Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EL2URDO21
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,506 Elo+
Party 2
Awilix
Awilix
SmfStone
Awilix
Level 109
God Stats
3W - 4L
1,337 SR
Queue Stats
171W - 147L
1,526 Elo+
Party 2
Charybdis
Charybdis
monstrule1
Charybdis
Level 165
God Stats
18W - 11L
1,858 SR
Queue Stats
44W - 42L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
papitew369
Heimdallr
Level 103
God Stats
121W - 83L
1,633 SR
Queue Stats
145W - 110L
1,589 Elo+
Party 2
Team Averages
Level 130
1,566 SR
1,521 Elo+

VS

Team Averages
Level 137
1,628 SR
1,522 Elo+
Scylla
Scylla
Sector2814
Scylla
Level 142
God Stats
5W - 6L
1,642 SR
Queue Stats
237W - 235L
1,516 Elo+
Party 1
Neith
Neith
Tyronebigms
Neith
Level 140
God Stats
38W - 50L
1,516 SR
Queue Stats
212W - 164L
1,640 Elo+
Solo
Serqet
Serqet
ZSenkey
Serqet
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 87L
1,527 Elo+
Party 1
King Arthur
King Arthur
brickyknome
King Arthur
Level 124
God Stats
1W - 4L
1,715 SR
Queue Stats
71W - 84L
1,414 Elo+
Solo
Ares
Ares
iBeMeny
Ares
Level 155
God Stats
1W - 1L
1,769 SR
Queue Stats
202W - 194L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 1 / 5
8,724
545
4,932
12,818
12,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
EL2URDO21
He Bo
15
3 / 3 / 5
8,670
542
5,940
12,027
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SmfStone
Awilix
15
5 / 3 / 5
9,640
603
15,255
17,455
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
monstrule1
Charybdis
14
2 / 1 / 2
8,683
543
10,052
11,712
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
papitew369
Heimdallr
16
5 / 1 / 4
10,371
648
13,463
11,110
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sector2814
Scylla
15
2 / 2 / 1
8,070
504
4,887
7,049
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 2
7,841
490
8,175
11,783
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
ZSenkey
Serqet
13
4 / 4 / 4
8,068
504
6,732
14,559
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
brickyknome
King Arthur
12
2 / 6 / 1
7,530
471
11,866
18,311
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ares
iBeMeny
Ares
11
0 / 2 / 5
6,844
428
7,952
14,948
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
9
9
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
5
4.5
W
He Bo
EL2URDO21
He Bo
3
3
5
1.83
L
Scylla
Sector2814
Scylla
2
2
1
1.25
W
Awilix
SmfStone
Awilix
5
3
5
2.5
L
1
3
2
0.67
L
Serqet
ZSenkey
Serqet
4
4
4
1.5
L
King Arthur
brickyknome
King Arthur
2
6
1
0.42
L
Ares
iBeMeny
Ares
0
2
5
1.25
W
Charybdis
monstrule1
Charybdis
2
1
2
3
W
Heimdallr
papitew369
Heimdallr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
39,612
65,122
Taken
66,650
39,240
Mitigated
43,168
22,778
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,932
361
0
3,189
12,818
12,094
0
4,400
8,216
18,245
1,130
W
He Bo
EL2URDO21
He Bo
5,940
398
0
4,733
12,027
4,211
0
2,118
9,725
65,451
0
L
Scylla
Sector2814
Scylla
4,887
471
0
750
7,049
2,718
0
420
6,629
60,108
882
W
Awilix
SmfStone
Awilix
15,255
5,932
0
5,835
17,455
13,651
70
1,887
15,271
0
70,148
L
8,175
3,087
0
2,800
11,783
5,213
0
2,493
9,238
0
71,286
L
Serqet
ZSenkey
Serqet
6,732
1,469
0
1,971
14,559
7,707
0
3,409
11,064
0
57,793
L
King Arthur
brickyknome
King Arthur
11,866
2,713
0
3,264
18,311
12,968
0
1,405
15,856
0
50,421
L
Ares
iBeMeny
Ares
7,952
495
0
2,204
14,948
14,562
0
2,977
11,971
33,757
0
W
Charybdis
monstrule1
Charybdis
10,052
6,578
0
5,718
11,712
4,614
1,029
1,716
9,996
0
86,061
W
Heimdallr
papitew369
Heimdallr
13,463
8,620
0
3,303
11,110
4,670
0
4,095
6,213
0
101,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
38,353
507
Minions Killed
446
0
Camps Cleared
0
1,609,091
Distance Traveled
1,587,270
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,724
545
9
1
0
359,237
3
W
He Bo
8,670
542
90
6
0
331,504
2
L
Scylla
8,070
504
118
7
0
337,046
6
W
Awilix
9,640
603
105
7
0
328,087
8
L
Neith
7,841
490
132
8
0
281,824
1
L
Serqet
8,068
504
79
5
0
343,626
0
L
King Arthur
7,530
471
90
6
0
291,919
1
L
Ares
6,844
428
27
2
0
332,855
4
W
Charybdis
8,683
543
149
9
0
278,271
2
W
Heimdallr
10,371
648
154
10
0
311,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role