Player Matchup

Arachne
Arachne
Bronze III
GodSend0117
Arachne
Bronze III
Level 68
God Stats
1W - 2L
1,178 SR
Queue Stats
22W - 39L
1,408 MMR
Party 3
Chiron
Chiron
Gold III
Gymbus
Chiron
Gold III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 131L
1,552 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
HOCKEYMASKILLER
Baron Samedi
Gold V
Level 148
God Stats
2W - 3L
1,655 SR
Queue Stats
47W - 56L
1,358 MMR
Solo
Sol
Sol
Silver I
Orion3902
Sol
Silver I
Level 156
God Stats
36W - 32L
1,487 SR
Queue Stats
132W - 162L
1,285 MMR
Party 3
Maui
Maui
Silver II
SpoofyPistachio
Maui
Silver II
Level 83
God Stats
4W - 7L
1,694 SR
Queue Stats
122W - 128L
1,241 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,503 SR
1,369 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,484 SR
1,404 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
nacho_the_ag_fan
Athena
Gold V
Level 141
God Stats
4W - 5L
1,418 SR
Queue Stats
268W - 276L
1,387 MMR
Solo
Anhur
Anhur
Gold V
pink_34
Anhur
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,390 MMR
Solo
Nox
Nox
Gold I
sIkE L3GeNdZ
Nox
Gold I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,453 MMR
Party 1
Mercury
Mercury
Gold V
xBreezyKiD
Mercury
Gold V
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 64L
1,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodSend0117
Arachne
9
1 / 2 / 0
5,034
503
3,067
8,299
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Gymbus
Chiron
11
0 / 1 / 0
5,598
560
3,474
8,493
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
HOCKEYMASKILLER
Baron Samedi
10
0 / 2 / 0
5,746
575
3,036
7,913
3,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
4,595
460
4,892
8,873
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
0 / 1 / 0
4,878
488
2,657
9,551
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusBastetThanatosZeus

VS

Bans
OsirisSkadiAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 1
6,713
671
6,925
7,910
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 3
6,231
623
4,430
6,936
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
pink_34
Anhur
12
3 / 0 / 3
6,649
665
7,997
7,404
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,145
615
3,660
4,237
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
xBreezyKiD
Mercury
12
2 / 1 / 2
6,126
613
4,585
7,726
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Arachne
GodSend0117
Arachne
1
2
0
0.5
L
Chiron
Gymbus
Chiron
0
1
0
0
L
Baron Samedi
HOCKEYMASKILLER
Baron Samedi
0
2
0
0
L
0
3
0
0
L
0
1
0
0
W
2
0
3
3.5
W
Anhur
pink_34
Anhur
3
0
3
4.5
W
1
0
0
1
W
Mercury
xBreezyKiD
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,126
Damage
27,597
43,129
Taken
34,213
17,237
Mitigated
19,920
15,145
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,925
770
0
4,014
7,910
5,559
0
2,979
4,931
0
49,113
L
Arachne
GodSend0117
Arachne
3,067
1,965
0
1,566
8,299
3,031
0
1,042
7,179
0
27,821
L
Chiron
Gymbus
Chiron
3,474
392
55
2,679
8,493
3,402
0
3,342
5,151
0
51,534
L
Baron Samedi
HOCKEYMASKILLER
Baron Samedi
3,036
366
0
4,262
7,913
3,531
0
0
7,215
39,771
0
L
4,892
1,164
0
4,406
8,873
1,889
0
942
7,931
34,855
0
L
2,657
636
0
2,177
9,551
5,384
0
2,414
7,137
13,748
810
W
4,430
1,190
0
1,676
6,936
6,162
0
3,086
3,850
21,060
2,659
W
Anhur
pink_34
Anhur
7,997
3,587
0
4,427
7,404
2,987
896
3,720
3,684
0
54,803
W
3,660
165
0
540
4,237
1,920
0
200
4,037
44,225
0
W
Mercury
xBreezyKiD
Mercury
4,585
2,128
0
500
7,726
3,292
0
555
7,171
0
55,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
31,864
283
Minions Killed
355
0
Camps Cleared
0
1,076,135
Distance Traveled
1,152,991
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,713
671
72
7
0
208,385
0
L
Arachne
5,034
503
53
5
0
254,576
2
L
Chiron
5,598
560
88
9
0
200,689
2
L
Baron Samedi
5,746
575
67
7
0
183,810
1
L
Sol
4,595
460
51
5
0
201,058
2
L
Maui
4,878
488
24
2
0
236,002
4
W
Athena
6,231
623
33
3
0
246,619
0
W
Anhur
6,649
665
80
8
0
195,547
3
W
Nox
6,145
615
80
8
0
238,547
0
W
Mercury
6,126
613
90
9
0
263,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role