Player Matchup

Cthulhu
Cthulhu
AmsuNour
Cthulhu
Level 85
God Stats
76W - 51L
1,589 SR
Queue Stats
128W - 116L
1,468 Elo+
Solo
Jormungandr
Jormungandr
EdogaMidori
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,404 Elo+
Party 1
Susano
Susano
Flash x IQ
Susano
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,238 Elo+
Party 1
Olorun
Olorun
LipBeater
Olorun
Level 106
God Stats
13W - 19L
1,443 SR
Queue Stats
83W - 64L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Que Cellez
Morgan Le Fay
Level 62
God Stats
2W - 0L
1,787 SR
Queue Stats
10W - 20L
1,296 Elo+
Party 1
Team Averages
Level 91
1,564 SR
1,390 Elo+

VS

Team Averages
Level 168
1,612 SR
1,445 Elo+
Loki
Loki
And-1-Oop
Loki
Level 176
God Stats
3W - 6L
1,682 SR
Queue Stats
186W - 175L
1,477 Elo+
Party 3
Bacchus
Bacchus
BizzlesDrizzle
Bacchus
Level 157
God Stats
10W - 7L
1,862 SR
Queue Stats
44W - 43L
1,402 Elo+
Party 3
Sun Wukong
Sun Wukong
LighOfDeath
Sun Wukong
Level 199
God Stats
16W - 11L
1,627 SR
Queue Stats
170W - 160L
1,391 Elo+
Solo
Charybdis
Charybdis
Ms Mazukine
Charybdis
Level 140
God Stats
6W - 13L
1,388 SR
Queue Stats
160W - 183L
1,459 Elo+
Party 2
Yu Huang
Yu Huang
Nerotier
Yu Huang
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 220L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmsuNour
Cthulhu
7
0 / 0 / 1
3,846
641
1,358
1,607
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
EdogaMidori
Jormungandr
7
0 / 1 / 0
4,521
754
1,468
4,896
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Flash x IQ
Susano
6
0 / 1 / 0
3,539
590
518
3,534
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
LipBeater
Olorun
6
1 / 1 / 0
3,858
643
2,100
2,210
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Que Cellez
Morgan Le Fay
7
0 / 1 / 0
3,504
584
1,038
3,044
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
1 / 0 / 1
3,725
621
1,425
3,650
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 1
4,136
689
1,790
3,976
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LighOfDeath
Sun Wukong
1
0 / 0 / 0
1,143
191
0
0
0
Charybdis
Ms Mazukine
Charybdis
6
0 / 1 / 0
3,475
579
660
3,514
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Nerotier
Yu Huang
8
2 / 0 / 0
4,442
740
2,368
1,866
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmsuNour
Cthulhu
0
0
1
0.5
L
Loki
1
0
1
1.5
L
1
0
1
1.5
W
Jormungandr
EdogaMidori
Jormungandr
0
1
0
0
W
Susano
Flash x IQ
Susano
0
1
0
0
L
Sun Wukong
LighOfDeath
Sun Wukong
0
0
0
0
W
Olorun
LipBeater
Olorun
1
1
0
1
L
Charybdis
Ms Mazukine
Charybdis
0
1
0
0
L
Yu Huang
Nerotier
Yu Huang
2
0
0
2
W
Morgan Le Fay
Que Cellez
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,482
Damage
6,243
15,291
Taken
13,006
5,707
Mitigated
5,885
4,673
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmsuNour
Cthulhu
1,358
0
0
0
1,607
668
0
389
1,218
13,540
981
L
Loki
1,425
471
0
2,132
3,650
1,068
0
831
2,819
0
15,255
L
1,790
279
77
2,011
3,976
3,220
0
1,972
1,885
13,387
0
W
Jormungandr
EdogaMidori
Jormungandr
1,468
552
0
2,143
4,896
2,545
0
801
4,095
26,680
3,156
W
Susano
Flash x IQ
Susano
518
50
0
1,879
3,534
1,040
163
357
3,143
0
11,937
L
Sun Wukong
LighOfDeath
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
LipBeater
Olorun
2,100
806
60
341
2,210
704
420
565
1,645
16,620
4,163
L
Charybdis
Ms Mazukine
Charybdis
660
475
0
1,141
3,514
1,015
0
1,650
1,572
0
16,270
L
Yu Huang
Nerotier
Yu Huang
2,368
201
0
740
1,866
582
0
892
974
24,000
0
W
Morgan Le Fay
Que Cellez
Morgan Le Fay
1,038
85
0
250
3,044
750
0
1,790
1,032
12,537
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
16,921
163
Minions Killed
142
0
Camps Cleared
0
559,018
Distance Traveled
479,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,846
641
22
4
0
130,121
0
L
Loki
3,725
621
33
6
0
133,798
0
L
Bacchus
4,136
689
21
4
0
127,816
0
W
Jormungandr
4,521
754
50
8
0
82,775
0
W
Susano
3,539
590
24
4
0
133,405
0
L
Sun Wukong
1,143
191
0
0
0
0
0
W
Olorun
3,858
643
44
7
0
116,090
0
L
Charybdis
3,475
579
34
6
0
104,917
0
L
Yu Huang
4,442
740
54
9
0
113,233
0
W
Morgan Le Fay
3,504
584
23
4
0
96,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role