Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Bradforton
Morgan Le Fay
Gold IV
Level 120
God Stats
1W - 1L
1,807 SR
Queue Stats
23W - 32L
1,476 MMR
Party 2
Charon
Charon
Gold I
DekuLuvsDaiquiri
Charon
Gold I
Level 123
God Stats
12W - 8L
1,569 SR
Queue Stats
431W - 418L
1,426 MMR
Party 3
Medusa
Medusa
Gold II
HennessyChugger
Medusa
Gold II
Level 151
God Stats
15W - 10L
1,474 SR
Queue Stats
216W - 201L
1,425 MMR
Party 3
Jormungandr
Jormungandr
Platinum V
PląyMaker
Jormungandr
Platinum V
Level 207
God Stats
2W - 0L
1,519 SR
Queue Stats
55W - 60L
1,413 MMR
Solo
Da Ji
Da Ji
Gold V
bwodie
Da Ji
Gold V
Level 65
God Stats
2W - 1L
1,763 SR
Queue Stats
24W - 31L
1,442 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,626 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,584 SR
1,436 MMR
Janus
Janus
Gold III
GenuinMan2475
Janus
Gold III
Level 143
God Stats
39W - 35L
1,652 SR
Queue Stats
151W - 158L
1,458 MMR
Solo
Cthulhu
Cthulhu
Gold V
HawluchaTaquero
Cthulhu
Gold V
Level 131
God Stats
3W - 5L
1,876 SR
Queue Stats
26W - 32L
1,428 MMR
Solo
Loki
Loki
Bronze III
SavTheViking
Loki
Bronze III
Level 127
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 3L
1,454 MMR
Party 1
Chiron
Chiron
Gold V
Wabisahbii
Chiron
Gold V
Level 105
God Stats
11W - 7L
1,759 SR
Queue Stats
242W - 241L
1,400 MMR
Solo
Raijin
Raijin
Gold III
bigman383xX
Raijin
Gold III
Level 128
God Stats
8W - 5L
1,329 SR
Queue Stats
407W - 409L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bradforton
Morgan Le Fay
10
0 / 0 / 1
5,236
655
1,232
3,163
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,063
633
2,123
3,286
2,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 0
5,296
662
4,034
1,876
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
PląyMaker
Jormungandr
9
4 / 1 / 1
6,189
774
5,990
7,218
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
bwodie
Da Ji
10
3 / 0 / 1
5,282
660
3,232
6,671
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangBellonaSerqetAthena

VS

Bans
OsirisAwilixThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,413
552
1,824
3,543
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,389
549
967
4,092
2,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
4,635
579
2,171
5,394
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Wabisahbii
Chiron
5
0 / 2 / 0
3,700
463
943
3,837
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
8
0 / 5 / 1
4,438
555
3,752
7,845
2,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bradforton
Morgan Le Fay
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
W
2
0
0
2
W
Jormungandr
PląyMaker
Jormungandr
4
1
1
4.5
L
1
2
0
0.5
L
Chiron
Wabisahbii
Chiron
0
2
0
0
L
Raijin
0
5
1
0.1
W
Da Ji
bwodie
Da Ji
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
9,657
22,214
Taken
24,711
10,080
Mitigated
8,820
11,796
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bradforton
Morgan Le Fay
1,232
143
0
1,500
3,163
1,196
0
376
2,669
38,855
0
W
2,123
637
0
1,621
3,286
2,182
192
715
2,497
13,782
0
L
1,824
0
0
500
3,543
1,144
0
1,593
1,950
25,514
778
L
967
145
661
1,277
4,092
2,203
0
1,303
2,789
16,415
0
W
4,034
1,568
0
534
1,876
622
443
144
1,732
0
47,424
W
Jormungandr
PląyMaker
Jormungandr
5,990
1,916
0
3,772
7,218
3,474
0
3,415
3,803
36,534
2,293
L
2,171
501
0
2,134
5,394
1,731
0
894
4,500
0
23,548
L
Chiron
Wabisahbii
Chiron
943
530
128
1,037
3,837
1,014
0
126
3,711
0
12,458
L
Raijin
3,752
840
0
1,965
7,845
2,728
0
5,355
2,490
24,885
471
W
Da Ji
bwodie
Da Ji
3,232
544
0
4,369
6,671
2,606
0
1,262
5,237
0
32,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
21,575
298
Minions Killed
208
0
Camps Cleared
0
837,489
Distance Traveled
779,734
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,236
655
76
10
0
168,941
0
W
Charon
5,063
633
19
2
0
163,019
1
L
Janus
4,413
552
68
9
0
182,977
2
L
Cthulhu
4,389
549
23
3
0
173,458
0
W
Medusa
5,296
662
75
9
0
168,001
0
W
Jormungandr
6,189
774
59
7
0
141,465
0
L
Loki
4,635
579
53
7
0
193,415
0
L
Chiron
3,700
463
22
3
0
102,337
0
L
Raijin
4,438
555
42
5
0
127,547
0
W
Da Ji
5,282
660
69
9
0
196,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role