Player Matchup

Neith
Neith
Budder26
Neith
Level 147
God Stats
2W - 1L
1,499 SR
Queue Stats
182W - 167L
1,567 Elo+
Party 4
Cliodhna
Cliodhna
Crazyb1ade
Cliodhna
Level 120
God Stats
3W - 0L
1,842 SR
Queue Stats
121W - 114L
1,538 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Jigglemahoo
Morgan Le Fay
Level 120
God Stats
2W - 4L
1,339 SR
Queue Stats
129W - 108L
1,559 Elo+
Party 4
Fafnir
Fafnir
Swaglinton
Fafnir
Level 119
God Stats
11W - 3L
1,662 SR
Queue Stats
144W - 120L
1,581 Elo+
Party 1
Shiva
Shiva
captainpanman
Shiva
Level 89
God Stats
17W - 8L
1,644 SR
Queue Stats
127W - 109L
1,565 Elo+
Party 1
Team Averages
Level 119
1,597 SR
1,562 Elo+

VS

Team Averages
Level 139
1,570 SR
1,578 Elo+
Ne Zha
Ne Zha
Bladelak
Ne Zha
Level 104
God Stats
0W - 1L
1,782 SR
Queue Stats
62W - 38L
1,582 Elo+
Party 3
Danzaburou
Danzaburou
MyL0nelyStar
Danzaburou
Level 153
God Stats
7W - 6L
1,643 SR
Queue Stats
176W - 144L
1,599 Elo+
Party 2
Cerberus
Cerberus
T3RI
Cerberus
Level 156
God Stats
17W - 11L
1,650 SR
Queue Stats
286W - 259L
1,591 Elo+
Party 3
Odin
Odin
TheKorraSimp
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 141L
1,599 Elo+
Party 2
Scylla
Scylla
TiredTwink
Scylla
Level 128
God Stats
2W - 4L
1,276 SR
Queue Stats
69W - 65L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Budder26
Neith
17
1 / 0 / 4
9,961
623
4,861
7,531
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Crazyb1ade
Cliodhna
17
6 / 0 / 3
9,731
608
11,949
12,534
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Jigglemahoo
Morgan Le Fay
18
6 / 0 / 3
10,539
659
10,949
6,849
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Swaglinton
Fafnir
12
1 / 8 / 0
8,414
526
7,220
16,551
10,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 4
7,072
442
8,394
14,581
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bladelak
Ne Zha
15
3 / 4 / 3
7,739
484
8,289
15,295
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MyL0nelyStar
Danzaburou
16
3 / 1 / 4
9,816
614
9,395
10,590
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
T3RI
Cerberus
15
5 / 3 / 2
8,978
561
8,326
14,875
13,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
3 / 2 / 5
8,090
506
5,659
13,513
11,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
TiredTwink
Scylla
10
0 / 4 / 1
6,972
436
4,902
8,165
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
14
Kills
14
14
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bladelak
Ne Zha
3
4
3
1.13
W
Neith
Budder26
Neith
1
0
4
3
W
Cliodhna
Crazyb1ade
Cliodhna
6
0
3
7.5
W
Morgan Le Fay
Jigglemahoo
Morgan Le Fay
6
0
3
7.5
L
Danzaburou
MyL0nelyStar
Danzaburou
3
1
4
5
W
Fafnir
Swaglinton
Fafnir
1
8
0
0.13
L
Cerberus
T3RI
Cerberus
5
3
2
2
L
3
2
5
2.75
L
Scylla
TiredTwink
Scylla
0
4
1
0.13
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
36,571
58,046
Taken
62,438
32,515
Mitigated
38,587
15,179
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bladelak
Ne Zha
8,289
2,229
0
2,696
15,295
7,295
0
3,411
11,527
0
74,297
W
Neith
Budder26
Neith
4,861
979
0
2,615
7,531
2,789
2,628
0
7,531
0
88,098
W
Cliodhna
Crazyb1ade
Cliodhna
11,949
2,126
0
7,189
12,534
5,125
0
2,442
9,916
0
96,706
W
Morgan Le Fay
Jigglemahoo
Morgan Le Fay
10,949
536
0
1,090
6,849
3,082
213
1,624
5,225
79,002
801
L
Danzaburou
MyL0nelyStar
Danzaburou
9,395
4,142
0
6,034
10,590
4,788
0
1,585
8,786
0
95,180
W
Fafnir
Swaglinton
Fafnir
7,220
2,741
0
2,943
16,551
10,574
0
5,052
10,785
37,740
5,699
L
Cerberus
T3RI
Cerberus
8,326
461
0
3,348
14,875
13,005
0
4,266
10,311
60,467
4,037
L
5,659
1,316
0
2,006
13,513
11,281
0
4,197
8,724
0
29,561
L
Scylla
TiredTwink
Scylla
4,902
956
0
1,324
8,165
2,218
205
3,315
4,242
46,634
808
W
8,394
914
0
1,342
14,581
10,945
155
2,753
11,785
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
41,595
557
Minions Killed
540
0
Camps Cleared
0
1,597,777
Distance Traveled
1,530,915
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,739
484
93
6
0
356,885
0
W
Neith
9,961
623
178
11
0
300,052
0
W
Cliodhna
9,731
608
125
8
0
377,355
4
W
Morgan Le Fay
10,539
659
156
10
0
357,795
6
L
Danzaburou
9,816
614
153
10
0
315,151
5
W
Fafnir
8,414
526
66
4
0
246,015
1
L
Cerberus
8,978
561
158
10
0
296,204
2
L
Odin
8,090
506
45
3
0
329,704
2
L
Scylla
6,972
436
91
6
0
232,971
0
W
Shiva
7,072
442
32
2
0
316,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role