Player Matchup

Apollo
Apollo
DARTHVADER_16-
Apollo
Level 63
God Stats
6W - 6L
1,843 SR
Queue Stats
173W - 177L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
DIESEL_RG306
Xing Tian
Level 109
God Stats
2W - 1L
1,294 SR
Queue Stats
53W - 54L
1,443 Elo+
Party 1
Anubis
Anubis
Hexyo-
Anubis
Level 105
God Stats
4W - 3L
1,549 SR
Queue Stats
71W - 70L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
Rhyul-
Ne Zha
Level 88
God Stats
4W - 5L
1,558 SR
Queue Stats
160W - 145L
1,453 Elo+
Party 1
Nike
Nike
spoopy0666
Nike
Level 95
God Stats
20W - 16L
1,656 SR
Queue Stats
179W - 180L
1,535 Elo+
Solo
Team Averages
Level 92
1,580 SR
1,469 Elo+

VS

Team Averages
Level 89
1,523 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Estebanuras
Jing Wei
Level 98
God Stats
4W - 8L
1,429 SR
Queue Stats
212W - 195L
1,440 Elo+
Party 3
Hades
Hades
Skitka23
Hades
Level 121
God Stats
29W - 19L
1,618 SR
Queue Stats
325W - 314L
1,433 Elo+
Party 2
Anubis
Anubis
SteelTrashcan
Anubis
Level 68
God Stats
12W - 11L
1,467 SR
Queue Stats
317W - 299L
1,441 Elo+
Party 2
Achilles
Achilles
rcpenia
Achilles
Level 68
God Stats
10W - 4L
1,599 SR
Queue Stats
565W - 534L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,648
664
1,583
3,672
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
DIESEL_RG306
Xing Tian
9
2 / 0 / 1
4,856
694
1,903
4,619
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Hexyo-
Anubis
10
3 / 1 / 2
5,271
753
4,378
4,988
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Rhyul-
Ne Zha
8
3 / 1 / 1
4,639
663
1,795
4,802
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 0 / 1
4,196
599
2,390
5,265
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 2 / 1
3,535
505
1,548
3,547
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Estebanuras
Jing Wei
8
1 / 0 / 0
3,931
562
1,875
3,328
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Skitka23
Hades
7
1 / 3 / 1
4,277
611
2,343
5,282
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 3 / 1
4,478
640
2,721
5,605
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
rcpenia
Achilles
8
0 / 2 / 0
4,746
678
1,944
5,311
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
2
1
0
2
W
Xing Tian
DIESEL_RG306
Xing Tian
2
0
1
2.5
L
Jing Wei
Estebanuras
Jing Wei
1
0
0
1
W
Anubis
Hexyo-
Anubis
3
1
2
4
W
Ne Zha
Rhyul-
Ne Zha
3
1
1
3.5
L
Hades
Skitka23
Hades
1
3
1
0.5
L
1
3
1
0.5
L
Achilles
rcpenia
Achilles
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
10,431
23,346
Taken
23,073
9,131
Mitigated
9,690
6,048
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,548
175
0
769
3,547
2,911
0
0
3,547
6,107
243
W
1,583
1,144
0
1,558
3,672
1,188
468
686
2,986
0
29,951
W
Xing Tian
DIESEL_RG306
Xing Tian
1,903
155
0
481
4,619
2,541
0
181
4,115
21,248
35
L
Jing Wei
Estebanuras
Jing Wei
1,875
1,151
0
682
3,328
772
0
0
3,328
0
19,792
W
Anubis
Hexyo-
Anubis
4,378
276
0
2,187
4,988
1,923
0
3,609
1,379
32,505
928
W
Ne Zha
Rhyul-
Ne Zha
1,795
351
0
646
4,802
1,694
0
1,274
3,528
0
21,886
L
Hades
Skitka23
Hades
2,343
422
160
1,170
5,282
1,237
0
2,203
3,039
16,835
0
L
2,721
263
0
2,240
5,605
2,124
0
2,058
3,547
22,398
0
L
Achilles
rcpenia
Achilles
1,944
425
0
1,830
5,311
2,646
0
1,445
3,522
0
28,766
W
2,390
281
0
1,176
5,265
1,785
171
804
4,461
0
26,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
20,967
237
Minions Killed
155
0
Camps Cleared
0
759,927
Distance Traveled
631,140
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,535
505
8
1
0
94,148
0
W
Apollo
4,648
664
56
8
0
124,943
0
W
Xing Tian
4,856
694
47
7
0
155,161
0
L
Jing Wei
3,931
562
29
4
0
149,939
0
W
Anubis
5,271
753
55
8
0
139,757
0
W
Ne Zha
4,639
663
39
6
0
187,999
0
L
Hades
4,277
611
26
4
0
109,006
0
L
Anubis
4,478
640
35
5
0
140,154
0
L
Achilles
4,746
678
57
8
0
137,893
0
W
Nike
4,196
599
40
6
0
152,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role