Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GhoatedQuan
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Grayzo III
Sun Wukong
Level 74
God Stats
2W - 2L
1,446 SR
Queue Stats
95W - 83L
1,496 Elo+
Solo
Cerberus
Cerberus
KarmaIsAMoFo
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 260L
1,461 Elo+
Party 2
Surtr
Surtr
facefist99
Surtr
Level 123
God Stats
21W - 8L
1,603 SR
Queue Stats
274W - 271L
1,461 Elo+
Party 2
Team Averages
Level 89
1,510 SR
1,468 Elo+

VS

Team Averages
Level 55
1,545 SR
1,188 Elo+
Hera
Hera
BizzleMac
Hera
Level 116
God Stats
9W - 7L
1,724 SR
Queue Stats
373W - 366L
1,514 Elo+
Party 1
Poseidon
Poseidon
GliZZyJ
Poseidon
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 153L
1,083 Elo+
Party 1
Tiamat
Tiamat
MakinClouds
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,037 Elo+
Party 1
Nike
Nike
TurtleDaBeast
Nike
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 100L
1,037 Elo+
Party 1
Ares
Ares
iceicevannah
Ares
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 204L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 2 / 16
10,435
1,044
13,293
7,143
3,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
13
3 / 2 / 15
8,544
854
6,489
7,349
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Grayzo III
Sun Wukong
14
5 / 1 / 19
9,282
928
5,082
9,152
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
KarmaIsAMoFo
Cerberus
13
2 / 4 / 22
8,803
880
7,402
12,525
13,643
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
15
13 / 2 / 13
10,676
1,068
9,980
13,364
12,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 4 / 4
7,801
780
8,908
5,684
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
GliZZyJ
Poseidon
12
1 / 8 / 6
7,643
764
8,468
10,456
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
11
1 / 6 / 1
7,070
707
4,680
7,091
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 1
7,785
779
7,222
13,017
12,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 11 / 4
6,835
684
368
14,836
7,010

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
32
Kills
9
11
Deaths
33
85
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
16
8.5
L
Hera
3
4
4
1.25
W
Ishtar
3
2
15
5.25
L
Poseidon
GliZZyJ
Poseidon
1
8
6
0.5
W
Sun Wukong
Grayzo III
Sun Wukong
5
1
19
14.5
W
Cerberus
KarmaIsAMoFo
Cerberus
2
4
22
3.25
L
Tiamat
1
6
1
0.25
L
4
4
1
1.13
W
Surtr
13
2
13
9.75
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
29,646
49,533
Taken
51,084
41,615
Mitigated
30,714
20,689
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,293
6,048
1,415
1,851
7,143
3,559
3,414
2,768
4,375
0
29,486
L
Hera
8,908
2,166
236
222
5,684
2,419
0
431
5,253
16,318
0
W
Ishtar
6,489
4,074
905
2,044
7,349
3,468
1,649
4,965
2,384
0
17,281
L
Poseidon
GliZZyJ
Poseidon
8,468
1,938
79
334
10,456
3,910
0
2,223
8,233
21,144
0
W
Sun Wukong
Grayzo III
Sun Wukong
5,082
403
3,229
3,051
9,152
8,305
1,156
4,107
5,045
0
15,799
W
Cerberus
KarmaIsAMoFo
Cerberus
7,402
480
442
2,868
12,525
13,643
853
6,028
6,497
18,019
1,643
L
Tiamat
4,680
539
35
238
7,091
5,232
0
1,685
5,406
12,474
0
L
7,222
460
0
1,384
13,017
12,143
0
2,820
10,197
3,708
15,552
W
Surtr
9,980
2,555
1,148
3,736
13,364
12,640
651
6,341
7,023
3,942
19,637
L
368
183
51
22
14,836
7,010
0
1,561
13,275
2,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
37,134
135
Minions Killed
90
0
Camps Cleared
0
1,032,114
Distance Traveled
681,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,435
1,044
29
3
0
181,692
0
L
Hera
7,801
780
25
3
0
119,278
0
W
Ishtar
8,544
854
12
1
0
200,744
0
L
Poseidon
7,643
764
18
2
0
129,429
0
W
Sun Wukong
9,282
928
25
3
0
241,400
0
W
Cerberus
8,803
880
45
5
0
181,748
0
L
Tiamat
7,070
707
19
2
0
84,677
0
L
Nike
7,785
779
24
2
0
186,028
0
W
Surtr
10,676
1,068
24
2
0
226,530
0
L
Ares
6,835
684
4
0
0
162,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role