Player Matchup

Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fourthcoffee
Danzaburou
Level 68
God Stats
3W - 3L
1,536 SR
Queue Stats
46W - 56L
1,420 Elo+
Party 1
Nemesis
Nemesis
IICyberPunkII
Nemesis
Level 102
God Stats
2W - 7L
1,454 SR
Queue Stats
138W - 132L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
KajinDar
Nu Wa
Level 104
God Stats
0W - 1L
1,713 SR
Queue Stats
49W - 55L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
shkont
Ix Chel
Level 77
God Stats
44W - 49L
1,515 SR
Queue Stats
414W - 432L
1,488 Elo+
Party 3
Team Averages
Level 85
1,544 SR
1,468 Elo+

VS

Team Averages
Level 115
1,475 SR
1,484 Elo+
Ratatoskr
Ratatoskr
BigDaddy_1980g
Ratatoskr
Level 125
God Stats
10W - 7L
1,518 SR
Queue Stats
93W - 98L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Dragon_slayerssk
Cthulhu
Level 108
God Stats
5W - 2L
1,303 SR
Queue Stats
152W - 143L
1,481 Elo+
Party 2
Izanami
Izanami
Tauntingbeef420
Izanami
Level 103
God Stats
3W - 3L
1,383 SR
Queue Stats
89W - 82L
1,484 Elo+
Solo
Skadi
Skadi
WingDragonX
Skadi
Level 138
God Stats
3W - 2L
1,612 SR
Queue Stats
271W - 266L
1,509 Elo+
Party 4
Agni
Agni
tsukim1
Agni
Level 100
God Stats
6W - 6L
1,560 SR
Queue Stats
191W - 181L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 0
6,176
441
1,689
12,434
8,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Fourthcoffee
Danzaburou
10
0 / 1 / 2
6,344
453
6,151
9,253
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
10
1 / 3 / 1
6,115
437
8,021
13,017
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
KajinDar
Nu Wa
11
0 / 4 / 0
5,460
390
5,434
9,188
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
shkont
Ix Chel
11
0 / 3 / 0
6,121
437
8,351
15,010
6,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigDaddy_1980g
Ratatoskr
14
2 / 0 / 1
8,996
643
10,320
16,748
7,354
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
1 / 1 / 3
7,141
510
7,117
10,422
8,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 0 / 1
7,153
511
4,784
6,221
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
3 / 0 / 3
8,044
575
6,247
11,728
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
tsukim1
Agni
15
6 / 1 / 3
8,810
629
14,189
5,613
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
W
Ratatoskr
BigDaddy_1980g
Ratatoskr
2
0
1
2.5
W
1
1
3
2.5
L
Danzaburou
Fourthcoffee
Danzaburou
0
1
2
1
L
Nemesis
1
3
1
0.5
L
Nu Wa
KajinDar
Nu Wa
0
4
0
0
W
0
0
1
0.5
W
3
0
3
4.5
L
Ix Chel
shkont
Ix Chel
0
3
0
0
W
Agni
tsukim1
Agni
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
42,657
58,902
Taken
50,732
25,569
Mitigated
24,827
17,557
Healing
22,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,689
743
1,783
3,568
12,434
8,245
99
6,017
6,277
13,490
0
W
Ratatoskr
BigDaddy_1980g
Ratatoskr
10,320
2,601
0
9,918
16,748
7,354
0
8,133
8,615
741
73,657
W
7,117
1,123
0
2,010
10,422
8,240
0
2,460
7,962
27,861
94
L
Danzaburou
Fourthcoffee
Danzaburou
6,151
2,810
0
2,270
9,253
3,443
266
3,806
5,391
0
42,848
L
Nemesis
8,021
3,832
0
2,824
13,017
4,568
0
4,060
8,769
0
39,331
L
Nu Wa
KajinDar
Nu Wa
5,434
1,101
0
1,759
9,188
2,736
0
6,166
2,646
26,872
1,274
W
4,784
3,204
0
3,371
6,221
2,460
254
563
5,658
0
59,706
W
6,247
2,509
0
6,755
11,728
4,413
0
1,694
10,034
0
71,926
L
Ix Chel
shkont
Ix Chel
8,351
1,030
230
5,123
15,010
6,577
0
507
14,455
46,179
1,426
W
Agni
tsukim1
Agni
14,189
1,107
0
819
5,613
2,360
4
2,545
3,068
71,122
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
40,144
240
Minions Killed
512
0
Camps Cleared
0
1,302,985
Distance Traveled
1,389,482
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,176
441
25
2
0
261,592
3
W
Ratatoskr
8,996
643
120
9
0
265,264
0
W
Cthulhu
7,141
510
39
3
0
282,038
0
L
Danzaburou
6,344
453
61
4
0
254,792
2
L
Nemesis
6,115
437
58
4
0
299,246
0
L
Nu Wa
5,460
390
31
2
0
249,002
4
W
Izanami
7,153
511
104
7
0
252,329
5
W
Skadi
8,044
575
120
9
0
301,126
4
L
Ix Chel
6,121
437
65
5
0
238,353
0
W
Agni
8,810
629
129
9
0
288,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role