Player Matchup

Anubis
Anubis
Silver I
LowLowDean
Anubis
Silver I
Level 150
God Stats
2W - 3L
1,581 SR
Queue Stats
22W - 27L
1,492 MMR
Solo
Martichoras
Martichoras
Gold III
TonkDee
Martichoras
Gold III
Level 88
God Stats
34W - 42L
1,531 SR
Queue Stats
171W - 202L
1,463 MMR
Solo
Mulan
Mulan
Gold I
zelleme
Mulan
Gold I
Level 109
God Stats
6W - 7L
1,543 SR
Queue Stats
68W - 70L
1,498 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,552 SR
1,484 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,529 SR
1,473 MMR
Arachne
Arachne
Bronze III
ArpegiusLeblack
Arachne
Bronze III
Level 103
God Stats
0W - 1L
1,387 SR
Queue Stats
6W - 10L
1,460 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Krawdaddy king
Kukulkan
Bronze III
Level 109
God Stats
0W - 1L
1,700 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
XxElInmortalxX
Jormungandr
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LowLowDean
Anubis
16
4 / 5 / 7
12,401
729
10,351
10,674
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
TonkDee
Martichoras
19
6 / 3 / 3
12,925
760
14,156
15,054
8,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
zelleme
Mulan
19
6 / 1 / 6
13,007
765
18,489
16,269
22,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
AchillesChaacCthulhuAo KuangHou Yi

VS

Bans
BacchusDanzaburouAresSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
11,147
656
10,330
19,674
9,501
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
3 / 5 / 3
12,667
745
10,922
11,944
6,382
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
XxElInmortalxX
Jormungandr
17
3 / 2 / 5
11,850
697
12,814
18,638
26,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
9
9
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
Kukulkan
3
5
3
0.9
W
Anubis
LowLowDean
Anubis
4
5
7
1.5
W
Martichoras
TonkDee
Martichoras
6
3
3
2.5
L
Jormungandr
XxElInmortalxX
Jormungandr
3
2
5
2.75
W
Mulan
zelleme
Mulan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
34,066
41,997
Taken
50,256
37,557
Mitigated
42,710
11,454
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,330
6,728
0
2,470
19,674
9,501
0
5,295
13,921
0
25,652
L
Kukulkan
10,922
224
0
884
11,944
6,382
276
1,952
9,647
63,682
721
W
Anubis
LowLowDean
Anubis
10,351
224
0
1,631
10,674
6,554
79
6,081
4,593
33,268
791
W
Martichoras
TonkDee
Martichoras
14,156
5,426
0
5,052
15,054
8,781
1,452
10,223
4,831
0
79,166
L
Jormungandr
XxElInmortalxX
Jormungandr
12,814
1,765
0
1,765
18,638
26,827
294
3,031
14,825
37,675
0
W
Mulan
zelleme
Mulan
18,489
2,740
0
4,771
16,269
22,222
1,042
7,763
8,506
0
64,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
35,664
263
Minions Killed
201
0
Camps Cleared
0
795,102
Distance Traveled
848,403
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,147
656
29
2
0
288,881
4
L
Kukulkan
12,667
745
107
6
0
275,977
0
W
Anubis
12,401
729
75
4
0
221,634
1
W
Martichoras
12,925
760
109
6
0
275,787
0
L
Jormungandr
11,850
697
65
4
0
283,545
3
W
Mulan
13,007
765
79
5
0
297,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role