Player Matchup

Charybdis
Charybdis
Eazykill93
Charybdis
Level 124
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 2
Odin
Odin
LuckLinguini
Odin
Level 149
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 2
Hel
Hel
YamiiPastrami
Hel
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 31L
1,723 Elo+
Solo
Team Averages
Level 161
1,514 SR
1,477 Elo+

VS

Team Averages
Level 90
1,752 SR
1,764 Elo+
Baron Samedi
Baron Samedi
ChromoJoe
Baron Samedi
Level 101
God Stats
31W - 4L
1,672 SR
Queue Stats
53W - 16L
1,736 Elo+
Party 1
Nut
Nut
DontBeepWithMe
Nut
Level 156
God Stats
16W - 0L
1,709 SR
Queue Stats
47W - 7L
1,901 Elo+
Party 1
Atlas
Atlas
RatPhallusLicker
Atlas
Level 13
God Stats
4W - 0L
1,876 SR
Queue Stats
18W - 2L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eazykill93
Charybdis
9
1 / 7 / 0
6,141
682
4,918
9,216
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 7 / 1
5,876
653
2,866
14,061
12,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 0
5,672
630
2,628
8,789
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChromoJoe
Baron Samedi
14
5 / 0 / 14
8,330
926
7,426
5,868
3,979
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
14 / 0 / 6
9,639
1,071
16,023
9,363
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 16
7,440
827
5,842
11,473
11,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
20
20
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChromoJoe
Baron Samedi
5
0
14
12
W
14
0
6
17
L
Charybdis
Eazykill93
Charybdis
1
7
0
0.14
L
0
7
1
0.07
W
1
1
16
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,412
Damage
29,291
32,066
Taken
26,704
20,273
Mitigated
19,519
4,625
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChromoJoe
Baron Samedi
7,426
839
1,599
2,119
5,868
3,979
542
86
5,782
32,468
0
W
16,023
10,882
0
6,251
9,363
4,243
1,296
1,455
7,744
0
51,100
L
Charybdis
Eazykill93
Charybdis
4,918
2,313
0
459
9,216
3,128
0
4,343
4,873
0
10,307
L
2,866
75
0
852
14,061
12,885
0
5,813
8,184
0
11,765
W
5,842
1,827
379
1,895
11,473
11,297
178
751
10,531
13,803
1,750
L
2,628
444
1,040
2,274
8,789
4,260
0
2,519
6,230
12,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,689
Gold Earned
25,409
52
Minions Killed
141
0
Camps Cleared
0
365,138
Distance Traveled
520,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,330
926
47
5
0
183,801
0
W
Nut
9,639
1,071
69
8
0
165,099
0
L
Charybdis
6,141
682
13
1
0
96,988
0
L
Odin
5,876
653
17
2
0
140,169
0
W
Atlas
7,440
827
25
3
0
171,711
0
L
Hel
5,672
630
22
2
0
127,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role