Player Matchup

Hun Batz
Hun Batz
DFKarrot
Hun Batz
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 36L
1,518 Elo+
Party 1
Sol
Sol
Legionaire
Sol
Level 54
God Stats
2W - 2L
1,393 SR
Queue Stats
61W - 57L
1,426 Elo+
Party 1
King Arthur
King Arthur
Novaprime117
King Arthur
Level 24
God Stats
3W - 1L
1,542 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 1
Fafnir
Fafnir
Vultzin
Fafnir
Level 104
God Stats
3W - 2L
1,414 SR
Queue Stats
68W - 69L
1,467 Elo+
Solo
Hachiman
Hachiman
Wargasmzz
Hachiman
Level 26
God Stats
6W - 4L
1,620 SR
Queue Stats
9W - 17L
1,318 Elo+
Party 1
Team Averages
Level 49
1,494 SR
1,427 Elo+

VS

Team Averages
Level 74
1,544 SR
1,460 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LowRezBansAll
Anubis
Level 69
God Stats
130W - 96L
1,650 SR
Queue Stats
322W - 318L
1,519 Elo+
Solo
Bellona
Bellona
MaxedLVL
Bellona
Level 95
God Stats
38W - 37L
1,566 SR
Queue Stats
230W - 229L
1,494 Elo+
Solo
Mercury
Mercury
PapiPiizak
Mercury
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 92L
1,358 Elo+
Solo
Neith
Neith
mikebic92
Neith
Level 54
God Stats
0W - 1L
1,506 SR
Queue Stats
67W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DFKarrot
Hun Batz
15
7 / 4 / 9
9,131
652
10,735
14,143
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 4 / 6
9,105
650
9,639
13,720
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Novaprime117
King Arthur
13
2 / 3 / 4
7,957
568
5,738
10,365
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Vultzin
Fafnir
12
2 / 1 / 8
7,877
563
3,784
11,244
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Wargasmzz
Hachiman
13
2 / 1 / 4
7,291
521
5,649
6,243
2,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 3 / 0
7,093
507
8,154
10,365
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 6 / 0
9,394
671
10,833
13,095
6,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
MaxedLVL
Bellona
11
3 / 4 / 2
7,192
514
7,285
14,807
11,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
PapiPiizak
Mercury
11
0 / 5 / 4
6,488
463
2,885
11,740
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
mikebic92
Neith
12
1 / 1 / 3
7,035
503
6,797
5,195
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
13
13
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
3
0
1
W
Hun Batz
DFKarrot
Hun Batz
7
4
9
2.88
W
6
4
6
2.25
L
6
6
0
1
L
Bellona
MaxedLVL
Bellona
3
4
2
1
W
King Arthur
Novaprime117
King Arthur
2
3
4
1.33
L
Mercury
PapiPiizak
Mercury
0
5
4
0.4
W
Fafnir
Vultzin
Fafnir
2
1
8
6
W
Hachiman
Wargasmzz
Hachiman
2
1
4
4
L
Neith
mikebic92
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,545
Damage
35,954
55,715
Taken
55,202
31,595
Mitigated
32,685
17,199
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,154
2,218
0
3,663
10,365
7,831
302
3,329
7,036
41,293
9,149
W
Hun Batz
DFKarrot
Hun Batz
10,735
4,092
0
3,911
14,143
5,712
366
3,270
10,873
0
65,537
W
9,639
5,535
0
5,107
13,720
4,112
2,209
8,987
4,733
52,699
607
L
10,833
493
0
6,200
13,095
6,714
0
5,821
7,274
80,949
1,945
L
Bellona
MaxedLVL
Bellona
7,285
2,246
0
5,182
14,807
11,208
0
1,312
13,495
0
44,825
W
King Arthur
Novaprime117
King Arthur
5,738
991
0
1,510
10,365
7,326
339
0
10,365
1,675
48,136
L
Mercury
PapiPiizak
Mercury
2,885
1,010
0
546
11,740
5,020
0
2,264
9,476
0
33,806
W
Fafnir
Vultzin
Fafnir
3,784
767
0
4,644
11,244
12,083
596
4,226
7,018
21,103
0
W
Hachiman
Wargasmzz
Hachiman
5,649
2,632
0
2,027
6,243
2,362
496
2,026
4,217
0
49,238
L
Neith
mikebic92
Neith
6,797
1,638
0
1,496
5,195
1,912
120
765
4,430
0
43,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
37,202
396
Minions Killed
398
0
Camps Cleared
0
1,311,409
Distance Traveled
1,278,206
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,093
507
72
5
0
226,001
0
W
Hun Batz
9,131
652
102
7
0
289,458
0
W
Sol
9,105
650
98
7
0
266,376
0
L
Anubis
9,394
671
147
11
0
248,211
3
L
Bellona
7,192
514
69
5
0
249,934
12
W
King Arthur
7,957
568
89
6
0
242,926
0
L
Mercury
6,488
463
50
4
0
285,183
0
W
Fafnir
7,877
563
29
2
0
265,764
2
W
Hachiman
7,291
521
78
6
0
246,885
0
L
Neith
7,035
503
60
4
0
268,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role