Player Matchup

Horus
Horus
Gold II
FancyJoey630906
Horus
Gold II
Level 103
God Stats
2W - 3L
1,472 SR
Queue Stats
158W - 152L
1,534 MMR
Party 1
Charybdis
Charybdis
Gold I
Noobbrett2
Charybdis
Gold I
Level 159
God Stats
9W - 10L
1,465 SR
Queue Stats
122W - 117L
1,570 MMR
Party 2
Thoth
Thoth
Gold II
SolrakX
Thoth
Gold II
Level 141
God Stats
10W - 9L
1,537 SR
Queue Stats
489W - 488L
1,546 MMR
Solo
Amaterasu
Amaterasu
Gold II
esKmo m33ch
Amaterasu
Gold II
Level 143
God Stats
1W - 0L
1,802 SR
Queue Stats
158W - 152L
1,534 MMR
Party 1
Pele
Pele
Platinum IV
nyiiguh
Pele
Platinum IV
Level 69
God Stats
2W - 0L
1,857 SR
Queue Stats
57W - 46L
1,715 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,627 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 166
1,595 SR
1,576 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Altrex55
Nu Wa
Gold III
Level 129
God Stats
9W - 5L
1,523 SR
Queue Stats
153W - 155L
1,609 MMR
Solo
Ymir
Ymir
Platinum III
Arimaseth
Ymir
Platinum III
Level 157
God Stats
14W - 11L
1,675 SR
Queue Stats
229W - 232L
1,604 MMR
Solo
Janus
Janus
Gold I
Zz IMarley
Janus
Gold I
Level 194
God Stats
6W - 9L
1,604 SR
Queue Stats
417W - 411L
1,534 MMR
Solo
Osiris
Osiris
Gold II
xXJesusChrisXx
Osiris
Gold II
Level 148
God Stats
25W - 17L
1,674 SR
Queue Stats
201W - 202L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,760
576
2,067
6,722
4,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Noobbrett2
Charybdis
11
1 / 0 / 2
5,363
536
5,528
4,288
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SolrakX
Thoth
12
3 / 0 / 4
7,054
705
4,859
3,907
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
esKmo m33ch
Amaterasu
12
1 / 0 / 0
6,523
652
6,873
10,287
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
nyiiguh
Pele
11
9 / 0 / 2
6,829
683
6,816
10,470
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniAthenaZeusThanatos

VS

Bans
BellonaArachnePoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
5,053
505
4,032
6,029
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Nu Wa
Altrex55
Nu Wa
9
0 / 6 / 0
5,025
503
2,549
7,874
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 2 / 0
5,208
521
1,756
8,599
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
0 / 3 / 0
5,147
515
3,901
7,508
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,824
582
5,599
10,001
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Nu Wa
Altrex55
Nu Wa
0
6
0
0
L
Ymir
0
2
0
0
W
0
0
3
1.5
W
Charybdis
Noobbrett2
Charybdis
1
0
2
2
W
Thoth
SolrakX
Thoth
3
0
4
5
L
Janus
0
3
0
0
W
Amaterasu
esKmo m33ch
Amaterasu
1
0
0
1
W
Pele
nyiiguh
Pele
9
0
2
10
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
17,837
35,674
Taken
40,011
17,290
Mitigated
17,156
19,152
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,032
2,210
0
2,242
6,029
1,710
0
0
6,029
0
45,653
L
Nu Wa
Altrex55
Nu Wa
2,549
908
0
420
7,874
1,951
0
3,085
4,789
28,065
0
L
Ymir
1,756
544
1,243
1,549
8,599
4,563
0
0
8,599
18,884
0
W
2,067
1,170
620
4,183
6,722
4,174
0
1,222
5,464
0
18,149
W
Charybdis
Noobbrett2
Charybdis
5,528
2,982
0
2,946
4,288
1,407
198
1,159
3,093
0
50,930
W
Thoth
SolrakX
Thoth
4,859
313
0
1,000
3,907
1,199
0
2,250
1,458
50,927
1,482
L
Janus
3,901
484
0
2,388
7,508
1,873
0
1,690
5,818
38,234
0
W
Amaterasu
esKmo m33ch
Amaterasu
6,873
3,260
0
5,387
10,287
7,063
0
98
9,449
0
56,815
W
Pele
nyiiguh
Pele
6,816
2,276
0
5,016
10,470
3,447
0
3,063
7,300
0
46,749
L
5,599
2,652
0
3,890
10,001
7,059
0
0
9,336
0
43,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
26,257
385
Minions Killed
313
0
Camps Cleared
0
1,064,200
Distance Traveled
943,397
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,053
505
69
7
0
164,741
1
L
Nu Wa
5,025
503
64
6
0
163,935
0
L
Ymir
5,208
521
25
3
0
174,982
2
W
Horus
5,760
576
20
2
0
218,898
3
W
Charybdis
5,363
536
92
9
0
186,517
0
W
Thoth
7,054
705
97
10
0
212,216
4
L
Janus
5,147
515
71
7
0
229,277
0
W
Amaterasu
6,523
652
104
10
0
215,853
4
W
Pele
6,829
683
72
7
0
230,716
2
L
Osiris
5,824
582
84
8
0
210,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role