Player Matchup

Hachiman
Hachiman
Dawgseason
Hachiman
Level 58
God Stats
4W - 5L
1,488 SR
Queue Stats
39W - 30L
1,643 Elo+
Party 1
Raijin
Raijin
IamNATEBATTLES
Raijin
Level 81
God Stats
8W - 7L
1,661 SR
Queue Stats
114W - 90L
1,638 Elo+
Party 1
Chang'e
Chang'e
PlantThey
Chang'e
Level 63
God Stats
39W - 34L
1,515 SR
Queue Stats
119W - 128L
1,503 Elo+
Solo
Arachne
Arachne
ZALЄM
Arachne
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Hercules
Hercules
josueten
Hercules
Level 143
God Stats
3W - 2L
1,681 SR
Queue Stats
72W - 62L
1,519 Elo+
Solo
Team Averages
Level 97
1,569 SR
1,561 Elo+

VS

Team Averages
Level 94
1,523 SR
1,522 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DaddyDolph
Lancelot
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 249L
1,503 Elo+
Solo
Agni
Agni
JChilly12
Agni
Level 106
God Stats
3W - 6L
1,431 SR
Queue Stats
85W - 63L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
StraightBeachin
Kuzenbo
Level 69
God Stats
1W - 0L
1,684 SR
Queue Stats
29W - 38L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dawgseason
Hachiman
13
2 / 2 / 1
7,526
1,254
6,119
8,369
2,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 3
7,210
1,202
9,674
7,604
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
PlantThey
Chang'e
11
1 / 5 / 3
6,919
1,153
8,116
12,864
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ZALЄM
Arachne
11
0 / 0 / 0
5,878
980
0
0
0
Hercules
josueten
Hercules
12
1 / 3 / 3
6,929
1,155
6,035
11,242
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

299

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 8
7,690
1,282
8,574
8,752
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
 
Charybdis
13
3 / 0 / 5
7,403
1,234
8,579
4,800
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
DaddyDolph
Lancelot
12
4 / 2 / 6
7,869
1,312
6,291
7,765
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
13
2 / 1 / 11
7,775
1,296
9,230
3,210
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 9
7,520
1,253
5,829
7,985
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
13
13
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
8
6
W
Charybdis
 
Charybdis
3
0
5
5.5
W
Lancelot
DaddyDolph
Lancelot
4
2
6
3.5
L
Hachiman
Dawgseason
Hachiman
2
2
1
1.25
L
1
3
3
0.83
W
Agni
2
1
11
7.5
L
Chang'e
PlantThey
Chang'e
1
5
3
0.5
W
2
1
9
6.5
L
Arachne
ZALЄM
Arachne
0
0
0
0
L
Hercules
josueten
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
38,503
40,079
Taken
32,512
21,003
Mitigated
22,921
7,007
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,574
1,891
0
2,620
8,752
6,802
0
3,700
4,675
0
24,792
W
Charybdis
 
Charybdis
8,579
3,931
0
890
4,800
1,945
0
3,582
1,179
0
19,678
W
Lancelot
DaddyDolph
Lancelot
6,291
2,054
0
375
7,765
3,542
0
4,647
3,074
0
10,671
L
Hachiman
Dawgseason
Hachiman
6,119
4,894
0
1,170
8,369
2,965
0
3,844
4,280
0
21,440
L
9,674
820
0
311
7,604
2,647
0
2,511
4,778
31,055
0
W
Agni
9,230
837
0
0
3,210
1,342
0
2,404
806
20,803
0
L
Chang'e
PlantThey
Chang'e
8,116
404
1,135
2,263
12,864
4,498
0
3,710
9,001
16,656
0
W
5,829
1,024
0
460
7,985
9,290
0
3,457
4,383
8,896
1,609
L
Arachne
ZALЄM
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
josueten
Hercules
6,035
1,697
0
2,128
11,242
10,893
0
3,656
6,964
0
8,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
38,257
110
Minions Killed
122
5
Camps Cleared
7
491,644
Distance Traveled
653,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,690
1,282
33
6
3
140,154
0
W
Charybdis
7,403
1,234
29
5
0
92,618
0
W
Lancelot
7,869
1,312
5
1
1
153,245
0
L
Hachiman
7,526
1,254
18
3
1
120,384
0
L
Raijin
7,210
1,202
58
10
2
117,536
0
W
Agni
7,775
1,296
43
7
2
130,519
0
L
Chang'e
6,919
1,153
28
5
2
122,786
0
W
Kuzenbo
7,520
1,253
12
2
1
137,206
0
L
Arachne
5,878
980
0
0
0
0
0
L
Hercules
6,929
1,155
6
1
0
130,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role