Player Matchup

Surtr
Surtr
AlterProphet
Surtr
Level 105
God Stats
1W - 3L
1,456 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
EvilDescendant
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 Elo+
Party 1
Scylla
Scylla
Heteroblind
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 1
Yemoja
Yemoja
Kakuzu45
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,095 Elo+
Party 1
Bellona
Bellona
Sxege
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 Elo+
Party 1
Team Averages
Level 89
1,491 SR
1,259 Elo+

VS

Team Averages
Level 92
1,528 SR
1,504 Elo+
Ao Kuang
Ao Kuang
ArbyDarby
Ao Kuang
Level 64
God Stats
2W - 0L
1,301 SR
Queue Stats
191W - 167L
1,485 Elo+
Solo
Chronos
Chronos
ESTeby94
Chronos
Level 142
God Stats
1W - 0L
1,756 SR
Queue Stats
61W - 57L
1,518 Elo+
Solo
Mulan
Mulan
Edumatopeia
Mulan
Level 17
God Stats
6W - 2L
1,800 SR
Queue Stats
8W - 9L
1,499 Elo+
Party 2
Khepri
Khepri
HairdresserDog
Khepri
Level 116
God Stats
2W - 1L
1,216 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 2
Agni
Agni
URv iGnitixn
Agni
Level 123
God Stats
127W - 93L
1,569 SR
Queue Stats
404W - 360L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,033
541
5,624
12,761
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
EvilDescendant
Danzaburou
10
1 / 3 / 0
5,937
457
4,853
12,563
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
0 / 6 / 0
5,289
407
1,186
6,926
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Kakuzu45
Yemoja
8
0 / 1 / 1
5,855
450
4,642
13,011
8,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Sxege
Bellona
10
0 / 5 / 0
5,783
445
6,332
13,782
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArbyDarby
Ao Kuang
14
6 / 0 / 1
7,754
596
7,434
11,878
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
ESTeby94
Chronos
13
2 / 1 / 1
7,713
593
6,076
6,945
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 3
7,817
601
6,474
9,613
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 6
7,322
563
5,807
7,263
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 0 / 3
8,588
661
12,784
6,819
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ao Kuang
ArbyDarby
Ao Kuang
6
0
1
6.5
W
Chronos
ESTeby94
Chronos
2
1
1
2.5
W
2
0
3
3.5
L
Danzaburou
EvilDescendant
Danzaburou
1
3
0
0.33
W
1
0
6
4
L
Scylla
0
6
0
0
L
Yemoja
Kakuzu45
Yemoja
0
1
1
0.5
L
Bellona
Sxege
Bellona
0
5
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
38,575
59,043
Taken
42,518
31,742
Mitigated
23,055
14,874
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,624
1,307
0
2,574
12,761
9,333
0
2,848
9,913
1,339
52,727
W
Ao Kuang
ArbyDarby
Ao Kuang
7,434
2,077
0
7,381
11,878
4,814
0
921
10,947
60,479
0
W
Chronos
ESTeby94
Chronos
6,076
2,388
0
2,516
6,945
3,142
624
1,405
5,540
52,843
14,815
W
6,474
692
0
4,084
9,613
6,386
0
871
8,742
0
49,623
L
Danzaburou
EvilDescendant
Danzaburou
4,853
1,979
0
2,923
12,563
4,807
0
8,541
4,022
0
38,489
W
5,807
651
1,888
2,504
7,263
6,013
210
2,074
5,103
22,023
2,290
L
Scylla
1,186
0
0
0
6,926
2,314
18
5,887
1,039
18,434
0
L
Yemoja
Kakuzu45
Yemoja
4,642
1,269
2,114
2,356
13,011
8,338
0
6,822
6,189
22,024
0
L
Bellona
Sxege
Bellona
6,332
1,764
0
4,907
13,782
6,950
0
6,713
7,069
0
41,859
W
12,784
1,177
0
1,101
6,819
2,700
520
780
5,933
66,155
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
39,194
277
Minions Killed
440
0
Camps Cleared
0
1,222,377
Distance Traveled
1,330,844
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,033
541
95
7
0
244,247
3
W
Ao Kuang
7,754
596
85
7
0
319,618
0
W
Chronos
7,713
593
112
9
0
228,734
0
W
Mulan
7,817
601
92
7
0
245,886
8
L
Danzaburou
5,937
457
54
4
0
240,694
0
W
Khepri
7,322
563
39
3
0
269,510
4
L
Scylla
5,289
407
30
2
0
214,880
0
L
Yemoja
5,855
450
26
2
0
254,499
0
L
Bellona
5,783
445
72
6
0
268,057
0
W
Agni
8,588
661
112
9
0
267,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role