Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
COMSjon
Hercules
Level 105
God Stats
7W - 1L
1,729 SR
Queue Stats
33W - 25L
1,542 Elo+
Party 1
Zeus
Zeus
DrTwelvePack
Zeus
Level 91
God Stats
12W - 3L
1,713 SR
Queue Stats
17W - 10L
1,602 Elo+
Party 1
Team Averages
Level 106
1,647 SR
1,548 Elo+

VS

Team Averages
Level 80
1,500 SR
1,527 Elo+
Cerberus
Cerberus
Astromonkey13
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,582 Elo+
Party 2
Bellona
Bellona
LilHopz
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
RobbyG
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 0 / 5
7,041
704
5,863
6,519
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
COMSjon
Hercules
12
5 / 0 / 1
7,805
781
8,323
9,112
8,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 1 / 6
6,975
698
10,299
4,197
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astromonkey13
Cerberus
10
0 / 2 / 0
6,050
605
4,760
11,884
4,920
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LilHopz
Bellona
10
0 / 2 / 1
6,233
623
2,954
8,310
3,986
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RobbyG
Cthulhu
10
1 / 2 / 0
6,365
637
5,883
10,148
7,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
5
3.5
L
Cerberus
Astromonkey13
Cerberus
0
2
0
0
W
Hercules
COMSjon
Hercules
5
0
1
5.5
W
0
1
6
3
L
Bellona
LilHopz
Bellona
0
2
1
0.25
L
Cthulhu
RobbyG
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
13,597
19,828
Taken
30,342
12,623
Mitigated
16,898
6,226
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,863
3,141
0
1,700
6,519
2,472
182
2,825
3,694
0
34,114
L
Cerberus
Astromonkey13
Cerberus
4,760
379
0
2,345
11,884
4,920
0
3,829
7,811
17,903
619
W
Hercules
COMSjon
Hercules
8,323
1,815
0
3,516
9,112
8,304
0
4,366
4,746
0
15,875
W
10,299
845
0
1,010
4,197
1,847
336
2,396
1,801
32,366
0
L
Bellona
LilHopz
Bellona
2,954
1,112
0
136
8,310
3,986
0
2,965
4,974
0
17,442
L
Cthulhu
RobbyG
Cthulhu
5,883
342
0
0
10,148
7,992
0
3,428
6,412
13,617
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
18,648
129
Minions Killed
95
0
Camps Cleared
0
533,738
Distance Traveled
533,066
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,041
704
59
6
0
181,483
0
L
Cerberus
6,050
605
27
3
0
182,762
0
W
Hercules
7,805
781
20
2
0
190,919
2
W
Zeus
6,975
698
50
5
0
161,336
3
L
Bellona
6,233
623
51
5
0
185,394
0
L
Cthulhu
6,365
637
17
2
0
164,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role