Player Matchup

Bastet
Bastet
EvilThoughtsMX
Bastet
Level 66
God Stats
17W - 13L
1,509 SR
Queue Stats
181W - 161L
1,449 Elo+
Solo
Mulan
Mulan
KingChaos33
Mulan
Level 29
God Stats
12W - 14L
1,608 SR
Queue Stats
56W - 75L
1,382 Elo+
Party 2
Agni
Agni
LLAG zach
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 115L
1,410 Elo+
Solo
Medusa
Medusa
LocalBankRobber
Medusa
Level 20
God Stats
11W - 7L
1,375 SR
Queue Stats
89W - 89L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
monsterzilla410
Morgan Le Fay
Level 67
God Stats
21W - 19L
1,621 SR
Queue Stats
339W - 367L
1,435 Elo+
Party 2
Team Averages
Level 49
1,522 SR
1,418 Elo+

VS

Team Averages
Level 84
1,522 SR
1,353 Elo+
Neith
Neith
A_yo_Luna
Neith
Level 83
God Stats
11W - 14L
1,419 SR
Queue Stats
61W - 63L
1,380 Elo+
Party 1
Odin
Odin
HockeyChompy5
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,094 Elo+
Solo
Kukulkan
Kukulkan
JudasIsrael12
Kukulkan
Level 124
God Stats
39W - 33L
1,559 SR
Queue Stats
88W - 90L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UzziahIsrael12
Tsukuyomi
Level 105
God Stats
20W - 20L
1,474 SR
Queue Stats
115W - 102L
1,442 Elo+
Party 1
Charon
Charon
XDiggyXP
Charon
Level 63
God Stats
3W - 2L
1,658 SR
Queue Stats
65W - 81L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
8,057
474
3,147
10,149
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
7 / 0 / 3
10,831
637
8,548
11,396
10,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
0 / 3 / 4
7,668
451
2,498
11,054
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 3
8,600
506
9,875
12,357
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
monsterzilla410
Morgan Le Fay
13
2 / 1 / 4
7,769
457
10,221
7,179
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A_yo_Luna
Neith
12
2 / 4 / 0
7,217
425
4,855
10,254
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 3 / 0
5,425
319
1,069
4,113
1,455
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kukulkan
JudasIsrael12
Kukulkan
14
3 / 4 / 1
8,603
506
12,536
8,718
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
UzziahIsrael12
Tsukuyomi
17
2 / 2 / 0
9,190
541
4,522
12,355
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
XDiggyXP
Charon
11
0 / 2 / 4
7,148
420
1,851
13,108
10,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
7
8
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
A_yo_Luna
Neith
2
4
0
0.5
W
0
0
6
3
L
0
3
0
0
L
Kukulkan
JudasIsrael12
Kukulkan
3
4
1
0.88
W
7
0
3
8.5
W
Agni
0
3
4
0.67
W
6
4
3
1.88
L
Tsukuyomi
UzziahIsrael12
Tsukuyomi
2
2
0
1
L
Charon
XDiggyXP
Charon
0
2
4
1
W
Morgan Le Fay
monsterzilla410
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
24,833
52,135
Taken
48,548
26,472
Mitigated
24,894
15,876
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A_yo_Luna
Neith
4,855
2,819
0
2,009
10,254
3,514
0
2,345
7,589
0
50,491
W
3,147
966
0
5,591
10,149
4,102
236
2,246
7,797
0
64,433
L
1,069
428
0
649
4,113
1,455
0
0
4,113
0
11,791
L
Kukulkan
JudasIsrael12
Kukulkan
12,536
1,311
0
150
8,718
3,920
132
3,386
5,174
63,841
940
W
8,548
1,058
0
5,108
11,396
10,544
134
210
11,146
0
74,403
W
Agni
2,498
311
0
2,470
11,054
4,159
220
5,678
4,808
47,451
1,157
W
9,875
4,127
0
1,551
12,357
4,867
165
3,696
8,523
0
46,516
L
Tsukuyomi
UzziahIsrael12
Tsukuyomi
4,522
617
0
5,904
12,355
5,890
0
510
11,845
0
87,063
L
Charon
XDiggyXP
Charon
1,851
506
0
3,404
13,108
10,115
0
5,066
7,115
14,429
0
W
Morgan Le Fay
monsterzilla410
Morgan Le Fay
10,221
753
0
1,156
7,179
2,800
115
1,653
5,474
36,600
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
37,583
419
Minions Killed
383
0
Camps Cleared
0
1,523,689
Distance Traveled
1,284,158
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,217
425
87
5
0
273,287
5
W
Bastet
8,057
474
99
6
0
342,473
0
L
Odin
5,425
319
22
1
0
110,772
1
L
Kukulkan
8,603
506
109
6
0
260,626
8
W
Mulan
10,831
637
127
7
0
305,550
0
W
Agni
7,668
451
78
5
0
284,605
0
W
Medusa
8,600
506
54
3
0
305,569
0
L
Tsukuyomi
9,190
541
147
9
0
371,674
0
L
Charon
7,148
420
18
1
0
267,799
0
W
Morgan Le Fay
7,769
457
61
4
0
285,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role