Player Matchup

King Arthur
King Arthur
Bigman6453
King Arthur
Level 118
God Stats
10W - 5L
1,629 SR
Queue Stats
344W - 353L
1,490 Elo+
Party 1
Surtr
Surtr
Jonnytlb
Surtr
Level 127
God Stats
36W - 32L
1,569 SR
Queue Stats
382W - 405L
1,525 Elo+
Party 1
Chaac
Chaac
McLovin73
Chaac
Level 62
God Stats
3W - 3L
1,598 SR
Queue Stats
8W - 15L
1,389 Elo+
Party 1
Tiamat
Tiamat
PipeSabe
Tiamat
Level 155
God Stats
26W - 19L
1,574 SR
Queue Stats
303W - 281L
1,488 Elo+
Party 1
Sol
Sol
Zallish
Sol
Level 198
God Stats
16W - 15L
1,615 SR
Queue Stats
519W - 545L
1,489 Elo+
Party 1
Team Averages
Level 132
1,597 SR
1,476 Elo+

VS

Team Averages
Level 115
1,379 SR
1,507 Elo+
Geb
Geb
CSFBear
Geb
Level 129
God Stats
0W - 2L
1,289 SR
Queue Stats
319W - 301L
1,521 Elo+
Party 2
Persephone
Persephone
ElitasRex
Persephone
Level 126
God Stats
0W - 3L
1,330 SR
Queue Stats
252W - 313L
1,437 Elo+
Party 3
Mulan
Mulan
Kaositic
Mulan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 262L
1,420 Elo+
Party 3
Anhur
Anhur
TheCorgo
Anhur
Level 87
God Stats
4W - 4L
1,464 SR
Queue Stats
413W - 397L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
meoswald
Hun Batz
Level 109
God Stats
0W - 2L
1,314 SR
Queue Stats
302W - 270L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigman6453
King Arthur
17
9 / 3 / 1
11,280
705
16,144
19,270
24,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Jonnytlb
Surtr
17
5 / 2 / 3
9,443
590
13,627
19,540
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
McLovin73
Chaac
14
2 / 4 / 5
8,267
517
6,749
14,887
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
PipeSabe
Tiamat
15
2 / 2 / 8
8,758
547
6,278
10,064
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
17
2 / 2 / 1
9,637
602
13,618
10,883
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 4 / 7
7,444
465
7,745
18,784
16,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
ElitasRex
Persephone
15
4 / 3 / 4
9,253
578
15,652
10,770
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Kaositic
Mulan
14
2 / 6 / 1
8,815
551
10,233
18,076
20,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
TheCorgo
Anhur
15
3 / 1 / 2
8,871
554
7,515
11,723
5,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
meoswald
Hun Batz
15
4 / 5 / 4
8,884
555
9,224
21,804
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
20
Kills
13
13
Deaths
19
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bigman6453
King Arthur
9
3
1
3.17
L
Geb
0
4
7
0.88
L
Persephone
ElitasRex
Persephone
4
3
4
2
W
Surtr
Jonnytlb
Surtr
5
2
3
3.25
L
Mulan
Kaositic
Mulan
2
6
1
0.42
W
Chaac
McLovin73
Chaac
2
4
5
1.13
W
Tiamat
PipeSabe
Tiamat
2
2
8
3
L
Anhur
TheCorgo
Anhur
3
1
2
4
W
Sol
2
2
1
1.25
L
Hun Batz
meoswald
Hun Batz
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
50,369
74,644
Taken
81,157
51,330
Mitigated
58,063
25,611
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bigman6453
King Arthur
16,144
1,882
0
4,558
19,270
24,057
0
1,112
18,116
3,011
86,968
L
Geb
7,745
1,329
0
4,026
18,784
16,838
0
6,241
12,312
28,714
0
L
Persephone
ElitasRex
Persephone
15,652
547
0
982
10,770
4,808
105
2,839
7,750
70,834
1,285
W
Surtr
Jonnytlb
Surtr
13,627
6,686
0
8,502
19,540
10,404
0
7,049
12,161
1,825
91,688
L
Mulan
Kaositic
Mulan
10,233
2,432
0
3,438
18,076
20,502
0
1,545
16,531
0
68,519
W
Chaac
McLovin73
Chaac
6,749
852
0
2,502
14,887
7,851
447
6,373
8,315
0
46,999
W
Tiamat
PipeSabe
Tiamat
6,278
292
0
3,345
10,064
4,922
353
5,269
4,302
42,908
0
L
Anhur
TheCorgo
Anhur
7,515
4,502
0
6,312
11,723
5,458
0
6,680
5,043
0
71,398
W
Sol
13,618
5,337
0
6,704
10,883
4,096
961
2,464
8,419
77,685
14,317
L
Hun Batz
meoswald
Hun Batz
9,224
3,334
0
8,741
21,804
10,457
0
3,465
18,236
0
71,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
43,267
569
Minions Killed
512
0
Camps Cleared
0
1,660,592
Distance Traveled
1,537,725
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,280
705
151
9
0
306,955
4
L
Geb
7,444
465
32
2
0
324,061
4
L
Persephone
9,253
578
128
8
0
319,565
2
W
Surtr
9,443
590
118
7
0
392,582
0
L
Mulan
8,815
551
111
7
0
260,236
1
W
Chaac
8,267
517
72
5
0
315,712
0
W
Tiamat
8,758
547
75
5
0
335,016
2
L
Anhur
8,871
554
135
8
0
304,546
3
W
Sol
9,637
602
153
10
0
310,327
0
L
Hun Batz
8,884
555
106
7
0
329,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role