Player Matchup

Sobek
Sobek
Bocanator15
Sobek
Level 158
God Stats
6W - 2L
1,486 SR
Queue Stats
76W - 60L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
Ninnon14
Baron Samedi
Level 163
God Stats
4W - 1L
1,679 SR
Queue Stats
88W - 75L
1,563 Elo+
Party 1
Neith
Neith
Sariticus16
Neith
Level 158
God Stats
11W - 5L
1,487 SR
Queue Stats
88W - 75L
1,560 Elo+
Party 1
Team Averages
Level 160
1,551 SR
1,577 Elo+

VS

Team Averages
Level 164
1,500 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DrP00ters
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 73L
1,650 Elo+
Party 2
Ishtar
Ishtar
MrPearl1998
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
6,848
685
4,138
10,029
9,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Ninnon14
Baron Samedi
14
5 / 0 / 3
8,180
818
7,235
4,587
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 5
8,079
808
6,881
7,787
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,237
624
5,933
7,283
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
DrP00ters
Olorun
12
0 / 3 / 0
6,563
656
6,053
7,217
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
11
0 / 4 / 0
6,202
620
3,918
6,996
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
0
0
7
3.5
L
Olorun
DrP00ters
Olorun
0
3
0
0
L
Ishtar
0
4
0
0
W
Baron Samedi
Ninnon14
Baron Samedi
5
0
3
6.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
15,904
22,403
Taken
21,496
15,494
Mitigated
11,141
10,541
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,933
140
0
1,441
7,283
5,418
0
2,836
4,396
23,488
0
W
4,138
344
0
3,515
10,029
9,235
13
4,913
4,699
11,254
2,168
L
Olorun
DrP00ters
Olorun
6,053
2,660
60
1,804
7,217
2,897
0
3,878
3,339
25,689
0
L
Ishtar
3,918
1,886
0
234
6,996
2,826
0
3,867
3,120
0
20,252
W
Baron Samedi
Ninnon14
Baron Samedi
7,235
71
1,742
2,260
4,587
2,970
161
2,605
1,902
34,338
1,487
W
6,881
1,752
0
3,024
7,787
3,289
611
4,587
2,881
0
39,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,107
Gold Earned
19,002
155
Minions Killed
128
0
Camps Cleared
0
590,960
Distance Traveled
521,472
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,237
624
43
4
0
186,633
0
W
Sobek
6,848
685
16
2
0
212,206
4
L
Olorun
6,563
656
47
5
0
168,306
0
L
Ishtar
6,202
620
38
4
0
166,533
1
W
Baron Samedi
8,180
818
67
7
0
191,605
0
W
Neith
8,079
808
72
7
0
187,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role