Player Matchup

Geb
Geb
ChugParsley
Geb
Level 122
God Stats
1W - 4L
1,567 SR
Queue Stats
89W - 70L
1,580 Elo+
Party 2
Ra
Ra
Goldencaptin342
Ra
Level 88
God Stats
1W - 3L
1,634 SR
Queue Stats
35W - 29L
1,415 Elo+
Party 2
Mercury
Mercury
papitochugito
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 2
Sol
Sol
sayrid
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 129L
1,543 Elo+
Party 2
Osiris
Osiris
xMalevolent_x
Osiris
Level 84
God Stats
2W - 5L
1,410 SR
Queue Stats
45W - 43L
1,532 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,515 Elo+

VS

Team Averages
Level 63
1,407 SR
1,506 Elo+
Skadi
Skadi
AlejandroGarnaco
Skadi
Level 34
God Stats
8W - 13L
1,185 SR
Queue Stats
92W - 123L
1,461 Elo+
Party 1
Ravana
Ravana
Ilovemen16
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 164L
1,503 Elo+
Party 1
Maui
Maui
IostofIight
Maui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 356L
1,522 Elo+
Party 1
Tyr
Tyr
ProTikToker
Tyr
Level 69
God Stats
2W - 1L
1,321 SR
Queue Stats
15W - 6L
1,500 Elo+
Solo
Janus
Janus
Thabeast33
Janus
Level 36
God Stats
12W - 13L
1,528 SR
Queue Stats
168W - 165L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,767
524
2,962
5,883
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
5,830
530
200
4,151
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
11
1 / 3 / 1
5,531
503
2,181
9,101
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
sayrid
Sol
11
2 / 1 / 1
6,539
594
7,147
6,106
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 5 / 2
6,335
576
7,107
12,317
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,639
513
3,503
6,577
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Ilovemen16
Ravana
9
2 / 1 / 2
5,461
496
5,673
7,639
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 3
6,023
548
2,665
5,617
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
7,312
665
7,181
9,834
7,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
12
2 / 0 / 2
6,648
604
4,200
3,520
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
10
10
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
0
0
1
0.5
L
0
1
1
0.5
W
Ravana
Ilovemen16
Ravana
2
1
2
3
W
1
1
3
2.5
W
4
0
1
4.5
W
Janus
2
0
2
3
L
Mercury
1
3
1
0.5
L
Sol
sayrid
Sol
2
1
1
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
23,222
37,558
Taken
33,187
19,942
Mitigated
19,252
10,886
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,503
1,250
0
1,065
6,577
2,659
0
4,095
2,482
0
45,302
L
2,962
261
0
2,079
5,883
4,158
0
2,256
3,413
11,723
1,726
L
200
0
230
1,387
4,151
1,409
0
1,782
2,319
49,340
0
W
Ravana
Ilovemen16
Ravana
5,673
2,364
0
4,076
7,639
3,358
0
2,530
5,028
0
30,001
W
2,665
574
0
2,029
5,617
4,145
0
2,251
3,322
17,326
0
W
7,181
943
0
6,218
9,834
7,692
0
443
8,748
0
49,533
W
Janus
4,200
683
0
875
3,520
1,398
0
664
2,814
53,893
965
L
Mercury
2,181
1,203
0
530
9,101
3,803
0
1,189
7,912
0
38,778
L
Sol
sayrid
Sol
7,147
3,627
0
2,626
6,106
1,737
438
623
5,483
48,691
4,340
L
7,107
2,797
0
4,034
12,317
8,835
0
456
11,825
0
43,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
31,083
348
Minions Killed
340
0
Camps Cleared
0
1,133,715
Distance Traveled
1,191,897
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,639
513
64
6
0
217,320
0
L
Geb
5,767
524
15
1
0
215,564
3
L
Ra
5,830
530
92
8
0
231,305
0
W
Ravana
5,461
496
50
5
0
250,694
3
W
Maui
6,023
548
24
2
0
236,553
3
W
Tyr
7,312
665
88
8
0
237,521
0
W
Janus
6,648
604
114
10
0
249,809
1
L
Mercury
5,531
503
64
6
0
252,495
0
L
Sol
6,539
594
97
9
0
226,072
0
L
Osiris
6,335
576
80
7
0
208,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role