Player Matchup

Baron Samedi
Baron Samedi
ChromoJoe
Baron Samedi
Level 101
God Stats
31W - 4L
1,635 SR
Queue Stats
57W - 16L
1,716 Elo+
Party 1
Nut
Nut
DontBeepWithMe
Nut
Level 156
God Stats
17W - 0L
1,685 SR
Queue Stats
54W - 8L
1,878 Elo+
Party 1
Atlas
Atlas
RatPhallusLicker
Atlas
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 2L
1,578 Elo+
Party 1
Team Averages
Level 90
1,607 SR
1,724 Elo+

VS

Team Averages
Level 84
1,496 SR
1,416 Elo+
Ra
Ra
Bakamemo
Ra
Level 86
God Stats
0W - 1L
1,718 SR
Queue Stats
39W - 45L
1,385 Elo+
Party 2
Bellona
Bellona
OniChain
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,364 Elo+
Party 2
Artio
Artio
WahGwaaaaan
Artio
Level 87
God Stats
1W - 3L
1,270 SR
Queue Stats
388W - 379L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChromoJoe
Baron Samedi
14
6 / 1 / 13
9,051
823
9,876
5,745
3,280
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 1 / 9
9,727
884
22,036
13,231
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 14
8,671
788
9,535
11,301
11,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
6,027
548
5,850
12,664
4,234
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
OniChain
Bellona
10
1 / 8 / 0
6,724
611
7,050
16,070
16,334
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 0
6,902
627
4,583
17,157
14,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
20
Kills
2
2
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Baron Samedi
ChromoJoe
Baron Samedi
6
1
13
12.5
W
10
1
9
14.5
L
Bellona
OniChain
Bellona
1
8
0
0.13
W
4
0
14
11
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
17,483
30,277
Taken
45,891
20,515
Mitigated
35,299
11,030
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,850
493
271
1,109
12,664
4,234
0
4,873
7,765
16,292
372
W
Baron Samedi
ChromoJoe
Baron Samedi
9,876
1,318
1,936
2,340
5,745
3,280
300
1,815
3,674
28,430
0
W
22,036
11,940
0
6,070
13,231
5,867
1,349
4,673
8,097
0
63,970
L
Bellona
OniChain
Bellona
7,050
1,388
0
783
16,070
16,334
0
7,025
9,006
0
13,107
W
9,535
2,843
246
438
11,301
11,368
0
3,547
7,292
16,063
3,211
L
4,583
167
215
1,885
17,157
14,731
0
5,989
11,102
14,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
19,653
148
Minions Killed
62
0
Camps Cleared
0
602,447
Distance Traveled
533,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,027
548
25
2
0
178,476
0
W
Baron Samedi
9,051
823
49
4
0
208,230
0
W
Nut
9,727
884
83
8
0
182,170
0
L
Bellona
6,724
611
13
1
0
168,306
0
W
Atlas
8,671
788
16
1
0
212,047
0
L
Artio
6,902
627
24
2
0
186,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role