Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JEYLP7
Ra
Level 125
God Stats
4W - 7L
1,454 SR
Queue Stats
78W - 74L
1,561 Elo+
Party 2
Thor
Thor
Lawiz
Thor
Level 113
God Stats
4W - 2L
1,659 SR
Queue Stats
36W - 23L
1,763 Elo+
Party 2
Loki
Loki
Logan942
Loki
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
100W - 95L
1,593 Elo+
Party 2
Cerberus
Cerberus
pilopro
Cerberus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,630 Elo+
Party 2
Team Averages
Level 130
1,567 SR
1,609 Elo+

VS

Team Averages
Level 139
1,625 SR
1,536 Elo+
Skadi
Skadi
CartmanRM972
Skadi
Level 109
God Stats
162W - 123L
1,634 SR
Queue Stats
607W - 586L
1,552 Elo+
Solo
Ix Chel
Ix Chel
ChadeonPC
Ix Chel
Level 159
God Stats
1W - 1L
1,564 SR
Queue Stats
39W - 38L
1,541 Elo+
Party 1
Geb
Geb
Gordonx64
Geb
Level 69
God Stats
2W - 3L
1,753 SR
Queue Stats
14W - 15L
1,502 Elo+
Party 1
Osiris
Osiris
IngloriousWon
Osiris
Level 155
God Stats
7W - 2L
1,686 SR
Queue Stats
70W - 65L
1,540 Elo+
Party 1
Lancelot
Lancelot
Varactyl
Lancelot
Level 203
God Stats
5W - 8L
1,489 SR
Queue Stats
82W - 75L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 2 / 1
5,700
570
5,847
7,564
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ra
9
0 / 2 / 0
4,843
484
2,849
5,492
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
Lawiz
Thor
11
0 / 0 / 1
5,691
569
3,688
9,809
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
9
2 / 2 / 0
5,247
525
3,151
7,935
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
pilopro
Cerberus
8
0 / 0 / 0
4,779
478
2,799
9,496
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,669
567
3,837
5,422
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
ChadeonPC
Ix Chel
11
3 / 0 / 0
5,801
580
6,419
3,890
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
5,604
560
3,698
8,354
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,525
653
6,854
9,115
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Varactyl
Lancelot
11
2 / 0 / 3
5,824
582
7,051
7,348
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
6
6
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
1
0.75
W
1
1
1
1.5
W
Ix Chel
ChadeonPC
Ix Chel
3
0
0
3
W
0
1
5
2.5
W
0
1
0
0
L
Ra
0
2
0
0
L
Thor
Lawiz
Thor
0
0
1
0.5
L
Loki
2
2
0
1
W
Lancelot
Varactyl
Lancelot
2
0
3
3.5
L
Cerberus
pilopro
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
27,859
40,296
Taken
34,129
17,140
Mitigated
19,287
11,885
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,847
791
0
1,942
7,564
2,766
0
1,219
6,345
0
34,671
W
3,837
1,545
0
2,120
5,422
1,947
0
627
4,795
0
42,382
W
Ix Chel
ChadeonPC
Ix Chel
6,419
611
739
1,618
3,890
1,644
0
1,193
2,697
50,390
0
W
3,698
631
0
2,016
8,354
5,869
0
2,676
5,586
13,759
0
W
6,854
2,494
0
5,176
9,115
6,185
306
0
9,115
0
56,836
L
Ra
2,849
208
636
1,672
5,492
2,211
0
2,760
2,732
34,455
687
L
Thor
Lawiz
Thor
3,688
1,206
0
2,838
9,809
3,584
0
0
9,809
0
43,364
L
Loki
3,151
521
0
2,160
7,935
2,831
0
1,616
6,319
0
28,995
W
Lancelot
Varactyl
Lancelot
7,051
589
0
672
7,348
3,642
0
1,053
6,295
0
45,208
L
Cerberus
pilopro
Cerberus
2,799
225
0
2,637
9,496
5,748
0
4,522
4,974
15,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
29,423
306
Minions Killed
340
0
Camps Cleared
0
1,093,479
Distance Traveled
1,055,294
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,700
570
60
6
0
230,953
2
W
Skadi
5,669
567
81
8
0
178,564
0
W
Ix Chel
5,801
580
69
7
0
208,316
0
W
Geb
5,604
560
30
3
0
215,232
1
W
Osiris
6,525
653
89
9
0
170,299
0
L
Ra
4,843
484
61
6
0
208,642
0
L
Thor
5,691
569
92
9
0
211,010
1
L
Loki
5,247
525
58
6
0
234,932
0
W
Lancelot
5,824
582
71
7
0
282,883
1
L
Cerberus
4,779
478
35
4
0
207,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role