Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
GodiewD
Osiris
Level 30
God Stats
2W - 1L
1,507 SR
Queue Stats
53W - 53L
1,515 Elo+
Party 2
Mercury
Mercury
PapitaPalLoroS2
Mercury
Level 137
God Stats
17W - 8L
1,703 SR
Queue Stats
101W - 126L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
nevdiee
Heimdallr
Level 123
God Stats
17W - 9L
1,629 SR
Queue Stats
110W - 91L
1,558 Elo+
Solo
Hel
Hel
ytallogca
Hel
Level 120
God Stats
4W - 7L
1,407 SR
Queue Stats
171W - 175L
1,523 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,515 Elo+

VS

Team Averages
Level 48
1,317 SR
1,375 Elo+
Tsukuyomi
Tsukuyomi
JuliRossetti42
Tsukuyomi
Level 15
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 7L
1,617 Elo+
Party 1
Neith
Neith
KaKaShy_san
Neith
Level 40
God Stats
15W - 38L
1,233 SR
Queue Stats
28W - 61L
1,264 Elo+
Party 3
Atlas
Atlas
LucasGutyy
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
1,614 Elo+
Party 1
Skadi
Skadi
LuisKinder
Skadi
Level 29
God Stats
1W - 5L
1,300 SR
Queue Stats
15W - 45L
1,116 Elo+
Party 3
Medusa
Medusa
nicim07
Medusa
Level 27
God Stats
10W - 29L
1,251 SR
Queue Stats
31W - 63L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 6
5,725
573
5,813
6,977
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
GodiewD
Osiris
12
4 / 0 / 1
6,999
700
5,604
8,580
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
4 / 1 / 7
5,853
585
3,552
5,628
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
nevdiee
Heimdallr
11
5 / 0 / 1
6,256
626
5,684
6,140
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
4 / 1 / 2
6,447
645
6,587
7,413
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JuliRossetti42
Tsukuyomi
10
2 / 4 / 1
5,293
529
6,151
9,972
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,487
549
5,106
8,480
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
9
0 / 1 / 3
5,335
534
2,531
6,591
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
7
0 / 5 / 0
4,397
440
1,903
6,587
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
nicim07
Medusa
7
0 / 5 / 0
4,323
432
3,073
7,857
2,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
3
3
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
6
5
W
Osiris
GodiewD
Osiris
4
0
1
4.5
L
Tsukuyomi
JuliRossetti42
Tsukuyomi
2
4
1
0.63
L
1
4
1
0.38
L
Atlas
0
1
3
1.5
L
Skadi
0
5
0
0
W
4
1
7
7.5
W
Heimdallr
nevdiee
Heimdallr
5
0
1
5.5
L
Medusa
nicim07
Medusa
0
5
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
18,764
34,738
Taken
39,487
15,666
Mitigated
15,633
15,295
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,813
432
0
1,720
6,977
2,213
0
635
6,342
38,981
0
W
Osiris
GodiewD
Osiris
5,604
1,869
0
5,153
8,580
6,672
0
0
8,580
0
52,595
L
Tsukuyomi
JuliRossetti42
Tsukuyomi
6,151
1,536
0
3,769
9,972
3,432
0
1,869
7,915
0
40,768
L
5,106
2,002
0
1,541
8,480
2,707
0
6,256
2,184
0
31,599
L
Atlas
2,531
1,185
0
2,006
6,591
4,999
0
1,189
5,224
23,051
0
L
Skadi
1,903
925
0
460
6,587
1,880
0
1,175
5,260
0
21,597
W
3,552
1,578
0
2,172
5,628
1,694
0
867
4,761
0
24,137
W
Heimdallr
nevdiee
Heimdallr
5,684
3,115
0
2,080
6,140
2,724
224
869
5,271
0
36,413
L
Medusa
nicim07
Medusa
3,073
1,093
0
1,026
7,857
2,615
0
1,263
6,504
0
22,234
W
6,587
486
435
3,735
7,413
2,363
0
160
7,253
37,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
24,835
336
Minions Killed
226
0
Camps Cleared
0
992,398
Distance Traveled
973,434
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,725
573
74
7
0
201,957
5
W
Osiris
6,999
700
85
9
0
213,006
1
L
Tsukuyomi
5,293
529
67
7
0
220,640
0
L
Neith
5,487
549
48
5
0
151,067
0
L
Atlas
5,335
534
41
4
0
198,596
0
L
Skadi
4,397
440
40
4
0
235,090
0
W
Mercury
5,853
585
44
4
0
191,281
0
W
Heimdallr
6,256
626
60
6
0
186,838
0
L
Medusa
4,323
432
30
3
0
168,041
0
W
Hel
6,447
645
73
7
0
199,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role