Player Matchup

Skadi
Skadi
Arcane_Unity781
Skadi
Level 18
God Stats
4W - 2L
1,579 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 2
Hachiman
Hachiman
Crazed-Warlord15
Hachiman
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 2
Atlas
Atlas
Vxluble
Atlas
Level 120
God Stats
1W - 1L
1,288 SR
Queue Stats
89W - 93L
1,447 Elo+
Party 2
Team Averages
Level 54
1,521 SR
1,469 Elo+

VS

Team Averages
Level 56
1,446 SR
1,342 Elo+
Bacchus
Bacchus
Maledictis
Bacchus
Level 87
God Stats
7W - 9L
1,435 SR
Queue Stats
9W - 13L
1,219 Elo+
Party 1
Baron Samedi
Baron Samedi
Sugarush4102
Baron Samedi
Level 64
God Stats
10W - 5L
1,534 SR
Queue Stats
182W - 176L
1,422 Elo+
Party 1
Izanami
Izanami
Xavfros
Izanami
Level 17
God Stats
7W - 7L
1,370 SR
Queue Stats
17W - 19L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,749
646
7,200
10,143
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,619
635
4,894
8,388
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
Vxluble
Atlas
13
1 / 3 / 1
7,996
666
6,697
14,227
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maledictis
Bacchus
14
3 / 0 / 4
8,595
716
6,474
12,356
17,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Sugarush4102
Baron Samedi
15
4 / 1 / 3
9,161
763
13,232
10,857
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Xavfros
Izanami
14
0 / 1 / 7
8,361
697
7,563
6,826
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
2
2
0.5
W
Bacchus
Maledictis
Bacchus
3
0
4
5
W
Baron Samedi
Sugarush4102
Baron Samedi
4
1
3
5.5
L
Atlas
Vxluble
Atlas
1
3
1
0.5
W
Izanami
Xavfros
Izanami
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
27,269
32,758
Taken
30,039
20,822
Mitigated
26,419
3,419
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,200
1,243
0
206
10,143
3,720
995
5,986
3,823
0
31,025
L
4,894
2,126
0
1,504
8,388
2,762
0
5,972
1,953
0
24,779
W
Bacchus
Maledictis
Bacchus
6,474
540
0
2,603
12,356
17,043
453
2,584
9,734
17,660
1,238
W
Baron Samedi
Sugarush4102
Baron Samedi
13,232
1,141
1,073
3,585
10,857
6,129
565
2,832
7,981
41,732
0
L
Atlas
Vxluble
Atlas
6,697
2,138
0
1,709
14,227
14,340
0
6,200
7,517
18,685
0
W
Izanami
Xavfros
Izanami
7,563
3,851
0
1,273
6,826
3,247
1,415
1,317
5,484
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
26,117
111
Minions Killed
148
0
Camps Cleared
0
579,466
Distance Traveled
705,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,749
646
44
4
0
181,638
0
L
Hachiman
7,619
635
50
4
0
187,217
0
W
Bacchus
8,595
716
16
1
0
247,815
0
W
Baron Samedi
9,161
763
71
6
0
235,409
0
L
Atlas
7,996
666
17
1
0
210,611
0
W
Izanami
8,361
697
61
5
0
222,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role