athena
HeraMIDD
Athena
3,107
870
0
2,261
8,639
7,008
0
2,881
5,758
17,106
2,079
L
Artio
Norasuko
Artio
3,223
479
1,586
3,024
8,585
5,556
0
1,822
6,763
15,393
0
W
Medusa
OGmudddy
Medusa
7,316
2,541
0
1,958
6,957
2,994
0
3,258
3,699
0
57,059
L
Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
3,897
964
0
879
6,549
2,056
76
4,407
2,142
0
49,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
30,253
371
Minions Killed
344
0
Camps Cleared
0
1,044,720
Distance Traveled
1,104,760
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,564
556
69
7
0
189,648
1
W
Bastet
6,052
605
79
8
0
251,781
0
W
Cu Chulainn
6,548
655
75
8
0
220,306
0
L
Olorun
5,535
554
99
10
0
201,029
0
L
Nemesis
5,734
573
89
9
0
235,634
0
L
Mulan
5,812
581
76
8
0
198,797
1
W
Athena
5,686
569
17
2
0
235,541
5
L
Artio
5,194
519
20
2
0
201,919
2
W
Medusa
6,403
640
104
10
0
207,484
2
L
Ah Muzen Cab
6,078
608
87
9
0
207,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role